Alan Wake finally came out for the PC this year, so I thought it deserved an honorable mention. Satisfying, tense, visceral gameplay. Superbrothers: Sword and Sworcery EP traveled to PC too, although I can't say if the experience translates well from the iPad. Now, on to the real top ten... 10. Far Cry 3: big game hunting, stealth, and exploration all wrapped up into one enjoyable package. 9. Avernum: Escape from the Pit: remake of a 1995 RPG. Like XCOM, but fantasy and with far more personality. 8. FTL: Captures the experience of commanding a space ship, Star Trek style. 7. Natural Selection 2: RTS meets FPS meets jetpacks meets really odd alien gameplay. 6. Dishonored: Quietly encouraging non-lethal solutions in a vibrant world. 5. Spec Ops: The Line: A game that hates its players, for better and for worse. 4. Sleeping Dogs: GTA-style game that finally gets driving oh-so-right, as well as a deep exploration of violence and crime. 3. Guild Wars 2: Finally, an MMO that doesn't suck. Not to mention an extremely dark world with a sugar-coated surface. 2. The Walking Dead: Storytelling at its best. The pinnacle of point-and-click storytelling, and QTEs. 1. Mass Effect 3: An absolutely perfect world with amazing characters that leaves me begging for more. At first I had TWD as first, but I thought: as a game, as a pure game, is this really the best the industry can do? ME3 is a deeply flawed game: the ending is miserable, the space exploration of the first game is much better, and I wished there were more urban hubs to explore. But aside from that ending, the Mass Effect franchise and TWD are very comparable in quality of characters and plot. When I take away the main plot from each, though... TWD becomes another zombie game, and a clunky one at that. The quality of that game comes from style and an intimate look at the characters. Mass Effect, though, leaves us with a vibrant, beautiful world, rich with ideas and ripe for exploration, and the gameplay alone has kept me and my friends entertained for hours.