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Roleplay Type: Canon Character Cast Name: Zecora Gender: Female Age: Mare Species: Zebra Eye colour: Dark Cyan Coat: A zebra coat is always black and white. Mane/Tail: The tail, no different, white and black. Physique: Walking a lot helps keep one trim, but plenty of good food can balance that out a bit. Residence: Ponyville, but not in the town. An old and large forest tree was hollowed out for a humble hut, which is where the story begins anew. Occupation: An herbalist by trade, a sage by requests for wisdom. Cutie Mark: The Healing Sun is a unique mark. Depicted by the grey spiral, for the solar orb, surrounded by small triangles, for it's rays. Jewelry: Golden rings around her foreleg. Golden Dzilla [dzeela] hoops around her neck. Large gold loops in her ears. Unique traits: Always speaking in rhyming couplets. It is a form of mental exercise to keep one's wit sharp, even into aging years. History: Not many know about the origins of Zebra in general, many often speculate that they came from the far south east but no one really knows for sure. All any know about Zecora is that she is from "a faraway land". If you would like to know more, she may just keep her secrets, but I'm sure the princess of friendship might know something. (See MLP:FIM S01E09 "Bridle Gossip") Character Personality: Not necessarily shy, but not very talkative, she speaks when she has something important to say. Thinking deeply about her next words helps her not say something she might regret. Taught from a young age to speak with purpose and clarity, she takes it to the next step and thinks through everything she says well enough to rhyme in couplets every time she says anything. Any creature in need of aid can expect this zebra glad to provide wisdom in how to solve things yourself, a listening ear to express yourself or simply a helping hoof, but do not mistake her kindness for weakness. Her strong heart and wise mind will always bring her to the best path she can follow. A leader of sorts, as a sage or a shaman. Learned in medicinal flora and concoctions therewith, she can often find a solution to most problems, whether they are of the body, heart or mind. Her mentors taught her to always listen to everything, for knowledge is the best tool for every situation. She takes this a step further and seems to often wait for everyone to be done talking before she shares her thoughts... In rhyming couplets. "It is best to be thought a fool than to open your mouth and remove any doubt". This was said many times to her when she spoke out of turn and didn't think her words through. Wisdom only comes from taking the time to understand. If you rush into things, you can not know them very well. Examine what is before you, connect it to things you know, learn about things you do not yet understand and grow from your new knowledge. She keeps to the paths of wisdom by taking the time to think of a rhyme, one that can display what she wants to say. Character Summary: While most are busy in town, she is hard at work, gathering ingredients and working on concoctions, whether they be potions or a tasty stew. Some visit for wisdom, others want to find some trouble's cure, but a new friend is what she will likely be looking for. She will happily listen, for that is an important thing, else you might not listen to the wisdom she'll offer. Let me know if you feel I forgot any important details about this well known character.
Roleplay Type: World of Equestria Name: Gem Bolt Sex: Male Age: Stallion Species: Unicorn Eye color: Electric Blue Coat: Yellow Mane/Tail: Silver, Hair is kinda curly. He does wear glasses. Physique: He’s size is between a mare and an average stallion. He’s not very muscular. He is a tad stocky. He even has some freckles on his face. Residence: Ponyville Occupation: Magic enchantment gems factory worker Cutie Mark: A green gem with a blue lightning bolt on it. He got his cutie mark due to a inspiration, While trotting Ponyville during a thunderstorm, he was close by a cart full of gems. Then, suddenly a bolt of lightning descended from a storm cloud and had struck the cart full of gems. The gem had become charged with magical electricity. This had interested Gem a bit, he knew that most sources of energy that is used to power things like buildings and such use magical electricity. He wonders if could use some gems and create a kind of magic battery in the process. So, the next he goes into town and buys a bag filled with many gemstones of all sorts. He soon runs off to the back of his house to start his experiment with the gems. Once there, he pours the bag on the ground. Then he steps back a bit and starts building up some electricity into his horn, once there was enough energy he shot out a spark of blue lighting out of his horn. The light was too bright and he had to cover his eyes with his hoof. Later, when the light had died down, he lowered his hoof and looked around to checked if he damaged anything by accident. Once there was a clear sign that nothing in the surrounding area wasn’t totaled, he looked over to the gems. The gems were sparking with electricity around them, the experiment was a success! He then noticed something on his flank, it was a cutie mark! It was a green gem with a blue lightning bolt on it. Unique Traits: He is able to make crystals be fill with electrical magic. He is able to use these supercharged gemstones as weapons when needed be. He is smart but sometimes needs a bit of guidance. History: Gem Volt was born on a Monday in June, his place of birth is Ponyville Hospital. Life growing up for Gem wasn’t too rough, Though, he did move around a bit because his mom had yet to find a good husband for her to really love and relate to. Other than that, he has a good life. His mother is Cherry Twist and his stepfather is Steel Tools, his parents get along with him just fine. Although, his mother is more on that boat. WIth his stepfather, they may argue about something a lot but they still care about each other. He has two brothers which are Spark Cube and Wild Card. He also has three stepbrothers which are Light Skeer, Fine Dish, and Counterpoint. Also, they have a little family dog named Amber. Gem’s life currently is a fine, a bit boring but find. He has a job a factory with other unicorns to make magical energy gems to power things like magically powered flashlights and other things. He’s pretty much a loner and doesn’t really a group of friends to hang out with. He pretty much got to this point with a hard drive to work and do well. True raw determination! Right now he hopes to find some friends to able to hang out with, as well as find somepony to love. Character Personality: Gem is a pretty good pony regardless of what he thinks of himself. He doesn’t like the idea of fate or destiny because he doesn’t like the idea of some unknown force controlling his life and would be all against it. He’s a bit funny, though he sometimes usually doesn’t make the best jokes and he knows it. He can solve some problems but will need some help to get to a clear solution, though there are times where he can be independent for himself. He does have a fear of failure and at most may himself for mistakes he may have a hoof in. He can kind of get ticked off at some things like ponies who might bother him and say things that could make him feel uncomfortable. He can wait for a while but he hates over waiting like sitting for an appointment and it takes like an hour or even more. Character Summary: Gem Volt is a pony who longs for more to do in his life. So far, he works at a small factory located around Ponyville that makes magical gem batteries that can power items and buildings. He has a bit of a big family. He wants to find what’s out there in the world for him. Maybe a group of friends and even somepony who he can love, so he doesn’t need to be so alone.
Name: Hammerhoof Sex: Male Age: Young stallion Species: Earth Pony Pelt Color: Milk-Chocolate Brown Mane/Tail/Markings Color & Style: Short, dusty brown hair and tail with dark-brown tips Eye Color: Golden brown. Cutie Mark: Anvil Physique: Slightly taller than the average stallion, noticably more muscular than average, though a little front-heavy. Rather strong 'upper' body, but only slightly above norm for back half. Origin: Stalliongrad Roleplay Type: Equestrian/FiM Occupation: Blacksmith Motivation: Hammerhoof believes strongly in being able to take pride in who you are and what you do - do not be arogant, and do not be sloppy. But also, do not work so hard that you are never happy. He is a hard worker who simply desires to be respected for what he does, and to be loyal to Equestria. Likes: New experiences, honesty, loyalty, determination, armor, gems, and rivers. Dislikes: Shoddy workmanship, confidence ponies, liars, rust, disrespect, and mountian-climbing. Character Summary: Hammerhoof is a Stalliongrad pony, born and raised by his parents - ponies loyal to Equestria and to their trades. His father, a blacksmith, and his mother a tradeswoman - both believed strongly that hard, thorough work was the surest way to a decent future. As they raised him, these values were of course passed along to him, and he has taken them to heart ever since. They did not force him to learn their trades, nor did they force him to follow in their hoofsteps - he simply respected them and listend to them, and found that he agreed with what they believed in. He has always been a 'tactile' sort of pony, interested more in practise and in hooves-on opportunities more than theory or study, though the latter being a pat of the former, it's not all physical work. Still, the work keeps him strong and active, and he is happiest when he is busy and productive. His love for smithing came on at an early age - he was always fascinated by the way molten metal could be poured to create sturdy cast-iron trinkets, or how thick steel could be heated and reshaped. The idea of creating something so strong always allured him, and unfortunately, it was through this that he lost his front-right hoof after an inadvertant slip near a vat of molten bronze. Though this cost him a hoof, it taught him more than anything that caution and taking time almost always came at less cost than being quick or careless. Through this, he learned patience in the smithy, and indeed, patience in all things. When he next dared to work in the smithy - after receiving his prosthetic and letting it heal - he returned with renewed vigor, the hammer-head on his peg-hoof doing wonders for his dexterity. He became nearly as productive as his father, earning his cutie-mark upon delivering the first order that he, himself, had wrought. The metal prosthetic makes him a little unsure on his feet, simply because he doesn't have entirely even footing, and between his uneven footing and cautious attitude he is not much of an 'adventurer'. Still, all his time putting steel to the anvil has made him strong, if not a touch scarred here and there, and he lends his strength where it can be put to use. As an aside, Hammerhoof admires excellent craftsmanship, especially when materials of high value are involved. Though he lacks the dexterity for making fine jewelry, gemstones and precious metal trinkets have always caught his eye, and he has a bit of an eye for appraising such things, though it is merely a hobby. Overall, Hammerhoof is a polite, patient, and hardwrking pony who values loyalty, respect and perserverance. He is a bit quiet, but this is simply because he is cautious about trodding upon anyone else's hooves, despite his size.