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Everything posted by ThunderHorse
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Tipper smelled smoke as he played, which caused him to stop moving entirely as he listened intently. He slung the bass on his back as he looked around for the source of the smoke. Eventually, he found the place and thought to himself "Dear me....it appears I've been caught up in another hazardous environment..." He set the bass down, took a deep breath to calm his nerves and decided to look for the fire. After a while, he couldn't find it, so he resorted to saying "Oi! Anyone in there?"
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(My theme song XD)Tipper's head-banging eventually undid his afro, revealing the true length of his mane as he continued to play.
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(http://www.youtube.com/watch?v=nKcBNysVl-I Couldn't resist there )
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(You, my boy, are quite a genius. Side stories are always good, as long as it connects to the main story in some way.)
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OOC: Okay, this is a humanized thread. It will work similarly to my Bioshock thread, which operates as follows: You have a beginning lifeforce of ten. Instead of ten Sanity, you start with five Sanity. There is no way to regain Sanity unless you solve a puzzle. Lifeforce is restored over time. Ways to lose Sanity: Witness a horrifying sight or hallucination (Ex. Hear a woman screaming, a door opens by itself,etc.), looking at a monster (Bros will cause you to lose 2 Sanity), standing in the dark for prolonged periods of time, being chased by a monster. Ways to lose Lifeforce: Walking into a trap, being attacked by a monster Magic and flight will not work here, because the Shadow prevents the uses of such abilities. Weapons? Forget it. The monsters of Brennenburg Castle are immune to all damage (Sure, you can throw a chair or something at them, but that will just piss 'em off) You start with an empty inventory. I will give a situation or event, and a few responses available for the player to execute. You will select one action, which will lead to the next situation or event. When speaking to other players, you must end the conversation at some point in time in order to keep the game moving. Your goal of this thread is to kill Alexander of Brennenburg, the evil Baron of the Castle, and to escape Brennenburg alive. The same rules of my Bioshock thread apply here: No snide, rude, harassing, or just outright mean comments will not be tolerated. Try to have fun Sincerely, -Thunderhorse You awaken on the hard floor of a stone castle. You have no recollection of what happened to you...at all. Do you: Look around? Check your inventory?
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(Well, M'boy, good luck, because my OC is kinda easy to get along with. )
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(Gotta have that groove, my boy! I do that with almost every entrance I make XD Although it isn't necessarily that song...)
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[colour=#333333]Tipper happened to be on the groove as he 'walked' down the street, his bass speaking in it's melodious tone.[/colour] [colour=#333333]"Shine...make 'em wonder what you got....make 'em wish that they were not...on the outside lookin' bored...." the purple earth pony sang, his afro mane bobbing with his head-banging.[/colour]
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Game Soundtracks that have stuck with you.
ThunderHorse replied to CloudShimmers's topic in Entertainment and Geekery
Well, I can't help it sometimes. It's how I handle my...darker....self. It's better than what other folks do! -
Game Soundtracks that have stuck with you.
ThunderHorse replied to CloudShimmers's topic in Entertainment and Geekery
I'd saythat this is one song that gets into my head a lot. -
URA! I agree with both of you!
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In Defence of Fort Book! [All welcome]
ThunderHorse replied to Archturus's topic in Free For All Roleplay
Eventually Tipper pulls the bass off his back again out of boredom.- 237 replies
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In Defence of Fort Book! [All welcome]
ThunderHorse replied to Archturus's topic in Free For All Roleplay
"I suppose." Tipper says with a shrug as he slings the bass on his back, humming "Go Forth and Die" as he did so.- 237 replies
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(Oi! Give 'er a chance at this, my good sir! Annoyances must not influence!) House sits down and naps on a chair.
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In Defence of Fort Book! [All welcome]
ThunderHorse replied to Archturus's topic in Free For All Roleplay
(Sorry, been a wee bit busy) "I taught myself." Tipper says, going into a funk beat with his bass.- 237 replies
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Tipper shook his head, and said to the so-called Shadowlord "What does the knowledge of your existence have to do with trust, if I may ask?"
- 87 replies
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- The Sakura Euphoria
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It's a cooperative board game. The goal of the players is to prevent an apocolyptic monster from wrecking havoc in the world, Azathoth happens to be one of the worst.
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Tipper says nothing in reply, but starts to walk away, not entirely trustful of all these newcomers. Sure, he can be agreeable, but he doesn't trust folks too easily...
- 87 replies
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- The Sakura Euphoria
- WhiteFeather
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Tipper looks around and says "I hope I'm mistaken...but did I hear the word 'manipulation'?"
- 87 replies
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- The Sakura Euphoria
- WhiteFeather
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Have you ever heard of the game Arkham Horror?
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Tipper eventually stopped playing, looking around with an eye of suspicion
- 87 replies
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- The Sakura Euphoria
- WhiteFeather
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This ends up being the dark tune that Tipper plays.
- 87 replies
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- The Sakura Euphoria
- WhiteFeather
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"Go forth...be conquered....GO forth and die...." Tipper had been pretty much occupied with his bass the entire time.
- 87 replies
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- The Sakura Euphoria
- WhiteFeather
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