OOC: Okay, this is a humanized thread. It will work similarly to my Bioshock thread, which operates as follows: You have a beginning lifeforce of ten. Instead of ten Sanity, you start with five Sanity. There is no way to regain Sanity unless you solve a puzzle. Lifeforce is restored over time. Ways to lose Sanity: Witness a horrifying sight or hallucination (Ex. Hear a woman screaming, a door opens by itself,etc.), looking at a monster (Bros will cause you to lose 2 Sanity), standing in the dark for prolonged periods of time, being chased by a monster. Ways to lose Lifeforce: Walking into a trap, being attacked by a monster Magic and flight will not work here, because the Shadow prevents the uses of such abilities. Weapons? Forget it. The monsters of Brennenburg Castle are immune to all damage (Sure, you can throw a chair or something at them, but that will just piss 'em off) You start with an empty inventory. I will give a situation or event, and a few responses available for the player to execute. You will select one action, which will lead to the next situation or event. When speaking to other players, you must end the conversation at some point in time in order to keep the game moving. Your goal of this thread is to kill Alexander of Brennenburg, the evil Baron of the Castle, and to escape Brennenburg alive. The same rules of my Bioshock thread apply here: No snide, rude, harassing, or just outright mean comments will not be tolerated. Try to have fun Sincerely, -Thunderhorse You awaken on the hard floor of a stone castle. You have no recollection of what happened to you...at all. Do you: Look around? Check your inventory?