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Acynder

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Posts posted by Acynder

  1. My Little Pony FiM: Story of the Blanks

    This game is both substantial and insubstantial at the same time: on one hoof, it's made completely from the ground up and doesn't follow the arcadey-grinding-for-points feel most FiM fan-(heck, even official)games have; on the other hoof, it's really short, lasting 15 minutes at best.

    Applebloom is the main character. Twilight and Zecora also make appearances. The rest are OC characters. The game largely takes place in the everfree forest.

    It uses an 8-bit graphical style, in fact, the author says s/he tried to make it as a game that would be playable on an 8-bit system.

    There is little gameplay involved, being closer to an immersion/adventure game, so the first play-through is going to be your best.

    I recommend any fan to play this: it's really good despite it's length.

    Don't click below if you don't want to get spoiled!

    I was already half-spoiled with this game, knowing that it had a creepy part with zombies, but I hadn't experienced myself and the constant praise made me decide to give it a chance.

    After...THAT part, I went back into the village, not very surprised at the glitchy-dreary town before me. I was thinking there would be no cutscenes from this point, but then the first zombie appeared...I was getting creeped out, because cutscenes in horror sections of games tend to put you at a disadvantage, but the zombie didn't move, so I went south.

    This is where everything went south, too. I hesitated a bit, then noticed that I could move the rock at the east. I started pushing it...when I suddenly noticed a zombie pony moving towards Applebloom. ohmy.png I was literally trying to get that boulder to move faster by mashing the z button: I thought I would get caught because I hesitated. I managed to get out in time, only to be greeted by a shockingly fast zombie pony. I WAS SURE I WAS SCREWED.

    It was REALLY close: the fast zombie would have caught me if I wasn't constantly running south-east.

    But I somehow narrowly managed to get Applebloom to the next section. The next few zombie ponies don't move anymore, so this was a breather after the close call from the previous section.

    The rest was somewhat exhilarating as well, but none of the generic zombie ponies were as OMGWTFIMSCREWED as the fast zombie pony to me. I finally got to the end and my heart rate returned to normal. I would have flatlined if I had gotten caught.

    Despite lacking severely in the game play department, I think this is the best pony game so far. It gave me a rush that I don't get from many games these days...although I'm hoping for a better game that doesn't have grimdark stuff/plot twists in it.. :sniff:

    Also, one more thing...

    Don't play if you plan to sleep soon.

    Ah Story of the Blanks. How i loath thee.

    I especially liked the last line. See you Later!!

    Edit: @Riverhippo: I'll never forgive Aceed for showing me that game man.

  2. *points to The Cure in X-Men: Last Stand*

    Oh yah? Ya don't say :3

    I've always liked the idea of psychic based powers. I feel like there's such vast potential there. And in a way, I feel like it's nearly in the same vein as magic. I mean... what's the difference?

    In one of the 'How does unicorn magic work?' threads people were talking about how magic is most likely a result of visualizing and concentrating on the magic that a pony wants done, focused through the horn. Isn't that pretty much the same as telekinetic powers? You focus on and visualize something and it happens. Be it making objects float, teleportation, or focusing of energies.

    Psychic based powers?The Mother games already did it.
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