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Autumn

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Image Comments posted by Autumn

  1. SkyMunki.

    I'd like to personally tell you you've done an awesome job. I love that you've not gone an used a photoshop line-tool over screenshots of the show and actually sketched your work out then progressed it into a full colour work. It makes your art look REAL compared to all the "vectors" out there.

    I'd like to invite you to create a guest banner for the site.

    We'd love to see your effort get more widely known.

    Regards

    - Artax

  2. Good work, do more!

    The more you do without copying, the better you'll get.

    However! to improve you have to actively tweak what you do.

    Top Tip:

    Draw the same thing several times. (it might sound like a boring activity but the results will be awesome)

    Take an image you've created and have a good look and decide what you'd want to change and start again using your first image as a reference.

    If you like, you can take your 2nd image and do it again, changing something else.

    This is what artists have been doing for centuries.

    http://en.wikipedia.org/wiki/Sunflowers_(series_of_paintings)#The_initial_versions.2C_August_1888

    From what I hear, this chap wasn't a bad artist... I'd definitely follow his lead (just try not to go down the depression route). ;)

    ** Upload your final work to canterlot.com if you do this, not all your revisions **

  3. if anything, it's the way to ruin gradients XD I only finger smudged because it's faster then colouring the whole paper :P it ended up giving me an interesting look though :3

    Smudging doesn't ruin at all unless you're after a harder look.

    For some things, especially smooth or web subjects it's just perfect!

    Example (remind me to make a proper scan some day):

    deepdophin.jpg

  4. Nice to see some original 3D work (rather than the millions of unoriginal replicas of show cast).

    The legs are a bit distracting, though, they're defiantly the weakest part of the image.

    Unfortuantely the MLP standard legs structures don't translate amazingly when converting to anthro. For drawing or working with anthros with digigrade legs it's best to keep an eye on the bone-structure comparatively to humans. On your image the 'ankle' is right up behind the knee so the 'shin' needs to be lengthened at least to make it about 20% cooler.

    LOADS of tutorials online that'll help you practice.

    digitigrade_leg_reference_by_sugarpoultry-d2ytip9.png

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