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Nara (ready)


Goblin
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Roleplay Type: WoE
Name: Nara
Sex: Female
Age: Young Mare
Species: Kirin
Eye colour: Black
Coat:  Ruddy red that gradients to a dark brown. Cream belly scales and onyx colored scales on face, shoulders, and haunches.
Mane/Tail:  Black-brown and cream. Mane is short and slicked back, shaved at the back except for two strands at the base. Tail has longer hair up close to the base, and gradients down to mane hair color at the tip.
Physique:  Thin and long, favors the deer physique. Legs are long and spindly looking, gives her most of her height. Antlers are two-pronged and same color as her body.
Residence: Family home in Kyoma
Occupation: Smelter/Blacksmith
Cutie Mark: 

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Fissured ground with lava flowing downward. Shows the connection her family has to the earth deep below the surface, and the fire it takes to purify it.

 

Nara earned her cutie mark during her official training in the family business. Already a teenager and with no cutie mark from the talents and professions her mother offered, Nara’s father took her under his wing. The filly had shown an interest in the ores and the process at a young age, and so he had hoped her talent was tied with it. Her father was correct in his assumptions when Nara’s magic grew strongest when smelting the ores. Her cutie mark appeared after she completed her first batch of iron bars which she sold to the local blacksmith.

 

Unique Traits: 

Despite her weak looking physique Nara has an incredible stamina and constitution. She’s able to work the forge and smelter for long hours before tiring, often working all night.

 

Magic breath, like most in her family, has an almost lava like appearance rather than a normal light flame. Fire breath is extremely hot and used as the fire to smelt ores and forge weapons. Also makes her somewhat resistant to high temperatures, the hot work environment never really bothering her.

 

Knows how to make weapons and armor, but is most adept at helmets, able to make intricate designs for ceremonies and sturdy ones for combat.

 

Vast knowledge of ores and stones she uses to help her family business.

 

History:

Nara comes from a long line of smelters and blacksmiths, a family tied to the deepest roots of the earth. Her grandfather Iwao, a son of simple farmers, found his talent of breaking the ores to their purest form, and set himself to perfect his craft. With three generations working the fires to produce the metals Neighpon needed Iwao and his family prospered. His eldest son Kohaku was betrothed to a high class lady named Taki, solidifying themselves in the eyes of the elite. Kohaku went to have a family of his own, resulting in a little ruddy filly they called Nara. A runt of a newborn any passerby would think the red filly wouldn’t do anything worthwhile. She was the weakest of her generation, her cousins able to run faster and play rougher than her. It didn’t help her mother coddled Nara and tried to get her daughter to conform to her ideas on what a lady should be.

 

She would take Nara to fancy parties to mingle with the upper crust, and took her on play dates with foals from influential families. It never interested the red filly, what she was really curious about was her father’s business. She would rather bask in the heat of the smelter, and watch as lumpy ore would turn into gleaming bars of iron, copper, silver, and gold. She would watch her grandmother do business with miners from the window as she worked on her schooling. Her lessons were full of private tutors, one for nearly every subject. Math and writing bored her, but she liked history and the sciences alright enough. As she was reaching her teenage years her father began to school her in his trade. Her grandfather had grown too weak to run the business, and so had left it in Kohaku’s capable hooves. With no other children to speak of he began to train Nara to take over the smelters once it was his time to retire. Nara took to her lessons like a fish to water, finding her magic strongest when working with the ores. Once she started her training it didn’t take long for Nara to receive her cutie mark, effectively tying her to the profession.

 

As she grew Nara became more exposed to other cultures. Ponies and Griffons came from all over to sell their ores to the family. Nara became interested in the foreign cultures, often asking her family’s cook to make exotic meals and even buying into the ponies’ fashion. After her training was complete Nara took a journey off shore to the distant lands. She continued her education with both ponies and griffons, learning their own techniques to use as her own. After two years of travelling Nara returned to her home in Kyoma to further expand on the family business. She had her father invest in expanding the forge, and used her newfound skills to create weapons and armor of all sorts. They gained new clients, also infatuated with the foreign cultures, wanting custom made swords and armor reminiscent of the armor ponies wore, or the swords griffons wielded. Nara has also began using most of her newfound profit to better the city she lives in by donating to better the poorer districts and investing in what she thinks will benefit all. She has even begun to take apprentices from less well-off families who are interested in the trade.

 

Character Personality:

Nara is a mare of the people, a salt of the earth smelter who doesn’t do well when it comes to fine airs and grace. She would rather walk amongst the poor and experience the real world than spend her times at fancy parties with the upper crust. She knows when to play nice, but she can be seen as too blunt and harsh by the more well-to-do members of society. She has no time for whining or excuses, and doesn’t like to beat around the bush or sugar coat things. Nara believes in spreading the wealth that she has amassed, and so helps those more in need by investing in infrastructure and programs.

 

Nara is highly superstitious, coming from a very traditional family she follows the legends and rituals to make sure her business prospers. She has the same range of expression as a wet stone. She gets fired up (almost literally) when talking about her passion for ores and stones, and the process her family had perfected. She can be jovial, especially when letting loose around friends after a hard days work. She likes to wrestle with her fellow workers, and her cousins have learned to fear her bear hugs.

 

Besides enjoying her time at work Nara also enjoys the hot springs, working out, and experiencing the different cultures that come to the shores of Neighpon. She enjoys the cuisine and fashion from the far off lands, and when she does have to go to parties with her family she can always be seen in western fashion.

 

Character Summary:

Nara is the runt first born of her father, but has shown great promise when working with the forge that has been in her family for three generations. Despite her small size Nara is a spitfire who has trouble fitting in with the newfound high class status her family has come into. She is an equalizer who wants to give everyone a chance to succeed.

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