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Roleplay Type: World of Equestria Name: Tarot Spell Gender: Female Age: Young Mare Species: Unicorn Eye colour: Pale Blue Coat: Off White Mane/Tail: A red mane, often worn in elaborate updo. Her tail is often styled to match. Physique: Slender and average height. She speaks with a faint English accent. Residence: Canterlot (Old Spell Family Manor) Occupation: Card Reader-Fortune Teller. Apprentice to Twinkle Dawn Cutie Mark: Three Tarot Cards with the first one face down. History: Tarot is the last of her line. A once proud noble family of Canterlot now clinging to its history and name. When she was just a foal, her father would vanish leaving her mother to raise Tarot alone. When she was of age, she was hastily enrolled in the School for Gifted Unicorns. Barely passing her entrance exam, Tarot would take a keen interest in supernatural magics. The subject consumed her, taking every free moment she had, and even some of the time she should have been devoting to her regular studies. One subject she seemed to have trouble with was making friends. Often, she would find herself alone in the cafeteria reading a book, or playing with a deck of cards. Her classmates would give her the nickname ‘Solitaire’ for this reason. Later, she found herself getting bullied for her lack of friends and lack of cutie mark. It was an older filly in the cleric field named Twinkle Dawn who first saw promise in the filly, convincing her to try using a deck of Tarot Cards. It was at that moment, she earned her cutie mark and made her first real friend. As she became more adept, she learned that she could influence the outcome of small events by purposely flipping a card, something she would take advantage of. Before long, she found herself in the same curriculum as her new friend Twinkle. As she grew older, she looked to Twinkle as a sister of sorts. Meanwhile back home, her mother was not pleased in the slightest in her choice of study. She would try numerous time have change her daughter’s course, but to no avail. She even went as far a threatening to pull young Tarot out of school. She was a Spell after all. Canterlot nobility, and this skill…it was not up to her mother’s idea of what nobility was. As the bits began to run dry, Tarot’s mother would attempt to move onto the next noble. The cards had told her once before her father’s true fate, keeping the fact she knew from her mother. When she was old enough to legally inherit Spell Manor, she would turn her mother into the authorities, revealing her mother to be a black widow. Under the tutelage of her mentor Twinkle Dawn, Tarot Spell has become one of the premier fortune tellers in all of Equestria, even at such a young age. The magical prowess of a Spell plus her mother’s manipulate powers has given young Tarot a few…extra abilities. Now a young mare, Tarot still works with her first friend as her apprentice. If she believes in Twinkle’s cause is yet to be seen…publicly… Privately, she will stand by her first friend till the end. Tarot keeps her identity a secret at Twinkle’s little meetings, though a pare of familiar eyes can be seen hiding under a red velvet cloak, pared with a very unique set of gold earrings. Character Personality: Once a happy filly, Tarot Spell is self centered and two faced at time. Though she never comes off as course and selfish, she often finds a way to benefit from even the darkest fortunes. Nothing is below her, even using her darker powers to cultivate bad luck or even curse those she sees as an enemy…. a part of her personality inherited from her mother. Tarot is also very secretive. She will sometimes withhold part of a fortune, giving her client just enough information to 'entertain' herself as she follows them with her cards. Rumors sometimes swirl that the mare has the ability to reach the other side, giving her dark abilities a boost. Skills: Tarot reading-The most accurate in all of known Equestria Medium-Being able to contact those long gone. Curses-Giving a pony bad luck...or worse. Voodoo-Not much is know about this ability as she herself only found her Grandmother Spell's journal, though she is more then willing to experiment.
Roleplay Type: WoE Name: Blizzard Blitz Sex: Stallion Age: Adult Species: Unicorn Eye color: Winter Sky Gray Coat: White coat with very faint blue tint. Mane/Tail: Ice Blue Mane and Tail that is worn with a part to the right. It has grown out from years alone in the frozen north. A few streaks of a darker shade of blue are present. Physique: Average build for a stallion, though a tad on the thinner side. His horn is longer then the average unicorn. Residence: The Frozen North Occupation: Villain, Wizard of the Frozen Wasteland. Cutie Mark: An Iceberg. Calm on the surface, Jagged and unknown lurking under the surface. Unique Traits: Blizzard Blitz's mane, tail, goatee, and coat are covered with snow and ice. His heart rate and body temperature are much lower then the average pony. History: ‘Twas the coldest night in nearly a century when Blizzard Blitz came into the world as snow swirled around around Canterlot. Blizzard would be the first foal born to his mother and father. Growing up, he would live a fairly normal foalhood, though he would show magical promise at a very young age. Being the son of at teacher at Princess Celestia’s school, as well as having his father in the Royal Guard, had its advantages growing up . When he was old enough he was quickly enrolled into Princess Celestia’s School for Gifted Unicorns. The young colt would excel in his classes, particularly those involving elemental magic. On his second day of class, Blizzard would earn his cutie mark when a bolt of magic froze the chalkboard solid, encasing it in a layer of ice. Needless to say, his instructor was impressed by the act of magic and noted the strength of the ice. Blizzard would spend much of his free time in the libraries of Canterlot. His mother had made it clear that he needed to work hard to get ahead. As the young colt grew older, he discovered the advantages of his mother's job, often using her credentials to gain access to restricted sections of the library. "Mom needs a book for a lesson plan," was his go to line. One of his favorite to check out under her name, 'Magics of Winter.' One day with the knowledge he learned Blitz would summon a small snow squall in the courtyard of the school as finals approached. To say his instructors where unpleased was an understatement. The colt was made to apologize to all his classmates for extending the semester while he was made to clean up his mess as he was lectured on Couldsdale's role in Equestrian weather. As the colt aged and continued his schooling at the School for Gifted Unicorns, Blizzard would begin to question himself and his abilities. He began to feel like a B-Class student as he had yet to receive even one class for the school's namesake, even when all his friends have. He became obsessed with proving himself and dedicated every fiber of his being to being noticed. Using his 'access' to the advanced and even restricted sections of the library, he would continue to advance his magical knowledge and abilities. With each semester that would pass, he would become more and more frustrated. As graduation neared, the young stallion would be called into the guidance counselor's office as all graduating students are to discuses internships and career opportunities. Blizzard was elated as his mind began to race. All of his hard work was soon going to pay of. Perhaps he would help with a more efficient winter? Perhaps he himself would be offered a job at the school and follow in his mothers hoofsteps. So many scenarios ran through his head. that when the counselor did mention his career options, he was heartbroken. Open an Ice cream parlor? Maintaining ice rinks? His heartbreak would soon turn into anger as he glared across the desk. His breathing turned heavy as reality set in. With his head down, he would leave the office, slamming the door behind him as the window began to frost over. A few days later, Blizzard would be given another option. They Royal Guard where looking for a pony to act as a guide into the Frozen North with the ability to manipulate snow. He would perk up and sign on for the opportunity. It seemed that he would finally be able to show off his abilities and true power. Upon graduation he would report for a quick crash course with the squad he would be guiding. From early on it was clear that they felt his presence was not needed. Blizzard once again felt dejected though would push on, having to prove himself to others once more. When they arrived in the Frozen North, a massive blizzard hit as the team struggled to make camp. The unicorn would watch the team of Royal Guards struggle with a small smirk as they battled the storm. After a short while, Blizzard would use a spell shaping the nearby snow into an a large igloo to protect them from the elements. The storm outside would rage on for days as the team grew restless. With no end to the storm in site, Blizzard figured this was the time to test his true power. Stepping outside the igloo on his own he would take a few deep breaths to calm himself before his horn began to glow. The swirling storm of snow and wind began to calm to a flurry. When the commander of the expedition attributed the break in the weather to nature, Blizzard Blitz would begin to loose control as anger coursed through him and the storm would resume its intensity. After months in the Frozen North and Blizzard doing his job, the call was made to return to Canterlot. Blizzard would make the decision to remain in the Frozen North to hone his magical skills. Years would pass as the stallion would make only rare supply runs to Yakyakistan every so often. Back in Canterlot, Blizzard's disappearance was written off as merely a casualty of the failed expedition to relocate the Crystal Empire. Now ten years later, Blizzard Blitz has returned to Equestria, looking to prove himself and his abilities....by any means necessary if needed.... Character Personality: Once a caring and kind, though a bit braggish, Blizzard’s isolation in the Frozen North has taken its toll on him both mentally and physically. Blizzard now only seeks validation of his abilities by any means necessary. Though cool headed, he has a hefty temper, though with a long fuse. He can be manipulative and lash out at those closest to him. After almost ten years alone in the Frozen North, he has developed a tendency to talk to himself under stress. Character Summary: A literal coldhearted pony, Blizzard Blitz was once one of the most promising students at Princess Celestia's School for Gifted Unicorns. He is exceptionally skilled in magic of ice and snow. Throughout his schooling, Blizzard felt that his skills where not properly recognized or appreciated. He would use his mother's credentials (an instructor at the school) to gain access to advanced spellbooks from the library, often without her knowledge. Though a gifted unicorn, Blizzard would start to resent his fellow classmates as he himself began to feel like a B-Class student. Graduating the school with a talent in Snow and Ice did not his career options as it was clearly hammered to him that Cloudsdale handled the winter in Equestria. When his career options where listed as ether an Ice Cream Shop or maintaining ice rinks, he would be dejected and angry, feeling that he was given a raw deal. It wasn't until he was offered the job of guiding an expedition into the Frozen North to try to locate the Crystal Empire as signs began to appear. Upon joining the team, Blizzard was made to feel that his prescience was not needed. Once in the Frozen North, a powerful snowstorm would hit as the team tried to make camp. Using his manipulation of snow, the stallion would create a large igloo to shield the expedition. Upon completion of the mission, Blizzard would chose to remain in the Frozen North to hone his skills. Now years later, he has returned to Equestria from his icy self exile. Spells and Abilities: Ice and Snow -The ability to make manipulate local weather, summing snow, ice, freezing rain, and sleet at will. -Directional beam of ice energy that freezes its target and encases it in ice. the longer the spell is held, the thicker the ice. -Summoning a wall of ice from the ground that can be used to contain or deter foes. -A modified version of the temporary wings spell that uses ice to grant Blizzard flight...and just look cool. General Magic -Short range teleportation. -General energy beam. -Walk on clouds.
Roleplay Type: WoC Name: Prisme Sex: Mare Age: Adult Species: Unicorn Eye colour: Pink/orange Coat: Dual colored. A dark desaturated brown along the top half of her body, while her face, throat, belly and legs are a silver-grey. Two horizontal white spots on her cheeks above a dark brown patch. Mane/Tail: Long and wavy/curly, almost black-brown. Physique: Slim, somewhat taller than the average pony. Residence: An abandoned hut out in the woods, near the Foal Mountains; previously the umbrum prison beneath the Crystal Empire. Occupation: Necromancer, witch Cutie Mark: An equine skull with purple smoke curling out of the eye sockets. Her skills in dark magic lie in necromancy. Unique Traits: A curved horn, sharp teeth, pupils that are occasionally cat-like. History: Prisme spent a thousand years locked away within the umbrum prison, awaiting the day that they would all soon be freed by their chosen champion- a day that never came. It became likely that Sombra failed in his task, but none of them could be sure. Eventually, an impatient Prisme was the one who stepped up and suggested that what they'd done to free him could be done again. It'd been long enough for them to recover to do so for another. And so they did, sealing Prisme's dark powers away so that she could step through their only window on the world: the red crystal. Once she made it through, the umbrum leader unlocked her dark power and sent her on to investigate, and aid if necessary. What Prisme discovered under a disguise was that Sombra had, indeed, failed, and that there were rumors and sightings of him further south in a land now known as Equestria. Enraged that he'd not only failed, but had turned away from them, Prisme intended to go after him for his betrayal- the Empire and the prison could come later. She knew that it would likely be an easy task for her, who was yet unknown to them. Character Personality: Prisme is a determined and cunning creature, somepony who prefers to work from the shadows rather than making herself a known and visible presence; remaining mysterious would make it difficult for others to expect where the next attack might come from, or to even manage a proper defense against her. She prefers and enjoys creating environments of fear, confusion, and misery wherever she strikes. Prisme is manipulative and dishonest, prone to tricking others or portraying herself in a certain light to avoid suspicion, if possible, or to gain information. She wields a terrible temper and can become rather vengeful, bent on exacting punishment on those who betray her and others like her in order to snuff out loose ends before her larger goal can be met. There is likely no reasoning with her, much less sympathy, understanding, or even... friendship. Everything she does, she does for one reason or another and never gives away what those reasons are- nor would she become known for winding speeches. Character Summary: Prisme is an antagonistic unicorn who managed to escape the umbrum prison with the aid of others to discover the reason behind why they were never freed, and hellbent on exacting some sort of punishment for that failure. Her dark magic leans more towards necromancy in order to sow fear.