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BOOM BABY I'm back! -95 Post Empirical A hundred years have passed since the return of the Crystal Empire, Ninety nine have passed since it was invaded by Equestria, and Ninety five years have passed since little under half The Grand Equestrian Guard came walking out. And with them, came the ruin of the old world. Magic: Arguably the Lifeblood of the Harmonic Age, or as it's now called the Empirical Era. There were always stories, cleverly woven tales of its great importance or volatile nature. The latter was usually spoken of by veterans, the old 'Chrome Domes' of the war. But beside its uses, a new debate has arisen; the question of its existence. Seems the stories are getting old, and the minds of their elderly equally so. So, whether fact or fiction, the ears of the world turned deft to the fairy tales and penned a new history. This one, rich in both innovation and conflict. Stepping back to the tail end of the greatest conflict in history, The Crystal War, the legions of both monarchs were battered. When the fighting finally came to a close, resulting in the deaths of both King Sombra and the Equestrian Nobility, leaders became scarce. A large portion of the remaining guard wandered into the East, mingling amongst (more squabbling really) with the Griffon populace. The remaining Equestrians limped back home and left a shattered empire and its people to pick up the pieces. The welcome home was not a warm one. Almost immediately hostilities rose against the remaining Equestrian nobles, those who opposed them claiming that they were responsible for the last four years of devastating conflict. Within the year, Equestria found itself again engaged in open warfare. Due to the poor nature of its exhausted forces, rebelling forces in the South and East quickly overran Equestria's borders and through a series of treaties gained independence. Thus, giving birth to the three western Equine powers... Saddleveil, The Eponnine Alliance, and United Equestria In the East, things appeared more stable, at least at first glance. The Griffons and immigrant ponies, though different in many ways, did manage to remain one state. With the influx of horse power the shrunken nation of Aquellia quickly regained territory lost in the Crystal War, even pushing North with the creation of small 'colonies'...not too far North though. The former Crystal Empire did not recover as well as their Griffon counterparts, or their Equestrian cousins. The pieces never seemed to find their way back together, with a large group of subjects turned isolationists fleeing to the North Eastern island of Whitescar and establishing a nation of the same name. Those who did stay however, took to the wilderness. Scavenging tribes dotted the frozen North, continually fighting for control over the wilderness. Others took to a nomadic lifestyle: roaming from sanctuary to sanctuary in rather large caravans. The only natives who truly reestablished themselves were The Leota Clans, mainly setting up residence in the mountains of the region as to stay above conflict. Throughout the molding of this new world, along all borders, conflict became a staple part of life. Whether attempting to free themselves from the shackles of an ancient monarchy, or reclaiming lands held by their ancestors for generations, the new nations of the Earth began to see past the horrors of war. Having been hardened by the past they approached the future a more determined, yet colder people. Understanding and embracing that some had to be sacrificed for the greater good, these new territories traded humanity for advancement. Days Ahead 95 P.E. Ok, so now that that's all said and done; this will be an rp based around combat (because what else have I ever posted). You will be entering a world very much unlike the Equestria you know to solve an age old mystery while also trying to keep your unit alive. This unit, which will be unaffiliated from any country above, can be made up of any species in the mlp universe whatsoever (with the exception of supernatural beings and probably dragons). The fact that the group is not attached to any official military unit also means that gear wise, you can mix and match from all sorts of wear. We'll be pulling our gear from late ww1 and ww2 styled aesthetics and weapons (as that's how I pictured this time period looking). The world will also be heavily influenced by real history, with each country vaguely resembling a country involved or affected by the conflict. Besides this though, the world will also have an industrial steam punk kind of feel to it, as this is still a world based in fantasy. That being said, Magic isn't a thing anymore...that's just how the story goes. BUT DON'T WORRY! UNICORNS WILL STILL HAVE A PURPOSE! As far as any other info about the world, this'll all be covered in the rp by observing ones environment. I also encourage you all participating to add to the world, nothing to drastic, but definitely feel free to add to the experience. Explain the reputation of a city in your characters eyes or describe some awesome steam punk technology around you, this won't be MY world it'll be OURS. Apps need to cover the basics of your character, don't worry about adding too much back story or personality as again a lot of character and world building will happen in the rp. Don't add any gear to your characters yet, that'll be a whole other stage that we'll take care of once everyone's locked in and their apps are submitted.
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From the album: My original art.
I really dont know what to say with this pony! When music gets me in the right mood, I end up with all sorts of ideas worth playing around with. This piece came from an idea from one of my own personal head-canons that Im currently working with, buuuuuuut Im not going to say anything right now. What I will reveal is that she's...mythical? Not mortal? Not your average everyday pony? She's not deceased. The absence of a cutie mark was intentional. My boyfriend saw the WIP I sent him yesterday and called her "Genesis". I think its a very pretty name. Im trying to get out of my comfort zone of not making backgrounds and with the help of some references, I think I did an okay job. I wanted to do something cool with the eye, but couldnt for the life of me think of anything. I hate my brain sometimes. ._.;© art is mine
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"Legends are born from times of strife. Heroes cannot rise when no evil exists. Perhaps the greatest of all legends comes from a story that has faded from the memories of the common equines, forgotten even by the memory of the land itself. Set thousands of years ago, back before the advent of the Principality and the establishment of the Guilds, the legend of the Lineages became a reality. It was a time of chaos, disorder...a constant battle between dozens of different sides and views, but none could compare to the infinite struggle between the Lumen and Umbra bloodlines. Once, all the bloodlines of distant past had been united, a peaceful coalition of all views and opinions, in which justice was given and equality known. As is the sad truth of history...any time of previous peace was shattered by a catastrophic event. Against all laws and customs amongst the Lineages, a mare of the Umbra bloodline and a stallion of the Lumen bloodline mated...and conceived a foal. The foal was viewed as an abomination and a sacriledge; the result of a complete disregard to the laws set by their societies. It wasn't long before both Lineages were at each other's throats. War broke out between them, a war which dragged all other bloodlines into their vain struggle. The resulting battles would see the deaths of the mixed-Lineage foal, and the violent ends of it's parents. Several years would pass as the struggle between Light and Dark continued, finally seeing to the utter and complete destruction of the Lumen Lineage. Despite the Umbra bloodline's great victory, they too would disappear from the face of Equestria at the hands of the weaker bloodlines. The memories of the Lineages faded, and eventually disappeared in all but name. With the return of the miniscule knowledge of the ancient Lineages came a surprising turn of events. As if history were trying to repeat itself, creatures all across Equestria began to question their own pasts and ancestry. The result: the birth of the Guilds. While the Princesses still maintain authority amongst Equestrian government, the Guilds have steadily risen to power, sometimes easily manipulating authority to further their own ends. While no Guild is necessarily evil or wrong, there are some whose purposes are questionable. Even now, several decades since the Guilds' founding, more and more recruits are taken in. There is little doubt that in time, the Guilds will be the ones in control of Equestria...and that time is coming soon. Rumors circulate that the Old Blood is beginning to stir in a select few denizens of Equestria...what this could mean, little is known. It is with a humble mind and wary conscience that I, Archivus, write this small scripture in the hopes that however finds it...shall prepare for what will no doubt be the worst to come..." -Written by Archivus Tome, Royal Librarian and Advisor to the Royal Court of the Third Era. Greetings, everyone! For those of you who haven't met me, I am a veteran RP writer on the Canterlot FFA Forums. For those of you who have, I had taken a rather lengthy hiatus from the website due to personal reasons. However, during that time, I was able to come up with some amazingly interesting ideas. Like so many of my other RPs, this one is completely original...and the story a living, breathing creature. Well, enough about me...time to list some important info about the RP and Application requirements! Similar to my previous "Revolution" RP, "A Dance of Memories" has a faction-based system. While, granted, the conflicts between the factions in this RP are not as hostile as "Revolution", they each still have different views and personalities. The Guilds: Guild Astriel: The Guild of magic, knowledge, and science. Boasting a library equal to that of Canterlot's Royal Library and expansive research facilities, Astriel members seek out the mysteries of the world and prefer solving their problems through logic and reason. Though not as cold-hearted as many of Guild Terdas' members, those amongst Astriel often show little emotion when it comes to anything but knowledge. Their Guild rivals are Guild Nykai. The leader of Astriel is known by the name of "Grand Philosopher". Guild Nykai: The Guild of strength, honor, and warfare. Warriors of Guild Nykai are among the greatest in Equestria, reknowned for their mercenary work and their reputation as valiant defenders of the Peace. Occasionally the trainers of new recruits for the R.E.A. (Royal Equestrian Army), Nykai members take pride in their skill in combat and tactical supremacy. Unlike their rivals from Guild Astriel, Nykai warriors are extremely passionate in their beliefs and will often fight to the death for their virtues. The leader of Nykai is known by the name of "High General". Guild Terdas: The Guild of subtlety, assassins, and darkness. Every member of Guild Terdas is extremely proficient in the arts of death, ranging from brutal assassins to devious dark magicians. Often viewed with contempt by those outside their circles, Guild Terdas is considered a necessary evil. While Guild Evangel is their official rival, Guild Terdas sees all outsiders as potential threats and dangers. Secretive in all practices, no one has infiltrated Terdas and made it out alive. The leader of Terdas is known by the name of "Eternal One". Guild Evangel: The Guild of faith, healing, and light. Guild Evangel is the most respected and admired of the four Guilds, known for its' members' healing prowess by the use of magic or medicine. Many members are excessively beautiful, and possess kind, noble natures. It is rumored that Guild Evangel's highest authorities had learned from Celestia herself, but no evidence has proven it to be true. A few of Guild Evangel are capable of predicting small parts of the future, although what they reveal is often cryptic and hard to understand. Members of Evangel despise Guild Terdas because of its' sinister and wicked practices, and as a result pretend to ignore their existence. The leader of Evangel is known by the name of "Prophet". Non-Guild Allegiances: Unaffiliated: Those who are not connected to any Guild or faction, these creatures' goals and opinions are wide and diverse, and as a result those who are Unaffiliated are viewed as unpredictable. Free to do as they please, Guildless creatures usually remain obscured from the eyes of Guild members and more-than-often ignored becaused of it. The Principality: Concerning all those who follow and obey the Princesses instead of the Guilds, members of the Principality often have to deal with the existence of the Guilds, and are often bitter about their growing influence in Equestria. Ranging from soldiers to scholars, any member of the Principality would be caught dead before joining one of the Guilds...unless something changes that belief. Application Info: Name: Gender: Race: Affiliation: Rank: (Only if you plan on being a Recruit, Member, or Leader of a Guild.) Appearance: Personality: Background (Bio):
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From the album: TK's Pony Arts
Applejack navigates a dungeon. Drawn with pencil and coloured in Paint.NET Link: http://tkangaru.deviantart.com/art/Applejack-s-Trial-303268326© My Little Pony (c) Hasbro
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From the album: TK's Pony Arts
Rainbow Dash and Fluttershy investigate a mysterious island. Drawn with pencil and coloured in Paint.NET Link: http://tkangaru.deviantart.com/#/d50fosp© My Little Pony (c) Hasbro
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