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Found 17 results

  1. 1st Airborne Calvary Division 1st Battalion, 8th Calvary (airborne) Las Pegasus Air Base, Equestrial Union 69 EUU Operation Tag Back distributed by the Union Department Of War: Fillydelphia 1. Situation. At the request of the governing body of the Everfree Guerrilla Resistance, Special Operations Squadron Phoenix was deployed to the Everfree Forest Region at 0400 hours via one 1st Airborne chariot. There they are to assist in counter Changeling operations by assisting in the recapture of a resistance settlement. Targets also include the liberation of high ranking resistance leaders, civilians, and ammunitions. 2nd Battalion, 8th Calvary are on standby to provide air support while 1st Battalion, 8th Calvary will conduct the extraction. a. Enemy Forces. (1)Any and All Changeling units b. Friendly Forces. (1)1st Battalion, 8th Calvary (2)2nd Battalion, 8th Calvary Alright guys here's the deal, this will be a squad based tactical role play. Once you get passed the name it's basically just a fun not-to-serious war rp. Now what sets it apart from others is that there will be a rank structure in the squad. This means that the orders of anyone above you will have to be followed. The squad will consist of a commanding sergeant (me for the first op), a Corporal under them, and two specialists. Throughout the rp you're expected to adhere to the rank structure at all times (within reason) ACCEPTING THREE MORE PLAYERS ONLY List your character's standard applications in your replies. Extra items are accepted (about two'll do it) but keep in mind that this will be a parody of the Vietnam War era. So, pack appropriately. Loadouts will be determined after sign ups conclude.
  2. ----------------- This was going to be a drag. Or would, if no one actually showed up. Fabled Archives, scion of the House E'athr and one of the most prominent citizens of Maretonia, couldn't help but chuckle slightly as he thought about the ruins deep within the jungle, wondering what his parents might say if he keeled over and died from some trap or another while making his way through them. They'd probably shake their heads and talk about "that boy" of theirs, off on his wild chases and stuck in the past, rather than looking towards the present. The thought made him depressingly nostalgic. Still, despite his smarts, Arc couldn't just...leave. Even if no one answered his messages and showed up to help him through the ruins, he would just go by himself. The Legacy of Yemaja...finding the birthplace of her nation? Legend though it was, it was Abadan. And all legends were based on some truth. This legend of a legend could reveal new secrets to the Abada themselves, their civilization, their origin - their demise. It was simply too good an opportunity to pass up. "Though I can't say a spike through the skull is as exciting a prospect," Arc sighed to himself, tipping his chair back even more as he looked out towards the jungle from the hollowed out tree. It was one of the lesser meeting trees in Mti Nguvu, lower than the main council tree and easily accessible by the pulley system along its branches. The scrolls in front of him rustled in the soft breeze as the Unicorn gazed outward, waiting for even a hint of a newcomer. ----------------- Being the mediator of a nomadic tribe, she knew she could not call herself adverntrous, at least in the truest sense of the word. And unlike many other ponies in her tribe she never really explored outside of it, in fact she never really wanted to. She had found her place among her tribe. Then something strange happened... A message was received by her tribe about an expedition to find the Legacy of Nebaja. This piqued even Kutula's interest, every colt and filly has heard the story of the lost birthplace of the nation. She debated heavily on whether or not to go. And then some of the other tribes members, seeing her uncertainty told her she should go. As one who has not been away or seen the world on her own, she owed it to herself to have at least one adventure, as no one should feel tied down. It would almost like be a quest to discover herself. Most adults in the tribe had done so at least once in their life. Being thuroghly convinced, she agreed that it was time and decided to go. She asked her tribe the best way to go, and what to look for and feel from their position. The path was easy and so she set off. The trip was long but not difficult, and it took two days of travel, but she made it in Mti Nguvu. She quickly found the hollow tree that was to be the meeting place. There was but a single equine inside. "Greetings to you. Might you be Arc who called out to those for a search for Abadan, the supposed place of the birth of the nation? I am Kutula, a zebra of a northern nomadic tribe, and I would like to assist you on your quest." ----------------- Stormstride had been nearby. A depo between villages, only a day by flight. She was resupplying for her own journey into the jungles when the message came through. She began checking her notes. Yes. The name of the city had come up more than once in her research. IT was definitely worth her time to investigate. She had her own reasons, but this would at least prove a chance for the mare to get there with a safer means than just wandering aimlessly through jungle with nothing more than a map she had made off of visual reference notes from past explorers. And so as she sued her wing spell to take flight, she could not help but be enthused by this. By the time she arrived at the destination, which was thankfully well known to many zebra she asked, she was a bit tired. Landing softly she quickly operated the pulley system with her magic to pull herself up. Once she was there, she saw two ponies. Smiling she set her pack on the floor with a heavy thud. Her clothing was more robe than anything. But it was light and airy. "Hello. I was looking for a pony that sent out a message about Nebaja. I have an interest in this myself and was hoping I was not too late." She dismissed her wing spell, and came to a seat. She smiled sweetly, pulling her hood back some. Her robes were made for cold weather. The kind one would see far in the north. Fet Loch was the insignia her robe bore, But as she sat, the robes parted and revealed armor. She was prepared for something dangerous. ----------------- Being a pegasus had it's perks. Distances shrunk when jungles, winding roads, and mountains got out of the way. Though, flying over the jungle while carrying all his equipment was a task in and of itself. Especially to a part of the jungle the pegasus had never been before. Thankfully the locals knew where the meeting location was. A city hidden in the jungle, not even on the ground, in the trees. No pyramids though. Navigating through the city was a challenge too. His mind wasn;t so used to not being able to see where paths led, and every tree looked similar to the last. After enough wandering, though, the meeting place was found. Dunder dismounted the basket to further examine the 3 figures iside the room. 2 ponies, 1 zebra. Only other armored. All were probably armed. "Hello. Is this the meeting place for the expedition for Nebaja?" He said. The pony himself was armored, chest plate, shoulder pauldrons. Rapier at his side. ----------------- Well, that was about three more bodies than he had been hoping for, so he was counting it as a win. Arc couldn't help the pleased smile that lit up his face a Zebra first entered, seeming perfectly at home in the tree city. Lucky him - he'd been contemplating hiring some sort of guide to get through the jungle, but a Zebra would undoubtedly be all the assistance he needed on that front. The Unicorn didn't have time to the do much but nod in return, however, as she was closely followed by another Unicorn, then a Pegasus fellow, both of which looked like the adventuring sort that was used to traipsing through dangerous ruins and jungles. Doubly lucky! Though something the last two said struck him as odd, causing him to shake his head in some self-deprecation. "My messages must have gotten a little lost in translation," Arc said nonchalantly, a wry grin on his face, "but yes, this is undoubtedly the meeting place. Thank you all for coming - please, take a seat." This was said with a wave at the chairs situated around his table, before the tan stallion leant backwards in his own chair, critically appraising the other three. "So, introductions are in order," he began, careless grin tilting up one side of his mouth. "I am Fabled Archives of House E'athr, for whatever that's worth in these lands. Please, call me Arc. Now tell me - what are your names, and what have you heard about the Legacy of Yemaja?" ----------------- Kutula nodded at the go ahead to take a seat. She tapped the floor with her hoof revealing the locations of the seats and proceeded towards one. The call for introductions... Kutula looked forward, not directing her muzzle at any pony in particular. "I am known as Kutula, of the northern nomadic tribe." Kutula paused "As for the Legend of Yemaja, every colt and filly in an Unyasi tribe knows of the legend. If that is the goal than it is an elusive goal at that, but might lead to other things worth our while." ----------------- Storm nodded softly, taking that in and then taking out her notebook. making notes as she listened. her magic held the quill. Then he spoke. "I am Stromstride the Lesser, Cloud family. Decended from the ancient weather mages of Maretonia. I hail from Fet Loch. I know very little of the legend itself, or the culture surrounding it. My interest is more close to home. There are rumors of shamen that controlled weather using the power of an artifact I found in my research. That artifact is something I am interested in. I have bee gathering the artifacts of my ancestors. I have been lucky enough to recover two so far. I came, thinking that there might be another here in the jungles." She took a moment to catch her breath. "I am well versed in magic, and combat. If you would have me, I would offer my sword in exchange for this artifact. I mean no disrespect to your ancient kin, my good zebra. But that artifact belongs with my family. And I intend to have it back and protected from those that may misuse it, or destroy it to prevent it from even being misused. As valuable as it is for history and culture, I can not allow it to be misused by those that do not understand what such an artifact is capable of. That said, if the rumors prove false, all finds are not my concern. You can do with them as you please and I will have no worry in that matter." ----------------- Dunder listened and examined from the portal.The unicorn stallion, Arc, was certainly the ringleader of the operation, calling the shots as he asked for introductions and knowledge on the Legend of Yemaja. The zebra acted bizzare, tapping the floor with her hoof, navigating to a seat after doing so. A nervous twitch? Or something more? She introduced herself as a zebra from the north. She was leading herself on to be nothing special, which made Dunder all the more suspicious. The unicorn mare, Storm, was the most outwardly suspicious. Demanding already dibs on an artifact that may or may not be in a place that is already in itself a legend. "You claim that you need this artifact to keep us safe, how will we know you won't use it for bad yourself?" Dunder butted in. "Anyway, I am Dunder Blust. Professional sword. and I have read of the legend, and heard it in passing. Always seemed more of a tall tale than anything real. Certain details changing each time I heard it..." ----------------- Well this was certainly an...interesting mix. Still, Arc couldn't very well complain now could he. What was that saying? Dock workers can't be choosers? He certainly wasn't a dock worker, but he from his position facing the carved out entrance of the tree, there certainly weren't any more adventurers clambering to join in on a deadly deadly expedition. The other Unicorn was the most surprising however, causing one of Arc's eyebrows to raise mildly even as he nodded in acknowledgement of Kutula's knowledge of the legend. No surprises there - Abadan though it may be, the Legacy of Yemaja was as highly recognized amongst the Zebra themselves, though whether or not the majority actually believed it was something Arc couldn't hazard to guess. "You'll all be paid for your services, of course," the tan Unicorn spoke up again, still leaning backwards against his chair, "but any artifacts we happen to come across will be staying with me - at least until I can discern their relativity to my current areas of interest," he added, with a half-apologetic smile towards Stormstride. They were going to be on his time after all, not their own. "But!" he continued abruptly, slamming the legs of his chair back onto the tree trunk, "no use counting our chickens before they hatch, eh? Plenty of time to do that after we catch the chickens...or the eggs. Whichever comes first." Arc rummaged around his prepared travel pack, before pulling out four sheets of paper. "For now, assuming you're all still interested...familiarize yourselves with this." One paper was given over towards each individual, the last placed in front of himself, as Arc looked over each of his companions' faces. "What you're holding is a copy of the complete Legacy of Yemaja," he explained, indicating the paper each pony now held, "transcribed by the best linguists and historians to date. Tell me," Arc said, turning his pale blue gaze onto the Zebra, "what do each of you make of it?" ----------------- With a smile the zebra listened intently to the introductions. The first was Stormstride the Lesser, from Maretonia... She had heard of this place from travelers whom have passed through her village before. She didn't know much about it, but she did know this. No one could lay claim to any artifact. They were artifacts because they were ancient. The lineages were wrought with complexity, and the danger or safety of these were not up to just anyone, nor did that matter much. The pony sounded confident though, very sure of themselves and their abilities, however many have seemed this way and have fallen short. "No disrespect was had, just misunderstanding. No one can truely lay claims to anything so old. The lineages of family are like a spiders web, Starting at a point and branching endlessly. I can say this for certain, the owner might be of your lineage, but it is certainly might also be that of another. The power of that artifact is a troublesome one, but its place is in its ancesteral home of Unyasi, if it truly does exist" The zebra responded to the direct words of the 'researcher'. The next was a selfproclaimed "professional sword" named Dunder, who seemed to have similar concerns as herself regarding the artifact. Hmph payment. Kutula was not so sure what payment would do for a nomad like herself, living off the land. Sure if she decided to leave Unyasi one day to travel outside it would be useful, but really she was not here for material possessions, but to see if the legend was true for herself and to perhaps find herself through the hardships of being out on her own for the first time. She nodded at his declaration and subsequent. "I am not so sure removing such an artifact would be wise Mr Arc, however, we can discuss that if we find the legends to be true. Such matters are not to be settled lightly, and surely a mutually beneficial solution can be found for all." And then he produced four sheets of paper, and asked what they all thought... Had he not noticed? Kutula knew she hid it well with her movements and her ability to see without seeing, but still, most ponies when they saw her eyes knew almost immediately... Still she smirked, she was not without a sense of humor. He explained that it was a transcription of the legend itself. "It sounds like a sheet of paper. And it feels like it is a very nice piece of parchment at that. However, what is contained upon it, I cannot say." Kutula was not going to spell it out, but was rather interested in what everyone's reaction would be after they realized. And she had said what she did after feeling the paper and returning Arc's gaze back towards him. ----------------- Stormstride lifted her helm off. Setting it down gently as she looked at the pony. "I doubt she would need the papers." she said softly. "The blind often see more than we with sight ever shall. My own daughter is deaf, and she hears far more than I." Looking over the papers she flipped open her notebook. Adding information as she went. Her pen moved without her looking at it. Though her eyes roved the pages. After a moment she set them down. "All in all, this is not some fairy tale. Many times I have come across similar legends about places my own ancestors once inhabited. Though I doubted them, I found them truthful." As she set her notbook aside she looked at Arc. "Keep your coin. I have no use for it. My interests are purely academic, and if the artifact I seek is there, protecting ponies from what it can do. Too many times I have seen power corrupt. I think not that any pony should possess it. My intent was to disenchant it. Let it remain just as it is. An artifact.... assuming it even exists." Her tone hinted at something. Something she knew and wasn't sharing just yet. SHe shed her cloak. The armor was that of Fet Loch design. It was made for cold climate. But this armor was adorned. Like it was for ceremony, not combat. Gems dotted some spots. Others had intricate carvings. As she sat again, she spoke. "I believe... There may be something in this. We should proceed with caution. Slow and steady as we go. Trusting not our notes, but our instincts. These types of ruins were often protected, even after they were no longer inhabited. Could be common animals. Could be ghosts. I would rather all four of us make it there and return intact rather than in wooden boxes to be placed on funeral pyres." Storm opened her notes. Looking them over, she made notations and footnotes. Her writing was quick as she spoke. "As well, we are likely to face environmental hazards. Water supply I can handle easily enough. Though we will need help knowing if foods we find are safe to eat. I an not familiar with jungle vegetation. My own travels have taken me from my home in Fet Loch to Maretania and back. Across mountains, through caves and into deep forests. But never desert nor jungle." ----------------- Dunder leaned on the wall by the entrance, listening to them all talk. He was amzed at how much ponies and a zebra could get excited about something that might not even be there. Then again, he could understand getting excited about ending a search. But he knew none of these characters, they all were equally untrustworthy. But Storm's confidence in aquiring this artifact demanded attention. And it would not be in vain if this artifact was as powerful as she claimed. When Arc summed the four parchments from his bag, Dunder got up from the wall and slowly cantered over and snatched one up in his wing. While he trotted over, he examined Storm's armor and instantly recognized it as Fet Loch. But it also appeared to be ceremonial, encrusted with jewels. Maybe this pony didn't know hat they were doing. Or maybe it was specialized mage armor. When he heard the zebra mare's comment, the pegasus chuckled. "Can't read Equestrian? I understand, it's pretty confusing, actually. I could read it aloud to you, if you like." ----------------- Arc was out of the loop. Arc hated being out of the loop. After all, being in the loop, especially concerning old legends, mythologies, and ancient history, was sort of his thing. And even more especially, his current thing was pertained to the Legacy of Yemaja. What in Equestria sort of artifact were they all going on about, that Stormstride seemed so certain she would be able to find on this venture? It was going to get very old very fast, if she needed to be constantly reminded that they were being hired for his operation, not her own. "So long as everyone remembers why we're here," the tan Unicorn said mildly, with another nod towards the Zebra's admittedly wise caution against removing artifacts from deadly ruins. "I'm after the supposed birthplace of Unyasan kind - we won't be taking any detours." Kutula spoke up again however, momentarily diverting Arc's attention as his ears swiveled in surprise. The Zebra was blind? Buck, he'd completely missed that. The grey Pegasus Dunder Blust apparently had as well, or at least confused it for something else. "Please, allow me," Arc spoke up with a toothy smile that the Zebra could not see, and levitated his own parchment upward to begin reading. When he was done, Arc set it back down to look back over the other three ponies once more. "So, now that everyone's heard it, one more time - what do you all make of the legend? The legend mind, not our future venture," he clarified, with a pointed look towards Stormstride. She'd given some sound advice on how to proceed, but not on the actual words on the paper. "It's a tall tell, true, but the Abada from this particular region of the Brakenweald were notorious for encoding their legends with cryptic advice, hints, and otherwise nuggets of truth." ----------------- 'Read Equestrian?' That was a silly inquiry. If it was not yet clear that Kutula was not of the 'seeing' sort, then this would be a very interesting trip indeed. This did not bother her and before she could reply to the offer the leader of the expedition took the initiative and read it aloud. "The legend is just that... legend. In fact in our tribe it is a story we tell foals." The zebra paused trying to recall all the details, truth be told each adult of the tribe seemed to have their own variation, but it was more or less the same. "Your legend seems to be a combination of the tellings. I cannot say if it is true or not, but it is in the experience of the zebra tribes that all stories have some grain of truth to them." The idea of traps and other dangers were brought up. "While the Abada have been said to set up traps, it is something that we can help to avoid, or even set off before we are in danger. Ghosts and the supernatural are things to be weary of, especially for those whom wish to disturb their slumber. If the intent of this endeavor is pure, than I am sure we will be granted safe passage." ----------------- Stormstride kept quiet for a bit. Her eyes were moving across the group. Sizing each up. Though she finally spoke. "I hope you are right my dear zebra. I hope so." She ran a hoov across her chest plate. Tapping it softly. The look on her face changed. She was remembering something unpleasant. After a moment she looked at her notes again. moving her hoof over the page she kept silent. "Aside from what you said, I have to agree with her. The legend is just that, but there is a bit of truth to every story told." She sighed as she closed the notebook. Tucking it away again she sat still. Brushing some of her mane from her face, she revealed a large scar running the length of her cheek. It ran almost to her eye. "That said...." her eyes locked on Arc's. That stare. That was a battle stare. "You are the brains. I will let you have my notes as you need them. But I am not here for coin....if it were about coin I could have made plenty in Fet Loch at my guard post. Plenty of coin to be made for custom weather and spell lessons. I am merely some brute force when needed." Her gaze left a few unsaid things, but she kept quiet and softened her look. She turned her eyes toward the Pegasus. She was sizing him up. He was physically stronger than she. large wingspan. Decent looking as far as proportion of muscle went. He was a seasoned fighter at least. Trained in some form of combat. And he looked like he was able to take care of himself. He would be reliable in a fight. Then she looked at the Zebra. No way to figure out a zebra without asking directly. They were always good ponies though. She had never met a bad one. As she looked back at the papers Arc passed around, she kept her thoughts to herself about what may be found there. Hopefully, nothing. She had come of her own accord to find this place herself anyway. Traveling with them was just helping ensure she would get there faster and safer. And she was not intent on causing any trouble. But she was not going to allow the artifact she was looking for to be in the hooves of another pony. She would destroy it first. ----------------- Dunder tried not to show it, but he was mildly upset that Arc would steal his thunder. But, it was Arc's expedition and writing after all. Instead of protesting, Dunder trotted around and grabbed a seat, between the zebra and Fet Loch mare. He pulled his buckler off his sword belt and laid it on the table, boss down, idily spinning it while Arc read the passage. When he was done speaking, Storm spoke up again. When Dunder turned his head to look at the speaker, he saw the scar in it's breif moment in the light. Maybe this mare was more seasoned than Dunder initially thought. In almost the same breath, she expressed no interest in coin. "If she won't have her cut, I'll take it. Or we could split it." Dunder said and motioned to the zebra. "And I'm going to handle the cooking. I've been in enough jungle to know what will be needed initially and then what we could take from the jungle." ----------------- [[ TBC ]]
  3. [[ Banner art belongs to unknown artist ]] [[ This is the OOC thread for The Legacy of Yemaja, a Skype-based adventure/puzzle RP set in the wilds of Unyasi. This thread isn't for sign-ups or discussion - it will be used to present certain information for the Skype RPers who are participating in this RP. Please do not post in this thread - if the participating RPers have any questions, comments, or concerns, please use the Skype OOC chatroom we have set up. Thank you! ]] [[ On-going Skype Log ]]
  4. From the album: OC Art

    Haven't done a speed paint in a long while, so I tried my hand at a ruins/jungle type thing, based on an upcoming RP. About an hour and a half of work. Buildings are definitely not my forte...even ruined ones. I have trouble visualizing all the different divots and dips and wedges, so they're difficult for me. Kinda like how the jungle came out though, even though I ended up darkening it too much and hiding the tree roots along the path. Dunder © Dunder
  5. From the album: Muddy's Album!

    The previous 'Zony's' parents; Warrior-Chief Moya and Daisy Globetrotter when they first met on Daisy's first excursion to Unyasi. Guess she decided to stay! :3

    © Stacey Lenaghan

  6. Coralline - The City of Life Beneath the Waves Hippocamps can be found in a great many of the clement parts of the vast oceans surrounding Equestria, many as curious and as cheery as dolphins, and some a great deal more clever. But, where there are ponies, there must be homes for them, surely. Although a good number of the hippocamps are nomadic and wander the seas as they wish, hiding away in reefs or large shells when the seas turn dark and tumultuous, there is one great city that many call home - Coralline, an underwater city that stands just off the coast of Unyasi. Architecture As it’s name suggests, the city is built largely of carefully-crafted and shaped corals of many varieties, leaving the city vivid and distinct amidst the cool, sandy depths that surround it. It is not a city built with much in the way of commerce or defense in mind, but rather, much of it is for living and raising young in. As such, many of the buildings are coral apartments, with almost nopony owning their own home. Those buildings which are not for habitation are either for education, for sport, or for civil services. As for actual design, many of the buildings of Coralline are clustered together, often sharing strong, interwoven walls and supports between multiple structures. Though this does somewhat encroach on privacy and personal decorative choices, it's necessitated due to the time-intensive process of growing and shaping the coral involved. Living-spaces are usually somewhat utilitarian in shape, though the vivacious colors involved do a lot to keep any one room from being drab or oppressive. Commerce and Economy Much of the city is fueled by coral-workers and seafarmers, providing the hippocamps with nutritious algae, seaweed and a variety of sea-vegetables for sustenance. Due to the distance between Coralline and any of the coastal cities of Equestria, very little of their toil is put towards trade and commerce - pearls and carefully-cultivated shells are sometimes brought to various ports or traded with wayward ships, but often it is an exchange of trinkets or valuables, as the sea-city has little use for bits. The currency of Coralline is that of the sand dollar, though the ones used in trade are first engraved and coined before being accepted as currency. Internally, trade is largely done in three of the large, slightly crowded city squares, which bustle with life and activity for as long as the sun shimmers down upon them. Often, the markets awaken with the sun, and close up as the sun begins to set, leaving shopping hours somewhat busy and a touch troublesome. However, the somewhat scant light deeper into the water makes things difficult earlier in the evening, and so the bother persists. History It is generally accepted that Coralline was not the first hippocamp city in the Sparkling Sea, but it was the sturdiest, the largest, and the most conveniently placed amidst the ocean's crevices and shoals. So, it grew the largest, and became the most important. As such, the crown jewel of the hippocamps also houses the majority of their stone tabletures, their historic scrolls and records, and their censure. Initially, however, Coralline was little more than a rather promising coral bed for a hippocamp and his family - the Sealines, to be precise - to live their lives, one quickly settled and taken by the family of wayward swimmers. However, it so happened that the father - Salty Sealine - had a knack for working with coral, for bending it and shaping it into a proper shelter, an ability that he had passed on to his children. The coral reef grew quickly and precisely with endless care and attention, affording them colorful, comfortable shelters in which to live. As the reef grew, however, so too did interest in passing ponies range from 'mild curiosity' to proper desire to help the home grow into a small colony, the sons and daughters of Satly Sealine courted some of the passers-by, bringing them into their coral home to rear their children in relative safety and security. With even more ponies with some of Salty's gift, the colony was further cultured and constructed, more and more coral filling the comfortable sea floor, sprawling and growing in size. But, from home to colony, and from colony to city Coralline grew, other families and gathered in the swelling reef. The coral reef began to bustle with life, teeming with activity. It was then, some five generations after Satly Sealine had made his home, that Coralline began to start looking as it does today. The dozens upon dozens of Sealine ponies continued to shape and help the city grow, while other ponies filled the homes they made with their own families, bringing in food and trade and many things of value to help turn the city into a shining center of seaward civilization. It was not a journey of hardship of difficulty, nor one where turmoil or drama were much involved - but rather, it was simply a story of a lucky hippocamp with a special talent and a love for making things grow. - Richard Canterborough, Blue Planet
  7. Mti Nguvu - The Mystic Tree City There is hardly any place in the wide, wide world that comes close to resembling the near-mystical Mti Nguvu. Hidden within an outlying finger of the ominous Brakenweald, Mti Nguvu is built entirely within the enormous trees of the rainforest. Due to the otherworldly nature of this place among other reasons, the jungle city-state is universally considered the heart of zebradom in Unyasi. Mti Nguvu itself is not an extravagant place; the wooden huts, pathways, and stairs that wrap around the trunks of the titanic trees were designed for comfort and ease of use instead of displaying wealth. The only ways in or out of the city require use of retractable rope-ladders or basket pulleys. This is very useful in minimizing harm from dangerous predators on the jungle floor without having to vigorously keep them away. To get from tree to tree, the resident zebras opt to swing from ropes in lieu of fabricating potentially unsightly bridges. It sometimes seems unfathomable why the residents of Mti Nguvu would choose to live within such an unforgiving place like the Brakenweald. The answers to this riddle grow all over the jungle floor; medicinal herbs, exotic spices, and magical fruit that cannot be cultivated via agricultural means. Instead, the local zebras venture deeper into the rainforest to find these rare plants, collect them, and then return to the tree city where they can use the ingredients in arcane remedies and hearty recipes. Generations of practicing such alchemy has given the brewers of Mti Nguvu a reputation as the best of the best of potion masters. It is only natural then for other Unyasian zebras to seek out Mti Nguvu’s wisemares for their ancient knowledge, and eventually for other leaders to find advice and consensus high in the legendary rainforest canopy. Inside the city’s widest tree, one hollowed-out room serves as a council hall large enough for all of Unyasi’s ranking magistrate and tribal chieftains to comfortably sit in. Whenever a gathering is summoned to deliberate on an issue of regional importance, leaders are expected to honor the consensus reached among everyone else. A few may question why to assemble in such an inconvenient island of civilization, but the majority of zebras agree that Mti Nguvu’s identity as a realm infused with a timeless air makes it the unquestioned choice for a center of their civilization..... ~Unyasi and its Mysteries: A Pony's Guide
  8. Boma - The Fallen Capital Once upon a time, the city of Boma used to be the capital of a great kingdom of Unyasi. The Boma of today though only presents a diminished vision of its former glory, although it’s far from forgotten in the minds of zebradom. Even though the tides of change may not have rewarded the savannah citadel all that much, it has been able to more than adequately adapt to the demands of modern Unyasi. Located in the heart of the zebra lands, Boma was an obvious choice for a long-lived and respected line of zebra princesses and princes to rule from. Tales of their towering earthen citadel of sun-baked mud bricks and the strong wall that kept creatures from the savanna out spread far and wide; the city’s size and prestige once even rivaled those of Canterlot and Talonpolis. Boma’s monarchy met its downfall through the bad luck of the area suffering a years-long drought during the same historical period that zebra political attitudes shifted. Upon once again placing greater faith in autonomous tribes and city-states to govern, zebras saw little need to keep a desertified city heavily populated, and so the bulk of its citizens more to greener pastures. All that remains now of the old city’s earthen buildings are the walls, the citadel where the royal family once ruled from, and a smattering of homes, stores, and inns right outside the Citadel’s main entrance. Rather than live in a deserted ghost city, the zebras of Boma made deliberate chose to demolish nearly all the abandoned districts and neighborhoods. In their place now stand a combination of undeveloped green space and uniquely designed rock sculptures of animals and miscellaneous bizarre shapes. A hospitality industry still thrives in Boma, as travelers heading to Taraju, Clawifax, or Mti Nguvu always require places to rest on their long overland journeys. The story of the Citadel itself took a surprising turn when scholars repurposed the old royal palace into an academy. Banquet halls turned into lecture halls, luxurious bedrooms were remade as spartan dormitories, and basements became occupied by archives. Gifted zebras from every tribe and city-state are encouraged to learn at the Citadel Academy once they come of age; those who succeed in their studies can return home to utilize their refined talents. Those scholars who permanently reside in the Academy strive to make Boma the largest repository of knowledge in Unyasi; with the exception of the arcane wisdom associated with the Mti Nguvu’s sages, these zebras have succeeded..... ~Unyasi and its Mysteries: A Pony's Guide
  9. The Veld - A Bountiful Expanse Anybody from Equestria with a great interest in Unyasi would certainly know what the Veld is. The setting of numerous pony tales even from antiquity, the richly populated savannas of the southern continent have long captured the hearts and imaginations of the nomadic tribes who live there and those who live beyond. As it becomes easier to travel across the globe, the Veld will steadily become easier for world travelers to see these flatlands with their very own eyes. The wide expanse of the Veld is the product of a tropical climate featuring a rainy season (Msimu wa Mvua) and a dry season (Msimu wa Moto). For half of the year, monsoons dump scores of rain upon the center of Unyasi to fill in bodies of water and give life to thorny acacia trees. When the monsoons stop, the trees turn barren and the green grass changes to a dull shade of brown. Whatever waterholes persist through the dry season will attract scores of animals to them. And what an amazing variety of animal species there is living on the Unyasan savanna. Long-necked giraffes, titanic elephants, speedy gazelles, ferocious lions; they are undeniably the crown jewels of the Veld. Practically all creatures in the Veld are revered by the indigenous zebras of Unyasi and viewed with awe as exotic creatures by everyone else. The savanna may be a long ways away from Equestria or Aquellia, but the absence of legendary monsters in this ecosystem makes undertaking safaris and other sightseeing voyages a practical proposition. As for the zebras themselves, most of the tribal villages in this region are found close to permanent bodies of water like major rivers. Being the breadbasket of Unyasi, much of the Veld close to the sea is taken up by small yet highly productive farms; any produce not needed for subsidence can be sold elsewhere in the land of the zebras. While most zebras here prefer staying put in riverside hamlets, a number of tribes see themselves as caretakers of the wider savanna. Such groups are nomadic, following the seasonal migration of other creatures, forming bonds with them, and deriving spiritual fulfillment from keeping the balance of nature preserved in the Veld... ~Unyasi and its Mysteries: A Pony's Guide
  10. Taraju - A Welcoming Port of Entry Not all coastal havens in Unyasi are heavily urbanized like the cluttered metropolis of Clawifax. Just to the southwest of the Quagga Strait that separates the southern mainland from the Gallapocus Islands, a placid lagoon hides the cozy port town of Taraju. When it comes to the buying and selling of rare, exotic goods made by either ponies or zebras, Taraju is frequently preferred as the place of choice to do business. The port town distinguishes itself from all other Unyasian city-states in that it is built almost entirely over the water. The harbor’s waters lie protected in a wide natural cove, but the jagged cliffs on all sides make flat land extremely hard to come by. Zebras however found it possible to fabricate wooden buildings and docks within the bay itself by using strong stilts, enabling the growth of a regional trading center. Clawifax is unquestionably the bigger port by every measure, but Taraju lies much closer to the Equestrian maneland. Even though the cove town can’t handle massive amounts of shipping traffic, pony merchants specializing in selling unique hard-to-produce items tend to prefer anchoring their sailing ships and setting up shop here instead. Zebra traders from all corners of Unyasi come to exchange exotic goods from their own tribes for the valuable wares sold by the ponies. Ponies and zebras alike then typically return to their homelands to make modest profits off their stock of foreign goods. As a lovely cove just across the ocean from Equestria, some zebras in Taraju make a living though providing hospitality and recreational services to travelers. Anypony desiring to go on safari down in the Veld can readily buy supplies and recruit guides in the port town. For those who don’t want to travel that far, canoeing through the spellbinding bay or even eating in a Taraju café are also popular options for taking in the surrounding sights. And if nothing else, the local beach is among the finest spots to sunbathe and swim in the southern land. ~Unyasi and its Mysteries: A Pony's Guide
  11. The Mwamba - The Majestic Highlands Comprising the northwest of Unyasi is a range of tall mountains dubbed by zebras the Mwamba. The product of geologic uplift, these highlands are dotted with numerous volcanoes that fortunately remain dormant for the time being. While not among the most densely populated areas in the southern continent, the Mwamba rewards considerably bounties to those who do. As the Mwamba forms a nearly undivided line of mountains between Clawifax and Taraju, its most prominent effect on climate is casting a considerable rain shadow over much of the northwestern savannas. The rain shadow is not enough to create a desert, but the semiarid conditions of the leeward side of the highlands can make the area somewhat inhospitable to live in. And so zebra tribes here adopt a remarkable migratory pattern; they build temporary earthen hamlets wait out the dry season up in the cooler mountains, and return back to the lowlands for the bountiful rainy season. Perhaps the most distinctive feature of the Mwamba is the snow-capped Mount Vukizo, the tallest mountain in Unyasi. Vukizo is a dormant volcano like its highland brethren, but indigenous zebras regard it the most for the ‘Shrouded Lake’, a body of warm water fed by a boiling river heated by magma. As zebras found these waters to possess incredible powers of rejuvenation, it’s a common site to see residents from all corners of Unyasi flock here in search of relief from various ailments. Other folks however find this region to be more valuable for its vast mineral wealth. Griffons and urbanized zebras come northwards from Clawifax to work in vast open-pit mines, where resources such as coal, granite, and numerous ores can readily be extracted from the earth. These raw materials are then sent by wagon back to Clawifax, although plans of building a railroad through the Mwamba to facilitate speedier commerce are in the works. To reduce complaints from local tribes about the disruptive effects of these mining endeavors, every effort is made to rehabilitate abandoned mines back to their former state. ~Unyasi and its Mysteries: A Pony's Guide
  12. Clawifax - Where All is Traded, Including Cultures Among the great city-states of Unyasi, none have been touched more by the outside world that the port of Clawifax. As its name suggests, Clawifax is populated equally by griffons and zebras. In conjunction with the massive amounts of commerce the city engages in with Aquellia and Equestria, this port is undeniably the most cosmopolitan locale on the southern continent. Clawifax arose about a millennium ago, back when the griffons of Aquellia first set their sights on an overseas empire. One bay on Unyasi’s west coast looked particularly inviting as a base for colonization efforts, and its proximity to the mineral wealth of the mountainous Mwamba couldn’t be overlooked either. Clawifax came to serve as an exemplar protectorate of Aquellia for many long years... that was, until cultural diffusion with the zebra inhabitants encouraged the city’s griffons to seek out self-rule and establish an independent city-state. A thousand years later, this Unyasian port in many ways still looks very much like it did back during the heyday of the protectorate era. Like a typical Aquellian city, the nascent skyscrapers and other lavish buildings that comprise Clawifax’s skyline have entry points for winged griffons on every floor. All structures in the crowded metropolis are also constructed (or renovated if older) to ensure that zebras and other equines can easily travel up each floor, since they make up half of Clawifax’s population. Yet because the original griffon architects did not keep equines in mind back when the city was first constructed, street layouts within older areas are outright mazelike with twists, turns, and dead ends in every direction. Nonetheless, both griffons and zebras happily live with one another in Clawifax. Side-by-side they work in the tireless docks and airship landing strips, maintain law and order, conduct business in bazaars, and root for their favorite hoofball teams. Clawifax zebras are more likely than the rest of their zebra kin to desire mastery over nature through industry and technology, and the independent streak of the local griffons often leads them to mock their Aquellian counterparts... especially the Goldplume family, who’s merchant enterprises can be felt everywhere throughout the city-state. Despite not always seeing eye-to-eye with their cousins, the residents of Clawifax are remarkably successful in cultivating close ties with the Republic of Aquellia and the other tribes of Unyasi. Local tribes and smaller city-states always take delight in the diverse and exotic goods that traveling Clawifax merchants bring with them, while the Aquellian Navy has enthusiastic permission to use the harbor as a base to ensure that overseas trade runs smoothly. Other than Stalliongrad, it is hard to find a place like this metropolis where an odd coupling of species can live in harmony. ~Unyasi and its Mysteries: A Pony's Guide
  13. The Brakenweald - The Unexplored Wood of Mysteries The sprawling rainforest known as the Brakenwald is one of the most noteworthy of Unyasi's features, but also one that remains the most enigmatic. All who have attempted to map out the depths of the dark, overgrown wood have either been forced to turn back or vanished without a trace. As such, details pertaining to all of what the dense wood contains remain incredibly scarce, leaving the experts only to guess at what might be found at the heart of it. Due to the inherent mystery of the unexplored wood, it has come to be quite popular for the most ambitious of would be adventurers. The Brakenweald extends across the entirety of the northeastern areas of the Unyasian continent. The wood is largely isolated from the rest of the continent--mountains, hills and rivers separating it from the Veld to the east and the Amani region to the south. The region itself seems from overhead to be fairly uniformly covered in very dense, thick rainforest. The tree density is said to be greater even then the thickest parts of the larger Everfree Forest in Equestria, making the wood close to impassable. Many purport that the wood has similar magical qualities to the Everfree and in fact is home to a comparable number of dangerous and unusual creatures; all experts agree that countless undiscovered species can invariably be found in the depths. The zebras both respect and fear the wood immensely and seldom elect to venture very deep into it. As the Brakenweald contains a number of very valuable plants and herbs, zebra mystics and potion makers do make regular excursions into the more navigable stretches on the outskirts of the wood to collect ingredients. Additionally, the unique forest city of Mti Nguvu-a very significant city in the culture of the zebras--can be found at the westernmost point in the wood, nestled in the mountains. Virtually no zebras are known to permanently reside elsewhere within the wood. The Brakenweald is thought to have once supported great zebra tribes, which were perhaps lost as the forest grew denser and less hospitable with time. Unusual ruins have been confirmed to exist somewhere within its vast depths, though little from them has been recovered. Legends of one particular site, known as El Coltrado--among other names--are particularly prevalent. This "lost city of gold" comprised of beautiful golden temples and pyramids is said to be lost somewhere in the wood, though no attempts to locate it and unearth its riches have proven successful. These legends help make the Brakenweald irresistible for adventure loving ponies, the forest having even inspired popular fiction such as the well known Daring Do novel series. ~Unyasi and its Mysteries: A Pony's Guide
  14. Amani - The Peaceful Southern Coast The far coast of Unyasi has been named Amani by the locals after a Zebra word meaning "peace". The name is all too fitting for the region, which is secluded and free of major settlements. Known for its exceedingly breathtaking landscapes, the coast is the place to go for anypony seeking scenery by which to be inspired away from the bustle of civilization. Despite this, its highly remote location and the efforts of the locals to keep it as it is has kept it from becoming any kind of viable tourist spot. Tall, purple mountains run the length of the Unyasi continent, effectively separating the coast region from the rest of Unyasi. Everything on the other side of these mountains is referred to as Amani or The Peaceful Lands. The terrain here is filled with grassy hills, and isolated areas of forest in the central and west of the region. The shore land itself is made up of flawless sandy beaches with sizable barrier reefs just offshore. The climate is warm but very temperate and mild. Despite the pleasant conditions, the land of the Amani region is not quite as conducive to farming on a large scale as the Veld--something which helps keep the region largely unsettled. Zebrakind consider Amani to be a special place worth protecting. The zebras take great pride in the beauty and serenity of the region and go out of their way to ensure it stays the way it is. Because of this, no major efforts to settle the region have ever been considered and visitors to Unyasi are invariably directed away from it or otherwise discouraged to go there by the locals. All the same, the pull of the land remains strong for adventurous sorts and sightseers in the know. Though largely free of settlement, the region does boast a single isolated village located at the far southeast of the continent, right against the water. This village, which shares its name with the coast region, is very small and rustic in nature, with few permanent residents. The scenery is said to be at its very best here, the village having been originally founded by zebra explorers who found themselves unable to leave upon seeing it. The village is very isolated with trade rarely able to happen, and as such must sustain itself. Those who visit Amani village often describe it as an idyllic paradise that feels an entire world away from the concerns of the rest of the world. ~Unyasi and its Mysteries: A Pony's Guide
  15. The magic that flows throughout the land flows within us, a magic not of the capricious whims of the aether, but of the very life that courses through the veins of the earth and sky. Unyasi is a vast continent with a wide variety of climates and terrain. Life abounds in Unyasi from the tallest peaks in the highlands to the deepest reaches of the coastal forests to the farthest expanses of the Savannah. Zebra tribes make their living here, in the service of nature rather than its mastery; a mantra which pervades every aspect of indigenous and even urban life. The southern continent is a region rich in traditions and customs, and is not governed by one single ruler or government. In turn, each local tribal chief or city-state administering magistrate tends to require the backing of a council of elders first before making decisions for their group or community. Therefore, a number of varied and unique customs and traditions can stem from even one humble village. Many of the villages that dot Unyasi were founded by small families that gradually gained new members, be it travel or otherwise. To typically become a chief, a Zebra typically has to be a descendant of the founding family. However in some cases, the chief can be hoofpicked by the tribe as a whole due to their extraordinary talents of unity, cooperation, friendship, and love. It is not unheard of for chiefs like these to become respected throughout the entire land. In times of peril, tribal chiefs and magistrates from every corner of Unyasi will rally together to deal with the issue, as teamwork, togetherness, and unity are all universal Unyasan values. It is foolish to think that a single Zebra can manage on their own, when a tribe needs so many to make it run and function happily AND productively. ~Unyasi and its Mysteries: A Pony's Guide
  16. Zecora stood in the center of Ponyville Town Hall where the meeting was to take place, the crew would meet up and get to know the others that were in their group and then they'd head to port a town or two over and set sail! She had spent months preparing this, sending letters to those that had applied The Letter was as followed (And didn't rhyme) "Thank you for your interest in our adventure! Please meet the group in the town of Ponyville in the Town Hall at (-insert date here-) To meet your fellow crewmates! Pack enough to last you the entire trip, it will be several months, but do not fear for there is plenty of precautions taken to make sure that this trip is safe and enjoyable" With All Sincerity, Zecora" The notes had been sent, there was nothing to do but wait, the hut had been locked down, Bright Eyes perched on Zecora's mane and nuzzled into her Mohawk, anxious to go on an adventure that would change everything! The air was alight with the adrenaline and excitement for the journey that lay before them all. "I hope on the way they do not stray, I could not stand for this trip to delay" She muttered to Bright Eyes. The fox just let out a content yawn and closed his eyes waiting for the others to arrive. (Go to This thread for updates and logs of the journey)
  17. Zecora has decided after a long time in Ponyvill that it's time to return home! But she doesn't want to go alone! She's going to be recruiting a group to sail the sea's with her! The Crew has been selected! 1:Falco Kestrelson 2:Steven Magnet 3: Sierra 4:Lyn Banished ): 5:Misty, 6: Emerath User hasn't posted leaving post in the Meeting thread 7:Pocket Change 8:Huscarl 9:Trekker 10:Pathfinder herself! The adventure continues! Day One : The adventure starts Day Two: A adventure sets sail!(thread coming soon ) Coming soon! Zecora's Log
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