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TehBbqdPizza

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Posts posted by TehBbqdPizza

  1. Howdy howdy! For the most part, this app is wonderfully written. The only thing I can think to ask is that you add a little bit more to her personality that don't relate to billiards. We helpers just want to make sure that all WoE apps show a clear sense of how a user's OCs are intended to be played. However from what I've see already, I'm sure that it'll be easy for you to include the necessary additions. :)

    Edited the needed places. Thanks for the notice!

  2. Coffee. One of life's mysteries. They were a pony's reliever, allowing one to enjoy it's unusual but splendid taste and fragrance. They were a pony's "alarm", electrifying their bodies, awakening their minds. They were a pony's friend, most of all, and it called for their consumers to pleasantly sip at it's content. They were, inarguably, the perfection of drinks themselves.

    This is why Skewer had to get a taste of that coffee. It's complexity and sophistication allured the young pegasus to purchase a cup of coffee. What makes this drink so favorable? Skewer thought. He had never tasted coffee before; in his younger years, his parents had prevent him from doing so, explaining how coffee wasn't a drink for young colts like him. Of course, he was much older now, and believed he could finally have that coffee he had been wanting so eagerly. He had reminded himself to buy an average caffeinated latte, as he wanted to enjoy it in its "original state". He smiled at the word "latte". Even the word sounded so...subtle.

    He arrived just at the right time. There was a cafe located nearby the weather factory. This was the point of no return; he had to buy and drink the coffee now. He can't blow this chance. Skewer flew toward the cloud where the cafe sat upon, opening the door. Inside, he only noticed two pegasi, both mares. One was behind the counter, in which Skewer can easily conclude her as the owner of this shop. The other was most likely a customer, no, a patron. The other mare seemed to know the owner very well; she called her "Ginger". Then it looks like I'm the second customer of "Ginger" today.

    Skewer took a moment to observe what was behind the counter. There was many contrivances intended to assist the production of the coffee drinks. It gave a sense of development in technology, the modernism of the cafe itself. It was most plausible that this was not the case; things might be more simplistic than it appears to be. But it was not just about the appearance; it was about the results. Only can he taste to coffee to see the efficiency of these machines.

    Waiting for the mare to finish her greeting, he followed afterwards.[colour=#3eb489] "Um...hello ma'am. Don't mean to bother you, but if you can, may I please get a latte, too? With cream, average amount of caffeine." [/colour]...Did he say it correctly? It sounded kind of...unusual compared to what the mare said. Nonetheless, he hoped it was understandable.

  3. Roleplay Type: World of Equestria

    Name: Carom

    Sex: Female

    Age: Adult mare

    Species: Pegasus

    Eye Colour: Amaranth ([colour=#e52b50]#E52B50[/colour])

    Coat: Beige ([colour=#f5f5dc]#F5F5DC[/colour])

    Mane/Tail: Medium Aquamarine. ([colour=#66cdaa]#66CDAA[/colour]) Her mane is straight and goes downward, the lower part of the mane dividing into three ways, parting to her left, covering the back of her neck. Her tail is also straight and long, but more organized unlike her mane.

    Physique: Fit, though not muscular. Average height for a mare.

    Residence: Lives in a home in the southeast waterfront section of Trottingham.

    Occupation: Billiard player

    Cutie Mark: A white billiard cue ball, with a black "eight" ball behind it.

    When she reaching her fillyhood, her whole family was in a busy state; not only did her father have to work, but her mother had to take care of her younger brother at home (Carom herself being the older sister). Her parents could find little time to be with Carom due to their own issues restricting them from doing so. Because of this, Carom often visited the sports center building where her uncle worked in.

    Then, one day, Carom arrived to the sixth floor the building, seeing her uncle and other ponies moving billiard tables into a large, vacant room, filling the whole once-empty room with near-aligned billiard tables, cue stick holders, scoreboards, and many other accessories. From there, she started learning the basics and rules of the game. She liked the game because it didn't require any kind of physical trait, and playing it made her feel sophisticated. Because she wasn't tall enough to reach the billiard tables, she stood on chairs or stools to play the game. Her trips to the sports center building became routine.

    Carom's cutie mark appeared on her flank when she had been challenged to a game of eight-ball by another mare who had praised Carom for her skills. She had executed her play well, strategizing ahead of her opponent to prevent her from pocketing, while getting her own group of billiard balls pocketed themselves. Eventually, Carom was able to pocket all the balls in her group; however, the mare caught up to Carom and did the same. Sadly, Carom blundered and missed the eight-ball, allowing the mare to win the game by pocketing the eight-ball herself. Still, Carom had played well, and only some time after the game did she notice that she had her cutie mark.

    History: Carom was born to two pegasi parents, who both came from Las Pegasus before Carom was born. She has one younger brother, who is also a pegasus, born some time before she went to grade school. Though Carom loves her younger brother, she couldn't help but notice how tiring her parents has become with an extra member in their family.

    Her home issues aside, Carom always found something to do in the city. Everything excited her, from watching some of the older fillies and colts play some competitive physical sports to flying or trotting on the riverside roads. After she became interested in billiards and got her cutie mark, she regularly visited the sports center when she wasn't occupied by school work.

    When she had finished off her mandatory school education, her parents decided to move back to Las Pegasus- the former city Carom's parents once lived in. Carom, a young mare during that time, chose to stay in Trottingham. Her parents allowed her to live in their Trottingham home, and, with her younger brother, moved to Las Pegasus. Carom worked in the billiard hall in the sports center; when she wasn't working, she played with other ponies.

    She was discovered by billiard promoters when she entered small tournaments and won, and played exceptionally against other ponies, giving her the opportunity to compete in larger tournaments. Afterwards, Carom had gained moderate success as a billiard player. Despite her professional career, her life is still quite typical; she still frequents the sports center and a few times visit her family back in Las Pegasus.

    Character Summary: Carom is a lighthearted mare, who doesn't seem to have any pressure from her work, and treating work itself as "fun". She is also pragmatic, but she tries not to allow her realism and practicality to go over her enjoyment. Carom can be fastidious and difficult to please at times, such as asking ponies to orderly place shoes and clothes at a special place. (ironically, her house is not exactly clean, as she squeezes all her items into closets or drawers) When she does something, Carom usually has high standards, and would redo things until the result satisfies her. Carom sometimes finds it hard to retain her frustration when things don't go into her favour.

    Carom's main motivator is to succeed and gain fame. She is ambitious and desires to be well-known, and will try anything to make herself so. This is also why she plays billiards so often; she wants to use her talent to gain recognition.

    Her attitude greatly changes into a more serious manner when competing with others. Carom usually underestimates her opponents due to her overconfident personality. In any kind of game, she is calculative, thinking ahead of her move. (Unfortunately, she isn't like that in her previous schools.)

    Carom plays several different kinds of billiard sports, though she most often plays pool games. (ex: eight-ball and nine-ball) When she isn't playing any billiards, she does artistic trick shots with her cue stick and ball. She also plays table tennis and reads fictional books (Usually crime, mystery, and epistolary) for her leisure time.

    Other:

    • She tends to place the 7-ball on the apex of the rack and play with a striped ball group during an eight-ball game.
    • A carom is a rebound in billiards or a type of billiard sport- carom billiards- where the game is played on a pocket-less table and wins are determined by points, which can be acquired by striking other billiard balls.
    • She almost always brings her own cue stick to play.

    Picture:

    d2pi.jpg

  4. Sea Swirl just knew she would get a strike from this bowling ball. It was because this special blue bowling ball was what she considered her "lucky" ball; she believed that she had made the most strikes and spares from this particular sphere. In reality, it was merely just a psychological matter. The sport of bowling really depended on three things: skill, knowledge of the game, and a little bit of hope.

    And it goes! The bowling ball rolled swiftly, curving slightly as it continued, through the lane to its other edge, which stood ten statue-like, which will be standing no more, white pins. On both sides of the land were two gutters, which seemed to call for the ball, hoping for it to fall into them to display the failure of successfully knocking these pins. Fortunately, the ball did knocking over the pins. These pins toppled over, a few falling over another pin like dominoes, others remained spinning or rolling in the gutter or the pit beyond the lane's edge.

    [colour=#3a3dbe]"166 points!" [/colour]she declared. Sea Swirl wasn't really competing with any pony; two groups to her right were occupying a few of the lanes. She was bowling by herself the the first lane in the left. It could be true that expert ponies like the ones on her right could just as easily reach her score, but she didn't mind much, as she had normally only got 130 or 140 on her matches, including competitive one. Getting 160 or 170 points in a game were less common.

    Unexpectedly, the two groups of ponies ended their game and left the bowling alley. Later, another group of ponies- they seemed like the rather unusual bunch- replace the shortly vacant lanes. She knew a few, as some were regular patrons like Sea Swirl. Others she did not recognize, and she immediately assumed they were new players just introduced to the game. She was uncertain whether she would defeat the frequent bowling alley customers, but she wanted a competitive match, whether it was the beginner or the experienced.

    [colour=#3a3dbe]"Hey," [/colour]Sea Swirl said to the group of ponies. [colour=#3a3dbe]"Do you want a play a bowling game? Ten-pin, ten frames."[/colour]

  5. The Departed (2005 dir. Martin Scorsese)

    Momento (2000 dir. Christopher Nolan)

    There Will Be Blood (2007 dir. Paul Thomas Anderson)

    The Great Dictator (1940 dir. Charles Chaplin)

    12 Angry Men

    Lord of the Rings: Fellowship of the Ring/Return of the King/Two Towers

    Downfall (German)

    Limelight

    Back to the Future (original, 1985)

    Inception

  6. 1. Applejack (No. 1 Mane 6)

    2. Flitter (No. 1 Background)

    3. Princess Celestia (No.1 Main)

    4. Lightning Dust (No. 1 Supporting)

    5. Pinkie Pie (No. 2 Mane 6)

    6. Rose Luck (No. 2 Background)

    7. Lyra (No. 3 Background)

    8. Twist (No. 2 Supporting)

    9. Apple Bloom (No. 2 Main)

    10. Derpy (No. 3 Supporting)

    11. Babs Seed

    12. Princess Luna (No. 3 Main)

    13. Scootaloo

    14. Trixie

    15. Twilight Sparkle (No. 3 Mane 6)

    16. Carrot Top

    17. Discord

    18. Cloud Chaser

    19. Pipsqueak

    20. Soarin'

    21. Sweetie Belle

    22. Spitfire

    23. Fluttershy

    24. Bon Bon

    25. Colgate

    26. Rainbow Dash

    27. Spike

    28. Berry Punch

    29. Cheerilee

    30. Diamond Tiara

    31. Octavia

    32. Rarity

    33. Queen Chrysalis

    34. Princess Cadence

    35. Shining Armor

    36. Big Macintosh

    37. Granny Smith

    38. Flim

    39. Flam

    40. Silver Spoon

    41. Iron Will

    42. Snowflake / Horsepower

    43. Nightmare Moon

    44. Dr. Whooves

    45. Braeburn

    46. Caramel

    47. Gilda

    48. Fleur de Lis

    49. Fancy Pants

    50. Photo Finish

    51. Hoity Toity

    52. King Sombra

    53. Prince Blueblood

    54. Zecora

    55. Vinyl Scratch

    I'm pleased with the results, though in all honesty I think Sweetie Belle and Berry Punch should be higher. If there was some other background ponies, then the list would be completely different. Sadly, they didn't mention them. :(

    The list was edited to create less confusion.

  7. Like Kodo, this is quit the unexpected news to me.

    I can say the Havivy lived a good life. Her disease was not completely ugly; during her fight, many had supported her, and after the fight, she could finally be relieved, knowing that so many had enlightened the final days of her life.

    Rest in peace, Tiffany Havivy.

  8. [colour=#ff7e00]"Se-fen bits?"[/colour] Ballad had arrived at the right time. At least she would have to pay less for her first spa visit. She divided the bits on her hoof and placed the remaining bits on the table, totaling to seven. She, however, had to return the bits back in her hoof-bag as the mare said how Ballad had to pay after her treatment.

    The pony, Lotus, then requested Ballad to follow her into the main spa section. Ballad did as she said, observing her surroundings. Later, she was questioned of her accent and why she arrived in this town. [colour=#ff7e00]"Vell, I do not know if I shouldt count myself as an outsidter. I residt in Gar-den Gait- not far fr-om here, really- though I originally vas from Ger-maney, my birf place. I mofed to centr-al Equestria dur-ing my fillyhoodt due to my sire's business issues.[/colour]

    [colour=#ff7e00]"I hafe chosen to fisit Pony-fille because a fr-iendt of mine vanted me to come to this shop. It vas not far, in fact, and I hafe came to Pony-fille seferal times." [/colour]Ballad continued. She suddenly remembered the trouble that had happened as she entered the spa, and couldn't help but ask herself. [colour=#ff7e00]"I am sorry to intr-udt, but vhat has happened vith you and the ar-mored stallion back there? You seemed quite troubledt and angeredt before, and the door vas...br-oken." [/colour]

  9. Long Drive was presented a tray of snacks while Psmith talked with his philosophical ideas. He did understand what he was saying this time, mentioning on how talents should be practiced and used to their advantage- but he was paying much more attention to helping himself to some chocolate biscuits. He bit into one, and sneakily took an extra three and hid it in his bag.

    He paused when another pony arrived. The stallion apparently had the colour close to the colour of the biscuit he was recently eating. He seemed like a cricket player; his cutie mark, along with the cricket terms he used, proved so. Long Drive became uncertain if he should stay any longer; he was surrounded by ponies who were supposedly much older than him. The other pony, in which Psmith introduced him as Might Batsman, was the one who accidentally injured Psmith's leg. Despite the matter, they seemed like close friends, and most likely knew each other for quite some time.

    Might asked him about Long Drive's original hometown. "[colour=#006400]I come from Hoofington,"[/colour] Long Drive replied in a slow but understandable manner. [colour=#006400]"That's...east of Manehattan. It's much less populated than here, even as a city. I, along with my parents, arrived here for more 'working opportunities'. I met with him-" [/colour]he pointed at Psmith- [colour=#006400]"when I followed him to the hospital."[/colour] Long Drive did feel quite embarrassed, admitting so much to the two.

  10. -Not a RPH

    Hello BBB,

    I think it's better if you don't bold everything; it makes it hard for the RPHs to see. Also, just write the title as " Battle Born [Ready]". :)

    Being poor is something that doesn't go well with the WOE/Mane RP; it has to reflect head canon of the show. Poverty nor economical depression exists in Equestria, so it might be better if that is edited. His early life is vague and unspecified, and does not explain how he had acquired his cutie mark.

    You could also add some things for the character summary. What is his motivation, views of life, etc.? Try to be more specific in his likes or dislikes (ex: Why does he like/dislikes these things?), and give some more specific traits on his personality.

    And the age section should say how old is he; I'm assuming "older" means that he is an adult.

    This looks like it can have some potential, however. Don't be discouraged by all the editing- applications are supposed to be like that, and I had some struggles myself with making an application! :D

  11. Servante was always the one to "overhear" other ponies' conversation. She didn't call it eavesdropping; she never thought of it that way, nor did she think she was doing so. But it interested her, nonetheless. She now knew that two ponies, one the owner of the store, were falling in love. They had planned to eat together at a lovely diner nearby. It was all so exciting, seeing how two ponies were having some relationship.

    At first, Servante was frightened, thinking it was a sudden stage magic trick, but then giggled later, when she saw the stallion accidentally made his "magic" hat disappear before he finished bowing. The stallion soon created another hat, then quickly went off his way.

    It was then when she noticed that she had been standing in the same place for some time now, and, in hopes of lowering suspicion, moved around the shop for a while. [colour=#800080]"Hello young lady! Is there anything I can help you find today?" [/colour]Servante nearly jumped, stopping in her tracks.[colour=#FFCC33] "Oh! I...uh..."[/colour] she said, quieting down into a mumble, until after some time she had decided what to say. [colour=#FFCC33]"...was just looking around to pick some flowers for a friend of mine." [/colour]Servante wanted to change the subject quickly. [colour=#FFCC33]"Anyways, what was that stallion over there? I can tell he was quite interested in magic, and I was curious, since I am a magician myself."[/colour]

  12. Favorite Episode? Mish Mash Melee. I don't seem to like those "antagonist" episodes; they're too flat and literally has a sole motivation without any actual background.

    Favorite Character? Firefly and Fizzy. Sadly, the former doesn't appear in episodes just the movies.

    Favorite Villain? To be honest, I don't really have any. I honestly like G4 antagonists more than G1 antagonists.

  13. Long Drive glanced at Psmith. [colour=#006400]"Playing professionally?" [/colour]he said, reiterating Psmith's words. In response, he lowered his visor hat downward.[colour=#006400] "Of course I will be playing professionally! I'm already trying to improve my skills, and when I get older, I can assure you that someday I will be on the professional golf course shooting from the tee!"[/colour] He hesitated for some time, calming himself down. [colour=#006400]"Plus, that's my talent anyways, so why waste it?" [/colour]

    Psmith then explained his goal for being a barrister; if Long Drive knew what that meant. He wasn't sure how to reply to that, and he hoped that the occupation he wants will certainly fit his needs. [colour=#006400]"Then, uhh... good luck on that job of yours. Maybe they would find you a perfect fit."[/colour]

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