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Davroth

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Name: Seeker

Sex: Male

Age: Stallion

Species: Pony

Pelt Color: Dark Grey

Mane/Tail/Markings Color & Style: short and sturdy, brown

Eye Color: light grey

Cutie Mark: two broken, light grey gears with a yellow lighting bolt

Physique: Well built, now out of training

Origin: Nomad family, Painted Pinto Desert

Roleplay Type: Mane

Occupation: Former self-proclaimed archaeologist, tinkerer (both self-taught)

Motivation: Finding traces of forgotten civilizations, and their supposed machinery

Likes: New things, engines and machines of all kinds, his dog, adventure, ruins

Dislikes: stagnation, vanity, trickery

Character Summary: Although he usually seems slightly preoccupied and grumpy, Seeker is always glad to help anypony. When exploring ruins, though, he seems like a completely different pony altogether. He becomes ecstatic and can't be bothered with worldly problems. That rarely happens, though.

Origin Story: Born into a family of nomadic shepherds, young Seeker traveled with his family, leading the sheep to the meager vegetation growing between the Painted Pinto Desert and the mountain outskirts of the Raptorclaw canyon. The Shepherds and their dogs would protect the sheep from the dangerous creatures of the mountains, and seek for water and grass, and as a payoff would harvest the sturdy wool of the sheep, using their unicorn magic to spin it into yarn, which they would then sell in the towns along their route. They entertained trade relationships with ponies, buffalo and even the griffins from time to time.

From a very young age, Seeker was driven by a curiosity, leading him in dangerous situations. He would wander off sometimes, drawn to place far away, towards the mountains that outlined the track. Luckily both his parents and the various herding dogs around the caravans kept a close eye on him. As he grew older, his interest for machinery started to bloom as his family taught him the use of the portable spinning wheels, refining his telekinetic capabilities operating them. He quickly picked up basic woodwork proficiencies, helping with repairs.

One day, as he was playing with his siblings in the mountain outskirts near the encampment, all of the sudden he felt the draw again, leading him away from his siblings. Not properly paying attention to his step, the inevitable happened. Seeker stumbled and fell in a hole in the ground, landing in a small cavern under a heath. It was there Seeker came to his senses, as he felt a sharp pain in his hind leg. It was broken. Unable to walk properly, he lay down, scared and alone.

Seeker wondered how far away he was from the camp. He tried to cry for help, but his voice was low, and he had little hope anyone would hear him. And for the better, probably, since dangerous creatures roamed the mountains.

As he looked about, he seemed to notice lines in the stony surfaces around him, but he was far to hungry to concentrate. He saw that in the light coming through the hole he fell into, grew a little patch of grass. With all his strength, Seeker stumbled towards the grass. Now that he came closer, he saw that the grass wasn't the only thing in the shimmer of light. Underneath the straws, a round metallic object, about the surface of hoof print, glimmered in the light. As Seeker tapped it with his hoof, it sounded curiously empty.

Hunger, pain, fear, Seeker couldn't be bothered by them anymore now. His magic overtook all his senses, and seemed to sense the inside of the weird object. He sensed tiny metal parts, interconnected in a familiar but endlessly more complicated. He forgot time, absent mindedly gnawing on the little patch of vegetation right in front of him, while moving he metal object with his telekinesis. Eventually, fatigue overcame Seeker, and he fell asleep.

As he woke up he was back in the camp. His parents told him that they searched for hours for him and almost lost hope, if it hadn't been for Blacky, one of the shepherd dogs, that lead them to the hole. He had slept for 3 whole days. While Seeker tried to remember what happened, he looked around the hay bed that his parents fashioned in the shadow of one of the wagons, and found what he was looking for. The metal object lay there, carefully placed on piece of cloth. He was told that when they found him, he was still firmly holding it in his maw, unwilling to leave it behind. He noticed a weak ticking sound filling the air, and he realized it was the object. He inspected it like he saw it for the first time properly. On the top side, an intricate set of spirals and lines was engraved, and at one end, a little chain was connected to it. There seemed to be a lid, but it was firmly shut.

Seeker looked up to his parents, and noticed they had a puzzled expression. So he followed their eyes to his flank, which, to his amazement, wasn't blank anymore. It now showed two broken light grey gears, and a lightning bolt between them. He knew what he would do with his life. He would travel around, searching for lost objects like this one, and tracing their origin.

Although his parents had hoped he would follow the family tradition, they were very supporting of his new passion. He stayed with the herd until he was old enough to travel the land on his own, and after a heartfelt goodbye, Seeker went into the mountains, taking with him Blacky, the dog, and a set of saddle bags fashioned from the wool his family produced. He would travel far through the mountains, letting his horn lead him, and indeed finding traces of civilization, but to his frustration never anything more substantial then the object already in his possession.

Still hopeful, though, he decided to travel outside the mountain range towards the center of Equestria, for he heard that there were comprehensive libraries near in the central cities. Maybe there he would be able to find a new lead.

He continued studying the object, going so far as to dismantle and rebuild it several times, never really understanding what it actually does.

He now earns his income repairing wagons and wooden machines and doing basic metal- and leather-works. He mostly sleeps under the stars and lives from the land as far as possible.

One thing that never crossed his mind, though, is that maybe his special talent isn't finding lost civilizations (although he has a certain talent for it) but rather repairing broken machinery.

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Note: the object would look like a large pocket watch, with spirals and line engraved on the lid. It might very well be a remnant of a lost civilisation, one thing is for certain: It's absolutely 100% useless. I would like to stress that.

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By the gods, this oc is JUST like my friends. :?: only like 5things make him deferring form his. how wired is that! But i like him, he sounds dang cool! We need more steampunk here.

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No, he has no pc. Big steam-punk fan he is, may be why i see this like that. Ever week he HAS to show me some thing he wiped up, the guy has has a working steam motorcycle. But a fixer? I think i can name a outlaw that well go out of his way to get some pony to fix some thing for him. Well I hope he gets passed he looks like fun.

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