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ShineRunner

RP Certified
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    76
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3 Followers

About ShineRunner

  • Rank
    C-Mark Crusader
  • Birthday April 12

Profile Information

  • Gender
    Neither
  • Interests
    Furcadia, dim sum, bats, carnivals, zoos, tycoon games, botany, witch hats, seahorses, Steven Universe

RP Characters

  • Main Character
    Shine Runner
  • Character 2
    Squeaky Clean
  • Character 3
    Wynken

Role Play Information

  • RP Ready
    Yes

Contact Methods

  • Skype
    ShineRunner (on Furcadia)
  • DeviantArt
    SweetButtonPie

Recent Profile Visitors

944 profile views
  1. I'm not so much talking about the episodes as I am talking about the concept overall. I have so many unanswered questions! 1. Are crystal ponies made of crystal, or are they perhaps made of silicates? 2. Why do they live in the arctic, of all places?! 3. Why is it called the Crystal EMPIRE if there's only one city? 4. What are the magic abilities of the crystal ponies? 5. Are they able to survive for long stretches of time away from the crystal heart? 6. Is the Crystal Empire supposed to be Atlantis, but with snow? 7. Can they eat gems like dragons do? What are your theories and headcanons?
  2. I'm working on a pilot episode script for my own personal MLP reboot, because ya know what? I really enjoy colourful horse creatures going on magic adventures where they kick tail and learn empathy and kindness. That is my JAM. Anyways, I'm stuck on some parts of the outline/story, and I'm struggling to finish it! Right now, I have a main character named Hopper who has to get rid of his Tantabus (a nightmare creature and spirit of self-harm that arose from Hopper's magic spells.) The pilot episode is about his journey through his fears, and the rewards that lay on the other side (friendship, acceptance, trust, support, etc.) There are some key things I want to establish about the world Hopper inhabits as well, and how it differs from the original series. Anyone have any suggestions? I have a Discord and Google doc, if you're interested in helping me create!
  3. "Would it?!" replied Shine Runner. "I'd trade my entire sequin collection for such a fabulous opportunity!" The unicorn danced like she was on hot coals, visibly excited. "What's my first assignment?"
  4. :"Thank you! Thank you!" The unicorn bowed deeply and sprang up again. "Well, I always thought the Hearth's Warming gala needed some extra pizzazz! Something to really "wow" the crowd, you know? Like this!" With a clap of her hooves, the tree behind her lit up from the bottom to the top. Shine Runner reached inside, looking away with her tongue sticking out. In less than 2 seconds, she pulled out a shiny wrapped present. She pulled on the bow with her teeth, and the present fell apart into a gingerbread house. Shine Runner held it proudly above her head as the door of the gingerbread house flew open to reveal a yodeling pickle. When the pickle finished its short performance, Shine Runner gently set the gingerbread house next to her.
  5. The doors burst open in a cloud of sparkling glitter! A thumping disco beat flooded the halls with a funky melody. A bright violet pony wearing a bedazzled blue winter coat came strutting out, flipping her matching Santa hat's pompom behind her head. She had gold disco ball earrings and holly pinned to her chest. Her cocky face turned to sheer joy as she shrugged off her winter coat to reveal a two-tailed white tuxedo. She flung her coat in front of her, which turned into a tree skirt, and tossed her hat on top of it. To the sound of her hooves clacking to the floor, a purple Hearth's Warming tree sprang up, now topped by her hat. She pulled a tiny white top hat seemingly out of nowhere and popped it atop her head. The disco music faded gradually away as she motioned, "Ta-da!" "Greetings, Princesses! How are we doin' tonight?" she announced, smiling.
  6. Would anyone like to roleplay with any of my characters?  :fhappy:

    1. Ciraxis

      Ciraxis

      I just finished reading App's you put and I find your characters very likable. It would be my pleasure to do just that.

    2. ShineRunner

      ShineRunner

      Cool! What do you wanna do?

  7. This is actually [Ready] after Shine Runner gets reviewed
  8. Do I remove this topic by flagging it?
  9. Roleplay Type: WoEName: Wynken (Vanish Veil)Age: MareSpecies: UnicornEye colour: IndigoCoat: Dark grey, almost blackMane/Tail: Short, fluffy teal greenPhysique: Average-to-thinResidence: NomadicOccupation: ThiefCutie Mark: A splotch of dark indigo disappearing ink Wynken earned her Cutie Mark after a classmate in magic kindergarten switched her writing ink with disappearing ink. Wynken was so embarrassed, her emotional magical surge caused her to disappear, too! At first, being invisible was scary, but when Wynken used her newfound ability to prank her classmate back, she realized how useful and fun it could be. Unique Traits: Can turn completely invisible ("wink out") for up to two hours at a time. She requires at least a half hour to fully recharge this ability. She cannot make her clothes invisible, but if her hair/fur is dyed, she can work with that. It is possible for her to teleport and then become invisible, but she cannot do both at the same time. She can't do force fields, but she is a pretty fast runner with quick reflexes. History: Very little is known about the mysterious Wynken, and she prefers to keep it that way. Records show she was born in Hollow Shades, and is the child of lesser-known criminal Secret Veil. Wynken prefers not to interact with her father. Her mother, Thinly Veil, will attempt to write her letters, but only receives unsigned apology cards in return. She had two friends growing up (Fair Weather and Fly-by-night) who drifted apart from her and began to exclude her. Both of them confirm Wynken had difficulties at home, and became increasingly harder to communicate with as the years went by. Wynken was a very confident, talkative filly, who loved racing paper boats and playing ball. She was also an avid storyteller, and her friends used to love listening to her stories beneath blanket forts at sleepovers. Her demeanor changed when her father temporarily returned home from prison. Wynken began stealing toys, snacks, and books as an older filly. As a mare, she moved onto "bigger projects," such as the school bell, museum pieces, and expensive jewelry. She often had two accomplices: Blynken (Red Toadstool), a unicorn stallion who could teleport himself and small objects instantly without causing a magical flash. However, he could only do this for short distances, and became exhausted quickly. He was captured during a high-speed chase in a street market in Canterlot. Nod (Sleepy Feathers), a pegasus stallion who created a potent sleeping powder, and a corresponding immunity potion. A permanently twisted wing made him unable to fly, and he was not very athletic. He was arrested for trying to buy oats with counterfeit money. Depending on the RP, Wynken is either a thief still at large, or is released from prison as a last resort to help adventurers on an important quest. Wynken's goals for the future include trying exotic foods, pranking stuck-up noble ponies, stealing from a dragon's hoard, and one day, settling down in a big house where she can raise a hundred cats and dogs. Until then, she wants to continue being a thief for as long as she can. She believes she isn't good at anything else, plus she enjoys the adrenaline rush. Character Personality: Wynken is an absolute hedonistic thrill-seeker, but is also clever and calculating. Despite being a thief, she has her own moral code; never steal from a foal, never steal a beloved pet, and never cause any real harm to anypony. She also expresses great disdain for hypocrites, and anyone who breaks important promises. Wynken is fiercely independent, and believes respect should be earned. It's very difficult to get through her tough outer shell. She's constantly looking for opportunities to trick, steal, and serve her own needs. She tends to only think of others if it benefits her somehow. Her weakness is cats and dogs, and the occasional pet python. She is also motherly and protective towards foals. Other ponies have described her as sneaky, scruffy, conniving, aloof, and eerily quiet. She secretly still loves paper boats. Character Summary: Unicorn thief who can turn invisible for up to 2 hours. Would make an excellent villain, antihero, or untrustworthy ally. Good for D&D-style RP and big adventures.
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