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Amber Shadow [Ready]


AmberShadow

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Roleplay Type: World of Equestria

Name: Amber Shadow

Gender: Female

Age: Mare

Species: Unicorn

Eye colour: Purple (#ae3df4)

Coat: Amber Orange (#f4983e)

 

Mane/Tail: Amber’s mane and tail are pale blue (#4a77a7). They both have a lot of volume, so she likes to keep them at a medium length, never letting her mane get long enough to touch her back.

 

Physique: Amber’s a bit taller than the average pony, with a slightly longer and bent horn. She also wears two electric blue earrings in her left ear.

 

Residence: No permanent residence, traveler. Currently in The Foothills of Equestria, Roam.

 

Occupation: Amber doesn’t stick with a single job, to fund her travels and search for spells she will often take up odd-jobs in any town she passes through. She prefers to do jobs she can utilize her magic for, but anything will do as long as she can get paid in the end.

 

Cutie Mark: Three blue triangles, stacked on top of eachother. The symbol is a representation of ancient magic (Not necessarily powerful magic, just old), as she has a special talent in understanding and using magic from before her time.


As of now, however, she does not realize this. Due to a legend, many mistranslations over hundreds of years, and an event that took place when she was a Filly, she believes her cutie mark to be a curse. 

 

She got her cutie mark while practicing magic when she was young, unknown to her, a much older spell than she thought. The spell itself wasn’t powerful or important, but when neither her nor her parents were able to figure out what her cutie mark meant an expert was called in. The expert explained that the symbol matched an ancient symbol representing the ruin and destruction of kingdoms, and that Ember would bring nothing but pain and destruction to the world (This, of course, was not true in the slightest. She was no more powerful than anypony else and was not destined for anything great or evil like this). Fearing the worst, her parents sent her off to an old friend who owed a favor, a griffon, to be raised away from ponykind.

 

Unique Traits: Amber has a knack for understanding and breaking down ancient spells and magic. If she is unable to cast a spell on her own, she can usually break the spell down into small steps. Even if the spell won’t produce the same result, the smaller spells can still be useful. 

 

History: Growing up, Amber lived a fairly unordinary life. She was always a little less outgoing than other ponies, but had no problems making plenty of friends. Things changed drastically for her when she got her cutie mark, which was incorrectly labeled as something representing the destruction of kingdoms (It was, in fact, just an old symbol representing magic itself. The misunderstanding stemmed from magic being used for wrong over hundreds of years and being misunderstood in the translations).

 

As a result of the cutie mark misunderstanding, she was sent to live with an old acquaintance of her father’s, a griffon. It was difficult for her as a filly to live in an area where there were not only no ponies, but ponies were seen as much lesser beings. Because of this, she ended up spending lots of time on her own, sometimes spending days out of the town before returning. She also hid her true feelings about things as best as she could during these years, nothing good came of giving your opinion to the griffons where she lived.

 

Once she was old enough to properly set off on her own, she happily left the griffon town and began traveling throughout Equestria to search for a way to rid herself of her cursed cutie mark. She spent many years searching for modern magic that could do this, but would always come to the conclusion that nothing like that exists in the current day. She turned to ancient magic, studying up on Old Ponish as well, and began experimenting with spells much older than her.

 

She may have been able to understand ancient magic, but that didn’t always mean she was powerful enough to properly cast it. During a particularly rough financial time for her, she rushed through creating a spell she believed would be able to at least partially hide her mark. Instead, the spell misfired and nearly broke her horn. Luckily she was only left with a bent horn, and her magic was untouched. After this close call, she took more care to understand what she was getting into.

 

After years of travel, and meeting many different ponies from all over Equestria, she finally started opening up more to friendship. It didn’t go well for her at first, but even though she never stuck around in one place for too long she ended up making a few close friends she writes to. Making friends that don’t judge her for her cutie mark has helped boost her self-esteem, to the point where most days she completely forgets about her original goal of erasing her own mark and instead simply enjoys parsing through spells.

 

In the back of her mind, she still remembers the things that were said to her years ago, and fears that one day she will cause some horrible event to happen. She still doesn’t fully understand her own cutie mark, and she’s too afraid to seek out the answers herself. 

 

 

Character Personality: When first meeting her, she often comes off as dull, or boring. However, if a conversation turns to something she likes, she could go on about it for hours. It usually only takes one or two conversations for her to start opening up more. She’s quick to give her opinion on things, though she’s learned to hold back a little and tries not to overstep and insult others with thoughtless remarks on things she doesn’t care for.

 

When she’s stressed, or needs to clear her mind, she will often go hiking in the wilderness, going through spell formulas in her mind. 

 

Character Summary: Amber Shadow is a unicorn. When she was younger her cutie mark was mistaken for a curse of destruction and despair when it was in fact an ancient symbol representing magic. Because of this she was sent to live with griffons for her younger years. After this, she spent years traveling Equestria searching for a spell to rid her of her ‘cursed’ cutie mark. Making friends along her journey has helped her slowly begin to forget her original goal, and she’s more able to simply enjoy researching ancient magic.

 

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