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Found 17 results

  1. ((We are on an airship that is flying to Beacon Academy. Feel free to mention some backstory or interact with other soon-to-be-team members) Slash stared out of the window of the airship as thought about the guy that he had encountered when he was shopping for dust. The man had been robbing the shop while Slash was looking at weapon magazines. He was completely unaware of it at first since he was so interested at the different weapons in the magazine. He only noticed when one of the orange-haired guy’s men tapped him on the shoulder. “Yes?” Slash asked with an unamused look in his face. “I said put your hands in the air, now!” he yelled, pointing his blade at him. The Faunus’ cat ears twitched as he asked, “Are you trying to rob me?”. The man furrowed his eyebrows and glared at Slash, “Yes!” he said with an annoyed tone. “Ah” Slash smirked as he knocked his blade out of his hand and punched him in the gut, sending him through the wall. The orange-haired man signaled another to attack Slash with a gun, but he tackled him and crashed through the window. He did a back-flip to get back on his feet as the other men looked through the broken window, watching as Slash’s orange gauntlets unfolded up to his elbow, clicking in place. He looked up at them and smirked, waiting for their next move. “Okay…” the man mumbled as he smoked on his cigar. “Get him” he said with an annoyed tone as the rest of his men charged at Slash. Slash waited for them to come closer, punching the closest one through the building and out from the other side. He stood on one hand and swung his foot across a guy’s head and used his other leg to kick anther guy from behind the legs. He jumped back onto his feet and shot the rope kunai from his right gauntlet at a tree, then pulled it off so he could use swing it and knock the rest of the men against the side of a building. Slash retracted the rope back to his weapon and turned his head towards the orange-haired man, who mumbled to himself for a while before looking at Slash, “Well cat prince, I think we can all say that it’s been an eventful evening. And as much as I’d love to stick around…” he said, pointing his cane at him, “I’m afraid this is where we part ways”. He shot an explosive bullet at Slash, but he managed to block it with his gauntlets and land back on his feet. Slash couldn't remember what happened next, something about a chasing the man, a jet and…a huntress. That’s right, a huntress had jumped in to save Slash from a dust explosion. She would've been prettier if she dropped the glasses, but she was too old for him anyways. Suddenly, they were attack by…a really powerful woman. Slash wondered what her face would've looked like if she wasn't behind the shadows, she looked quite young. Slash found himself pushed out of his comfort zone. He wasn’t used to long range battles, which was probably why all of his shots where deflected by the red lady. The woman in the red dress suddenly shot fireballs at them, “Whew, she’s feisty” he thought as the huntress continued to fight her. The woman suddenly shot a wide range attack, making the huntress take Slash’s wrist and run out of the way. The jet flew away as Slash got back onto his feet, Auralynx folding back to his wrists. “So, you’re a huntress” he said as he smirked with a half-lidded gaze, “May I take you on a date?” He soon found himself in a dark room, seated at a table while the huntress scolded him. “They were the ones who started it” he said with his unamused face. The huntress snapped some more before taking a deep breath and said “But there is someone here who wants to see you”. A well-dressed man with grey hair walked in and handed him a plate of food. “Slash Claw…” he said as he leaned toward him, “...your eyes are...”. And that’s how he got into Beacon Academy. He turned away from the windows and rested his elbows on the rails, looking at the other new students that were on the ship.
  2. So, I came with this idea a while ago, and began to write a fan fic about it. I wanna sort of play it out in a roleplay! Now, the idea here is that the mane six are old, and feeble. They can no longer protect the land from trouble, and their enemies know this. Darkness threatens the existence of all Equestria, and it seems nopony can stop it from happening... Until...One day, a group of five friends have wandered to the vary spot Nightmare Moon was defeated by the elements of harmony. The band of ponies, unknowingly awaken a power within that vary place, that can save all Equestria from the dark forces that come... Lightning strikes, and opens an ancient doorway to the Armory of The Elements! It is said, that when the six ponies who embody the Elements of Harmony eventually grow old, and incapable of defending the world, that the Knights of The Elements shall be chosen, and Darkness will tremble before them!This is going to be race open, you can play as anything you wanna be! This will be feral, so... yup!
  3. In the world of Remnant, creatures known as the "Creatures of Grimm" roam the land. Mankind had battled with the creatures of Grimm for survival since the beginning, but because of their resourcefulness, mankind had discovered 'Dust' which evened the odds against the Grimm. Since then, mankind was able to fight back and survive, using the Dust to power magical abilities and weapons. Now, young Hunters and Huntresses are trained to protect humans from the creatures of Grimm from cornering them into extinction. ------------------------------------------------------------------------------- We'll be in the city of Vale, attending Beacon Academy. We will be a team of four (i'll figure out the name once we know the characters). We'll be paired during the first test, where we will be launched into the air and land in the forest of Grimm and the first person we see will be our partner. I'm not sure whether we should be ponies or humans, it seems to be weird to hold weapons with hooves. It would be handy if you know the series, somethings would be difficult to explain if you haven't watched it. Everyone would be 17. App: Name: Slash Claw Gender: Male Race: Faunus (cat ears) Appearance: Slash is quite tall and quite muscular, but does not have the body of a body builder. He has short, messy brown hair that his ears poke out of and emerald eyes. He wears brown cargo pants that are rolled up to the bottom of his knees wit a white belt and a chain hanging from the belt loop on the right side of his pants. He also wears a white T-shirt and an orange plaid shirt over it. He wears sports orange and brown sneakers and wraps his hands in bandages. Weapon: Auralynx. Slash has orange gauntlets (like Yang's) that go from his wrist to his elbow. He can shoot bullets and explosive rounds from his gauntlets, they can also enhance his strength. Inside both his gauntlet, he has a rope kunai that he uses to keep his foe from escaping or to draw himself closer to things (by shooting at the ground or trees and pulling himself towards the target). When he is not in battle, it is retracted to his wrists. Fighting Style: Slash specializes in close combat, mainly boxing or kickboxing. Even without the enhancement from his gauntlets, he is really strong as one punch can sent a man several feet in the air and through a wall. Slash uses the rope kunai to maneuver around the forest, but is not as effective in a town or building. He also uses the rope kunai to pull back his foe to keep them from escaping. His gauntlets reach up to his elbows so he could block attacks with this arm. Since he is a Faunus, he also has night vision and good hearing, he is also part cat which makes him agile and acrobatic. Semblance: Slash's semblance (Platforms) allows him to create platforms of any size and any number. He cannot make platforms in spaces he cannot see (i.e behind walls, inside rooms with no window to look into, etc) and cannot make "3d" shapes. The platforms are somewhat able to be used as a shield, but it cannot last long. Personality: Slash is a mischievous, kind, and a friendly sort of person. Away from the public eye, he is actually very talkative and at times goofy. Although he is acts as if he doesn't care, he's actually really protective and cares about the people he knows. Even though he seems like a regular guy on the outside, he has many hidden skills and talents that he rarely speaks about. He also doesn't like to brag or people who do. Slash strives to be a good leader and is very loyal, also being very trusting to the right and wrong people. He is very determined and is goal-driven too. 1: Tehengu (PyroBlaze) 2: Midnight Blossom (Shadowbolt0) 3: Andrea Indigo (DreamySunday) Hoping to get joiners! I'm so excited that i'm going to do a cover art for this!!
  4. BOOM BABY I'm back! -95 Post Empirical A hundred years have passed since the return of the Crystal Empire, Ninety nine have passed since it was invaded by Equestria, and Ninety five years have passed since little under half The Grand Equestrian Guard came walking out. And with them, came the ruin of the old world. Magic: Arguably the Lifeblood of the Harmonic Age, or as it's now called the Empirical Era. There were always stories, cleverly woven tales of its great importance or volatile nature. The latter was usually spoken of by veterans, the old 'Chrome Domes' of the war. But beside its uses, a new debate has arisen; the question of its existence. Seems the stories are getting old, and the minds of their elderly equally so. So, whether fact or fiction, the ears of the world turned deft to the fairy tales and penned a new history. This one, rich in both innovation and conflict. Stepping back to the tail end of the greatest conflict in history, The Crystal War, the legions of both monarchs were battered. When the fighting finally came to a close, resulting in the deaths of both King Sombra and the Equestrian Nobility, leaders became scarce. A large portion of the remaining guard wandered into the East, mingling amongst (more squabbling really) with the Griffon populace. The remaining Equestrians limped back home and left a shattered empire and its people to pick up the pieces. The welcome home was not a warm one. Almost immediately hostilities rose against the remaining Equestrian nobles, those who opposed them claiming that they were responsible for the last four years of devastating conflict. Within the year, Equestria found itself again engaged in open warfare. Due to the poor nature of its exhausted forces, rebelling forces in the South and East quickly overran Equestria's borders and through a series of treaties gained independence. Thus, giving birth to the three western Equine powers... Saddleveil, The Eponnine Alliance, and United Equestria In the East, things appeared more stable, at least at first glance. The Griffons and immigrant ponies, though different in many ways, did manage to remain one state. With the influx of horse power the shrunken nation of Aquellia quickly regained territory lost in the Crystal War, even pushing North with the creation of small 'colonies'...not too far North though. The former Crystal Empire did not recover as well as their Griffon counterparts, or their Equestrian cousins. The pieces never seemed to find their way back together, with a large group of subjects turned isolationists fleeing to the North Eastern island of Whitescar and establishing a nation of the same name. Those who did stay however, took to the wilderness. Scavenging tribes dotted the frozen North, continually fighting for control over the wilderness. Others took to a nomadic lifestyle: roaming from sanctuary to sanctuary in rather large caravans. The only natives who truly reestablished themselves were The Leota Clans, mainly setting up residence in the mountains of the region as to stay above conflict. Throughout the molding of this new world, along all borders, conflict became a staple part of life. Whether attempting to free themselves from the shackles of an ancient monarchy, or reclaiming lands held by their ancestors for generations, the new nations of the Earth began to see past the horrors of war. Having been hardened by the past they approached the future a more determined, yet colder people. Understanding and embracing that some had to be sacrificed for the greater good, these new territories traded humanity for advancement. Days Ahead 95 P.E. Ok, so now that that's all said and done; this will be an rp based around combat (because what else have I ever posted). You will be entering a world very much unlike the Equestria you know to solve an age old mystery while also trying to keep your unit alive. This unit, which will be unaffiliated from any country above, can be made up of any species in the mlp universe whatsoever (with the exception of supernatural beings and probably dragons). The fact that the group is not attached to any official military unit also means that gear wise, you can mix and match from all sorts of wear. We'll be pulling our gear from late ww1 and ww2 styled aesthetics and weapons (as that's how I pictured this time period looking). The world will also be heavily influenced by real history, with each country vaguely resembling a country involved or affected by the conflict. Besides this though, the world will also have an industrial steam punk kind of feel to it, as this is still a world based in fantasy. That being said, Magic isn't a thing anymore...that's just how the story goes. BUT DON'T WORRY! UNICORNS WILL STILL HAVE A PURPOSE! As far as any other info about the world, this'll all be covered in the rp by observing ones environment. I also encourage you all participating to add to the world, nothing to drastic, but definitely feel free to add to the experience. Explain the reputation of a city in your characters eyes or describe some awesome steam punk technology around you, this won't be MY world it'll be OURS. Apps need to cover the basics of your character, don't worry about adding too much back story or personality as again a lot of character and world building will happen in the rp. Don't add any gear to your characters yet, that'll be a whole other stage that we'll take care of once everyone's locked in and their apps are submitted.
  5. You know, I like to write. Whether its to better my own roleplaying style or perhaps I like to create fun little stories. I often write to keep my skills up or when critique comes along, I use it to better myself too. So please if you think something is bad, please tell me. I can't improve myself until I have an outside perspective. However, if you think it's good enough, maybe I will make a roleplay surrounding this idea. So give it a quick read. It won't be a long one...that I can make no promises, I do tend to get carried away. ^^' So this idea revolves around my OC, Astral Star and Spike the Dragon. Of course this isn't canon although their relationship had developed a long time ago for years, a rather slow burn until the two became inseparable. Here's one of their adventures together shortly after Astral temporarily leaves Princess Luna's employ in the Night Court. As the title suggest it's in the surrounding tundra around the Crystal Empire where Astral does find something very peculiar after looking through old records before King Sombra's reign of the Crystal Empire. Without giving it away, Let'sa Go~!
  6. Its been so long since I have had a good idea for an rp, but looking back on some of my old stuff, I think Ill bring back an rp I have been itching to do an RP in the world of The Elder Scrolls, where a new race of mortals, known as Equestrians, are just discovered. They are a quiet people, not wanting to leave their home in the side of The Throat of The World, fearing anyone who would enter. This is the tale of two friends, who consider each other brothers, having to find a new home, after a series of strange events that cause the Equestrians to leave. Heres a little bit (the starter, actually) of the RP, just to give you an idea. The cave of Equestia. A vast and deep cavern in the side of the great mountain known as The Throat of The World. The secluded sanctum was like it's own little world. What with the river running through tufts of vegetation that is suited to such a life spreading across for its inhabitants to enjoy. Said inhabitants often living in small clusters of villages. A peaceful sort of place untouched by the world above. There was already talk among the villagers. Murder in their fair town? Preposterous! Blasphemous, even! Though it happened 2 years ago, it was still the main topic of discussion in the whole cave. The parents of a Masquerade Quasoia, were found with slashed throats in the morning of mundas. The poor boy was devastated. Masquerade became an odd boy after that. Having moved on after two years, moving in with his grandfather at the hall of the dead. He was quicker to be angered than he usually was. Threatening to kill bullies and such, whom always would over power the short boy easily, making him even angrier. It happened every morning. This morning was no different... Masquerade was being held down by two colts as one named Blackbird Vicici punched away at the poor Masquerade's face and stomach. Whom cursed their family names. I wanna do this with someone who can type at least two good paragraphs of text, with good English skills. Goodbye, and I hope you will do this with me!
  7. The first person shooter video game, Doom 2: Hell on Earth, developed by ID Software and the Xbox live arcade version is done by Nerve Software, published by GT Interactive for the MS-DOS version, Activision for the Gameboy Color, and Bethesda Softworks the Xbox Live Arcade version. Due to being released multiples times, including being bundled with Doom 3: BFG edition as the latest version in October 16, 2012, I will instead tell you the first release of it, the MS-DOS on September 30, 1994 in North America and October 10, 1994 in Europe. Due to the immense success of Doom, ID Software worked quickly to follow up with its sequel, Doom 2: Hell on Earth. Unlike the initial Shareware and Mail Orders the first Doom went through initially, Doom 2 was released commercially in stores instead. This lead to Doom 2 also being a commercial success. On December 26, 1995, ID Software released Doom 2's expansion pack, Master Levels for Doom, containing 21 new levels for the gamer to play with. The story is that while Doom marine was busy kicking Demon butts in hell; Demons were invading Earth and wrecking the place up. Now back on Earth, with billions killed, the surviving humanity hatches a plan to escape this nightmare by building spaceships to escape to space, however with the Demons blocking the only Spaceport with a barrier, preventing any ships from escaping, Doom Marine must find a way to break the barriers on that spaceport and even find a way to beat back the Demonic invasion however he can. Positives: 1. The same awesome gameplay of Doom 1 still resonates well here. Those who enjoyed the first Doom's gameplay will be pleased to see that the gameplay in Doom 2 is kept intact. There are very few changes in this as for the most part, you're still running rather fast in non linear intricately designed levels where massive swarms of enemies are still cleverly placed, especially in the more open areas of Doom 2 where since you're on Earth, you will often fight in urban areas where places are open for you to move around in to reach the level's exit. To balance this, the enemies in Doom come in much larger quantities, and have newer and deadlier enemies. For your weapons, you only have one new weapon: Double Barreled Sawed Off Shotgun: The big brother to the regular shotgun. This weapon not only fires two larger and more powerful slugs at targets, but is capable of killing medium level enemies in one well placed shot, let alone obliterating low level enemies to giblets. It's balanced to the regular shotgun in that it has a slower firing rate than the regular shotgun and doesn't handle multiple low level enemies as well as it as a result, and it requires two shotgun ammo per shot so it can consume your shotgun ammo pretty rapidly through heavy usage so use it wisely. There are also a few new items as swell such as the Megasphere, an item that supercharges your health and armor to 200 each. In respect to the Wolfenstein games, there are two secret levels based on Wolfenstein here too, including a Commander Keen easter egg in the final one of the two. 2. I personally think the Doom 2 ost maybe slightly better than the original ost, and that's saying something. Thanks to Bobby Prince's background as a lawyer, the composer of the classic Doom games knew how much music he can sample and take from other musics without incurring the wrath of the Music business lawyers. This has led to many pretty awesome osts such as the first level in Doom 2's takes a sample from Megadeth's Hanger 18, The Demon's Dead sampling from Black Sabboth's After All (The Dead), The Demon's dead is my personal favorite theme in the entire game. For your hearing pleasure. 3. Doom 2 still looks aesthetically pleasing too. Due to lack of any new technologies in graphics at the intervals of its release, there were little changes in graphics outside of newer hardwares allowing them to take advantage of increased performance. Still Doom 2, much like its predecessor still look impressive for a 20+ year old game. 4. The inclusion of expansion packs does help extend the life of this gameplay over its predecessor. With expansion packs in hand, Doom 2 totals to a huge 62 levels compared to the Ultimate Doom's 36 levels. If you wish to acquire both expansion packs Master Levels for Doom and Nerve Software's No Rest for the Living, Doom 3 BFG edition has that for ya. 5. Mod Support is just as great as the first Doom is. Thanks to the active Doom modding community, Doom 2 also has received the same good mod support that will help ensure Doom 2 can age well in this day and age despite being older. Check their forums and mod depositories for many Doom mods to enjoy. Negatives: 1. The game's narrative is still rather simple. Much like the first Doom, this game does little with the story outside of including text speeches in the few intermissions in Doom 2 to explain the situation and what your character must do. Not a terrible or even a bad thing, but one I feel more narrative loving people won't particularly like. 2. If Doom 1 didn't convinced you, Doom 2 will do very little to as well due to having very few changes to its predecessor. Doom 2's biggest problem is that for the most part, it feels very much like the first video game in the series. This isn't a problem for those who loved the first Doom, but for those who wanted more in a sequel or wanted a better reason to enjoy Doom than what Doom 1 provided; this game will disappoint those few people. Conclusion: If you wanted more Doom loving goodness, Doom 2: Hell on Earth will provide plenty of that with its vanilla 32 levels that can expand to an awesome 62 levels in total while you listen to some awesome metal osts and find some mods to play this game. Only those who didn't like the first Doom would not like this game due to having few changes that wouldn't convince you to pick up the Doom series. Score: 9.5/10 Grade: A
  8. This is going to be an equestria wide event. I'm only take 6 people on the main story. I am allowing background ponies to post however you will not be permitted to affect the events of the 6 main characters. There are currently three slots open. I'm saving at least one part for a griffon and one for a unicorn. I don't want the cast to be One species. It wouldn't be as fun if we could all fly now would it. The beginning description of the initial damage is as fallows ------------- Ground zero: Stalliongrad was the first to feel the thundering roll of the first snap of the main fault line. Beakbreak city was the second. Buildings fell to pieces as debris scattered along the ground. Everypony ran for the best cover they could find, only to discover that there was no true shelter from this catastrophe. Cracks riddle the ground only about 2 to 4 feet deep. There were hardly words to describe it; nothing like this had ever occurred in Equestria before, and certainly not a disaster so widespread. When the dust settles the extent of the damage soon becomes evident. Beakbreak was totally gone, swallowed up by the earth. Luckily, most of its winged inhabitants had managed to escape to the hills with only a few minor scratches. A gaping hole is all that remains of this once-illustrious city. The split coursed through the Roughrider Ridge Along the river; the ponies in Bareback Gultch all managed to make it out as well. By this time Pegasi and unicorns were rushed to the scene to assist with the evacuation. An attempt was being made to assess the situation, all the while the gap was, like a blade, cutting the land in two. Las Pegasus, too, felt the damaging effects of the seismic activity; the city was met with violent upshoots of magma. This lava soon joined with the flowing water and gushed out of the gaping gorge, most of it turning into steam as it travelled into the air. Dodge Junction, like Beakbreak, was swallowed whole by earth and covered over by the same steamy water that had hit Las Pegasus. Finally, in Fillydelphia, the flowing water had careened through the forming crevices to meet with the ocean on the other side, causing widespread flooding throughout the city. ------------- I leave what happens in each area to each individual character's starter entry. Meaning, when you reply to this. You'll be giving a first had experience on what happened to you, what you saw, how you reacted, ect. The 6 cast memebers will be meeting first in canterlot. Not before, From there the long journy begins to find Celestia and Luna, not to mention to find safty from the ever shifting land. NO HEROES! I cannot stress this enough. No creating heroic moments in which your character saves the day. Trying to protect somepony else is a noble feet and is allowed. But you can't build the events in your favour. There are no heroes in this tale. Only survivors. I'll be accpeting any questions and sign ups as of now. Have something you'd like to add? or Ideas you'd like to see employed? I welcome those too. Bare in mind that I will be looking for quality AND quantity. 1 to 2 Paragraphs MINIMUM. I want the RP to be long and full. No one-lining. If your having trouble with Ideas. PM me and I'll help you out.
  9. "Legends are born from times of strife. Heroes cannot rise when no evil exists. Perhaps the greatest of all legends comes from a story that has faded from the memories of the common equines, forgotten even by the memory of the land itself. Set thousands of years ago, back before the advent of the Principality and the establishment of the Guilds, the legend of the Lineages became a reality. It was a time of chaos, disorder...a constant battle between dozens of different sides and views, but none could compare to the infinite struggle between the Lumen and Umbra bloodlines. Once, all the bloodlines of distant past had been united, a peaceful coalition of all views and opinions, in which justice was given and equality known. As is the sad truth of history...any time of previous peace was shattered by a catastrophic event. Against all laws and customs amongst the Lineages, a mare of the Umbra bloodline and a stallion of the Lumen bloodline mated...and conceived a foal. The foal was viewed as an abomination and a sacriledge; the result of a complete disregard to the laws set by their societies. It wasn't long before both Lineages were at each other's throats. War broke out between them, a war which dragged all other bloodlines into their vain struggle. The resulting battles would see the deaths of the mixed-Lineage foal, and the violent ends of it's parents. Several years would pass as the struggle between Light and Dark continued, finally seeing to the utter and complete destruction of the Lumen Lineage. Despite the Umbra bloodline's great victory, they too would disappear from the face of Equestria at the hands of the weaker bloodlines. The memories of the Lineages faded, and eventually disappeared in all but name. With the return of the miniscule knowledge of the ancient Lineages came a surprising turn of events. As if history were trying to repeat itself, creatures all across Equestria began to question their own pasts and ancestry. The result: the birth of the Guilds. While the Princesses still maintain authority amongst Equestrian government, the Guilds have steadily risen to power, sometimes easily manipulating authority to further their own ends. While no Guild is necessarily evil or wrong, there are some whose purposes are questionable. Even now, several decades since the Guilds' founding, more and more recruits are taken in. There is little doubt that in time, the Guilds will be the ones in control of Equestria...and that time is coming soon. Rumors circulate that the Old Blood is beginning to stir in a select few denizens of Equestria...what this could mean, little is known. It is with a humble mind and wary conscience that I, Archivus, write this small scripture in the hopes that however finds it...shall prepare for what will no doubt be the worst to come..." -Written by Archivus Tome, Royal Librarian and Advisor to the Royal Court of the Third Era. Greetings, everyone! For those of you who haven't met me, I am a veteran RP writer on the Canterlot FFA Forums. For those of you who have, I had taken a rather lengthy hiatus from the website due to personal reasons. However, during that time, I was able to come up with some amazingly interesting ideas. Like so many of my other RPs, this one is completely original...and the story a living, breathing creature. Well, enough about me...time to list some important info about the RP and Application requirements! Similar to my previous "Revolution" RP, "A Dance of Memories" has a faction-based system. While, granted, the conflicts between the factions in this RP are not as hostile as "Revolution", they each still have different views and personalities. The Guilds: Guild Astriel: The Guild of magic, knowledge, and science. Boasting a library equal to that of Canterlot's Royal Library and expansive research facilities, Astriel members seek out the mysteries of the world and prefer solving their problems through logic and reason. Though not as cold-hearted as many of Guild Terdas' members, those amongst Astriel often show little emotion when it comes to anything but knowledge. Their Guild rivals are Guild Nykai. The leader of Astriel is known by the name of "Grand Philosopher". Guild Nykai: The Guild of strength, honor, and warfare. Warriors of Guild Nykai are among the greatest in Equestria, reknowned for their mercenary work and their reputation as valiant defenders of the Peace. Occasionally the trainers of new recruits for the R.E.A. (Royal Equestrian Army), Nykai members take pride in their skill in combat and tactical supremacy. Unlike their rivals from Guild Astriel, Nykai warriors are extremely passionate in their beliefs and will often fight to the death for their virtues. The leader of Nykai is known by the name of "High General". Guild Terdas: The Guild of subtlety, assassins, and darkness. Every member of Guild Terdas is extremely proficient in the arts of death, ranging from brutal assassins to devious dark magicians. Often viewed with contempt by those outside their circles, Guild Terdas is considered a necessary evil. While Guild Evangel is their official rival, Guild Terdas sees all outsiders as potential threats and dangers. Secretive in all practices, no one has infiltrated Terdas and made it out alive. The leader of Terdas is known by the name of "Eternal One". Guild Evangel: The Guild of faith, healing, and light. Guild Evangel is the most respected and admired of the four Guilds, known for its' members' healing prowess by the use of magic or medicine. Many members are excessively beautiful, and possess kind, noble natures. It is rumored that Guild Evangel's highest authorities had learned from Celestia herself, but no evidence has proven it to be true. A few of Guild Evangel are capable of predicting small parts of the future, although what they reveal is often cryptic and hard to understand. Members of Evangel despise Guild Terdas because of its' sinister and wicked practices, and as a result pretend to ignore their existence. The leader of Evangel is known by the name of "Prophet". Non-Guild Allegiances: Unaffiliated: Those who are not connected to any Guild or faction, these creatures' goals and opinions are wide and diverse, and as a result those who are Unaffiliated are viewed as unpredictable. Free to do as they please, Guildless creatures usually remain obscured from the eyes of Guild members and more-than-often ignored becaused of it. The Principality: Concerning all those who follow and obey the Princesses instead of the Guilds, members of the Principality often have to deal with the existence of the Guilds, and are often bitter about their growing influence in Equestria. Ranging from soldiers to scholars, any member of the Principality would be caught dead before joining one of the Guilds...unless something changes that belief. Application Info: Name: Gender: Race: Affiliation: Rank: (Only if you plan on being a Recruit, Member, or Leader of a Guild.) Appearance: Personality: Background (Bio):
  10. (Somewhere in Equestria) [colour=#4B0082]"Now do you understand?"[/colour] the silhouette asked the frightened pony before him. [colour=#4B0082]"If ponykind is to continue on, we must not only survive, but go out. We must make our mark in Otherwhere, and we will need sacrifice to do so. You know your purpose, colt, now fulfill it. I have chosen you because you seem capable, but that was true for plenty of others. What are you still standing here for? GO!"[/colour] The silhouette sternly pointed with a hoof.The colt dashed out of there within seconds, heading for his destination. The silhouette would've smiled if it were visible. This would be better than he had hoped to be. (Coalition HQ: Deep inside the mountain range) Tank was at lunch. It was around noon, and the fork he was munching was getting to be a nub. Everypony around him was smiling and chatting, except for a few he could or couldn't name even if he cared. He had already given his food to another hungry member, and the metal tray was the part he always ate first. It contained the more useful materials, while the fork was rather flimsy. He had popped the last bit of fork into his mouth when he heard the familiar voice of Princess Celestia in his head. [colour=#ADD8E6]"Will Tank, Livewire, Fyre, Storm Hammer, Marcian, and Discharge please assemble at the briefing room. Again, Tank, Livewire, Fyre, Storm Hammer, Marcian and Discharge please come to the briefing room."[/colour] Livewire. Discharge. They are going to be on a mission together. Let's hope all of Equestria doesn't end up with permanent nerve damage after this. He stood up and put his unimpressed look on his face. He didn't want to appear too happy when going away.
  11. The bass heavy music was blaring as electric lights flashed wildly through the air, to-nights DJ, the owner of the club, was an electric blue unicorn with a frayed, burned red mane that stood behind the turntables, nodding his head to the beat. stopping a bit to look at the room, he smiled to himself, "my, an empty club, I should have known to send out those invites" he mumbled before switching tracks. "Oh well, I'll just amp up the volume, someone is bound to hear it!" the speakers were encased in the same light blue aura as his horns and pretty soon the whole building was vibrating
  12. [colour=#008000]"In the past, there was war. In the present, there is peace. In the future, there is nothing..."[/colour] "So...you wish to hear a story, eh? One about fierce warriors, mighty magicians, and powerful dragons? Well then...I got quite the story for you! About three hundred years ago, Equestria was quite different...quite different indeed. As you may well know, the Princesses still ruled back then, but it was a strange time, a strange place...it was the time of the Bearers of Harmony, one of whom you had better well know, being Novices at our fine Academy and all! Anyway, I digress...it was during this time that tensions in Equestria had risen to new heights, where we were caught in a constant battle with all kinds of invading forces from lands far away, the most notorious being the wicked Changelings. For several years, our ancestors were thrust into a costly war with the Dark Swarm, battling valiantly against the evil Chrysalis, and of course, we managed to defeat them in time...but not without a consequence. Little did we know that the Changeling Hives stood upon an ancient sealing ground, that was connected physically to Tartarus...and the destruction of the Hives opened a rift within the barrier. Five demons sprang forth from its depths, each former Alicorns that had been cast into Tartarus for nefarious deeds they committed in the ancient past...and were renamed by their new, dark traits. We know them as Death, War, Famine, Plague, and Armageddon. When they emerged into Equestria...they took the will of the several Dragonflights, molding them into their personal army of darkness. The united scourge moved across the land...consuming everything that got in their way. However, there were still a few dragonflights who had avoided the mind-altering effects of the Alicorn demons...one of the dragons being our very own headmaster, Spike. With the help of the Academy's co-founder, Twilight Sparkle, the remaining dragons and ponies of Equestria formed a magical pact that still holds this day...the Scaleheart Pact. This magical bond united both ponies and dragons, magically and spiritually, and with their combined power...they pushed back the hordes of the Five Alicorns. While not much is known on what exactly happened within the last few months of the war, the Headmaster tells us that the demons were defeated, and resealed back into Tartarus. Freed from their oppressive grip, the other dragonflights also took part in the Scaleheart Pact...and three hundred years later, here we are today, sending the greatest young warriors and magicians of both races here, to find their soul-partners and help defend our homeland. In time, younglings, you too shall take up your arms in the name of our Princesses and Broodmothers...but never shall we differ to either, for we act as the connection between both worlds, and thus must never take a side between them. Well, now! Story time is over...now get back to your studies, before I keel-haul your rears to the Mistress of Novices! SCAT!" - Master of the Library, Libros of the Red Roost. Important Locations: Canterlot - Capital of Equestria and home to the Scaleheart Academy, it is home to a congregation of all races. Ruled by Princess Celestia and Princess Luna, Canterlot is a shining pillar of strength and magical power. Ponies and dragons everywhere gather here to celebrate the Festival of Roaring Skies, a ceremony and competition in which the best young fighters and magicians of both races (usually the ages of a colt or filly, or dragon young wyrm) fight for the right to become a Novice at the Scaleheart Academy. Scaleheart Academy - Home to the Scalehearts and the Eternity Scroll (A mysterious relic of ancient power, used to forge the Pact). Spike, Twilight Sparkle's own Scaleheart companion, now serves as the Headmaster of the Academy and Grand Master of the order. Every year, at the Festival of Roaring Skies, the Grand Master selects six worthy ponies or dragons to join the Scalehearts...however, the qualities that he looks for are unknown. The Academy lies at the top of the mountain's peak, and was made out of the very stone itself, magically enchanted to protect and preserve its secret knowledge and mystery. Those who become Scalehearts and Scaleheart Novices are sworn to keep these secrets at whatever cost, and so far...there have been no traitors. Split in several Halls, they are named for each distinct purpose: The Scryer's Hall: Magical Observation of the Land. The Warrior's Hall: Combat Training. The Archmage's Hall: Magic Training. The Archives Hall: Library. The Teacher's Hall: Home of teachers and elder members of the Scalehearts. The Apprentice's Hall: Home of Novices and younger members of the Scalehearts. The Sanctuary: Where the Eternity Scroll and the Grand Master reside. The Dome of Fortune: Where all ceremonies take place. The Demon's Pit - Said to be the hole where the Alicorn demons came out from, this cursed area is considered tainted and has often been known to drive any inhabitants insane if they dwell there for too long. Once the home of the Changeling Hives, it is now a dark crater, with the local wildlife dead or non-existant. The Scalehearts always keep an eye on this unholy place, to make sure that 'myths' stay where they belong... (Any other cities in mainstream Equestria exist, and can serve as places of origin. Dragon origins can be made up...if they make sense.) Character Apps: Name: Gender: *Race: **Age: Appearance: Personality: Motivation: Skills: Cutie Mark (If a pony): Background Story: *With races, they'll have to be written like the examples below: Race: Pony (Unicorn) Race: Dragon (Frost Dragon) Available Slots: Slot One: Pupil (FermataTheBasse) Slot Two: Lightning Shadowgarb (TheBritishBrony) Slot Three: Ultvara (TotalEcplise) Slot Four: Raina Gladhoof (ONWARDConwardicus) Slot Five: -Open- Better sign up quick...for the adventure is about to begin!
  13. I have a new rp idea, everypony! And I would just like to see if anypony would be interested, and if so, I may start taking apps or something, which as always, I'll be pretty easy going with. C: But umm.. That's if there's interest.. but the other day I was doing my friend's homework, (yes, sadly, you read that correctly.. -.-) and it was on a book called Lord of the Flies, which gave me the idea of doing something similar, but as an rp. For those of you who are not familiar with the story, it's about a group of British choir boys who's plane crashed on a deserted island, and they had to learn to work together and survive. So, basically, we'd have a bunch of oc's (or cast, I dun't care C:) who are stuck on a deserted island together, all just trying to survive and thrive. I'd love to see how conflicts arise in the group, and how things get settled once one it does. It's hard in such a place as a deserted island with no authority, no leadership (unless we elect somepony or something..? I think that could be a good idea. We may even have rivaling groups if ponies disagree strongly enough. I'd like for moral to be a large focus, which means that it's okay to have some kooky characters in this! Some may be control freaks and want to lead more than anything but be selfish power abusers, others may be hopelessly scared, and some may snap and turn to things like physically attack others, raiding a group, or even cannibalism (but do ask before eating people's characters, please ^^)), or perhaps not! We will see C: I would just like to have a bunch of interesting ponies stuck together. I mean, you don't have to have crazy ones or anything.. Good ponies are always welcome!! I think it would be awesome to have a couple of leader type characters in it, though, just because every pony getting along perfectly can get sort of boring.. but maybe not. Haha. Anyways.. I'd really like to know you gangsters' thoughts and feelings on this! =D Love you, Scamps!! -Star Storm ^^ ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Yay, we have interest already!! I should just like, start apps now.. C: ..because from my previous experience with this.. that process takes for freaking ever. xD SO! Here we go. =D This was totally not just pasted from Hearts and Hooves Day.. Name: (..You HAVE a name, don't you?!) Gender: (In the words of Professor Oak... Are you a boy or a girl? Or are you neither? Cuz I have a neither character, so that'd be cool with me too xD) Race:(Wings? Horn? Neither? Lemme know! But please, no alicorns.. ^^ Tanks) Brief History: (Where are you from? Where DID you live before the crash? Have you had a good life so far?... Also, PLEASE don't write six pages on it.. K tanks ^^) Looks: (Whatcha look like? Are your character's eyes red, bold, and burning with desire, or are they green and cool as a sea cucumber? Lol, those are ridiculous examples, I'm sorry.. x3 But still, lemme know colors and style) Cutie Mark: (If any.. If not, it's oki. Who knows? Maybe you'll find one on the island when put to the test! ;3 Also, a story of how your character got it would be ROCKIN! ^^) Personality: (How do you act? Are you a passive little bugger who wouldn't speak out much if they didn't like how things were going, or do you have a rebellious little soul who would spark the fires in others hearts, along with a burning need to take down the current pony in authority?) Likes and dislikes: (What does your pony like or not like to do, eat, throw, strum, whatever! Is he the kind who would build shelter? Could she handle hunting with *dun dun dun* SHARPENED STICKS?! Does your character have a heart for adventure and exploring the giant, scary cave not far from his shelter?) Character flaws: (Are they terrified of the dark because of a tragic childhood event..? Do they require a respirator to breath properly because of all the spray paint fumes they intake? Do they just clam up talking to girls, even though they may be a master of karate? Oh yeah peeps, I went there xD) Could your character possibly ever be a leader? Would s/he have any desire to?: Random fact: (Did you once wrestle a bear? Can you make 10 minute brownies in only 8 minutes? This stuff is important!) Anything I left out..? ^^ : (Can he not go 20 minutes without sunflower seeds? Do you still just need someplace to mention about how she collects pet rocks?) (It's not set in stone or anything so if you're like.. I DONT WANNA WRITE A HISTORY UNLESS I ABSOLUTELY HAVE TO then it's okay. So long as the character looks like it can bring some awesome into the story, I'm happy xD) Thanks all for applying C: Also.. If you've rp'd with me before.. Which one of my characters do you guyses think that I should play on the island..? I can't seem to decide! ^^ Haha. (No, this isn't an app question lol)
  14. The Museum of Fillydelphia was robbed! Some valuable and dangerous artifacts was stolen from Magic Exhibition and both REA and REIN are helpless! Strange and unpredicitble magic of this three items can couse a great mayhem, and even worse - Hearth's Warming Eve is coming in just two days! The snow is falling and clock is ticking. Can the artifacts be found on time and would culprit will be bringed to justice before Hearth's Warming Eve is ruined?! Just as stated above. I am looking for those who thirst for some action packed and at the same time friendly adventure in city setting (think Jackie Chan movies) combined with some investigation. Dramatis Personale (for now): Chapien as Gears “Sparks” Clockwise RaincloudRunner in double role of Lavender Blush and Sparky WhiteSlash as Ursa Growls TemplarFrost as Percival Myself as Swift Squall HarringtonSleuth as...Harrington Sleuth?! (Sorry, couldn't resist!) Phil the Time Wizard as Verity Essence Concord as Rolling Thunder hinata2000100 as Twilight Shine Other useful links: Map of Fillydelphia REA and REIN
  15. It was snowy morning in The City of Sibling Love. Blizzard raged just outside of the Northtown part of the city, making already cold day even more unpleasant. The single coach slowly made its way towards Manor situated on nearby hill. Single brown pony walked out off the vehicle, opened the massive steel gate that guarded the mansion grounds and started walking towards the building. Fortunately the road leading to it was not so slippery anymore. It seems that Young Master took the care off it...with some help. The Mansion itself was not so scary as it used to be just six months ago. New wooden walls were bright and the roof was now red as fresh apple. Brow pony looked in his pockets and pulled out the key which he used to open the door. "I am back Young Master." said the Oak Branch - for it was him - when he freed himself from winter coat. "Finaly Branch! What took you so long? I was getting worried that you lost yourself in this blizzard. We are in the lounge right now." 'Young Master' answered from the few rooms away. Oak Branch followed this voice. The inside off the masion were unrecognizable from its ruined state. Floors, walls, furniture - all off that was replaced. Now the inside were filled with brightness from magical lamps and classy stuff. In the lounge Swift Squall along with the Conjurer Bubble - formerly ghost and mansion previous 'owner', now house Guardian Spirit - made some Hearth's Warming Eve preparations. "You was out all night. What happened Oak?" Old butler didn't answer at first. He instead inspected the cnages that unicorn and spirit made in the room. Glass ball ornaments, wreath, candles along with socks over the fireplace - all this items decorated lounge now. Oak Branch was sure that Young Master took care off some other rooms already. "Aren't that...little early Young Master." "We will spent our first Hearth's Warming Eve alone Oak. And don't change the subject Branch. What happened?" "He will skip dinner today." thought the old butler. "Well?" Swift reapeted impatiently. Earth Pony sighted "Museum of Fillydelphia was robbed." "What? You joking?....No, of course you not...What was stolen?" "I have no idea Young Master. The REA called for reinforcements from Stalliongrad. It seems serious. I don't know if they would accept civilian hel..." butler started but Squall wasn't even in the room anymore. "Oak Branch, I am leaving. They will need all help available. Maybe it's some syndicates doing? Neverthless I am going in." "Oh dear..." "Oh and I will skip dinner today. Don't worry if I don't come back for day or two." Swift continued as he pulled some heavy winter coat with fur collar on sleeveless jacket that was already on his body. "Later...!" quick farewell was heard before the door slamed. "....I better prepare some bandages" said Oak Branch and Bubble nodded in agreement.
  16. Two RPs are looking for Particular-Party-Ponies-To-Post-Prettyawsome-Posts for these RPS! Be there, or be mule! The first is an RP that I run. It's a SEQUEL of sorts, but you don't need to know anything about the previous RP to join. The idea is that an loveable little Pegasus filly needs to get to Canterlot and the group she's with is currently in the middle of nowheresville. They've already encountered crumbling bridges and two jerky dragons, and now it looks like they're about to get mugged. This is in the adult 18 section, but nothing really adult-ish has happened. Probably more for ACTION and some adult language. And maybe pony nudity, but that does happen a lot on the show.. And the other is a trek through the creepy Everfree Forest to take on some no-good-bandit types! Grr! I hates them! This will sort of be an action RP. There will be stats and dice rolling (IN THE BACKGROUND) and there's a chance of your OC getting the big sleep. So post wisely!
  17. I announced this story some time ago in this topic, even got some of you onboard for some OC cameos. I thought I'd leave that one for that sort of stuff in case there's anypony who still wants to let me include their ponies and what not. :smile: This topic, on the other hand, is for the story itself, which has now started. My Little Pony: Darkness and Dawn is an original MLP:FiM adventure story focused mainly on my original characters. Primarily it is the story of Dazzle Dawn, a cheerful unicorn pony who leaves on an adventure to uncover the truth behind dark happening throughout Equestria and how they're related to her childhood friend, Arcana who vanished about a year before the story. You can find the first chapter on fanfiction.net and on deviantART. I'd appreciate any feedback. The first chapter does already include a couple cameos from some of the characters I was given permission to use. :wink:
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