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TheInvisiblePony

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  1. Fantasy almost didn't hear Darkness, she was so taken in. Rather interestingly, a squirrel hopping about seemed eager to engage in a staring contest, perhaps due to the fact that the mare hadn't shown up previously, but regardless, Fantasy stared bemused at the critter for a few seconds, before Darkness's voice startled it, and she caught it herself. Chuckling as she straightened herself, she walked over to the pool and next to Darkness where she replied. [colour=#800080]"Oh, but that's how life goes, doesn't it? Sometimes the best things aren't intentional, and sometimes the intentional things backfire horribly."[/colour] Having said that, she continued to get an eyeful and then some as she gazed around at all of the plant life and such, committing as much of it to memory as possible. She had decided: this was something she wanted to commit to memory, but she did look back at the pegasus to elaborate. [colour=#800080]"Take myself as an example: I had gone into this forest looking for trinkets, but I had unintentionally bumped into you. Now I'm here, and things are looking grand!"[/colour]
  2. Oh dear, let's see. Some of my earliest memories come from gaming it up on my computer with ones such as Age of Empires, but I didn't get into consoles until much later. I suppose I also was into a bit of hand held gaming, such as pokemon: yellow. Actually, now that I think about it, I truly loved that one - my very first encounter with pokemon as a franchise was from that game. I missed the lack of pikachu following you around in later games, really. But aside from a few, I didn't play a lot of games circa year 2000 until I discovered a program called Mame, which emulated hundreds of old school arcade games, which I then proceeded to adore. I played all kinds of games on that, from Pitfall to Pacman, and all kinds of other great games. Sadly, I ended up forgetting the names of many of my more favorite games, but I certainly still have memories of some of them. For example, one of my favorites was an old arcade game called Avenging Spirit, in which you played a ghost, floated around, possessed your enemies and proceeded to wail on foes and bosses alike using their own unique skills and weapons. Oh, and I had about a month long obsession with text-based gaming once, as well.
  3. to answer your questions in order 1) Scale. I lack the permits and lands to do anything larger than a five-by-five replica 2) I think I have a good idea, judging from the context in the question.
  4. Oh, yes, flaws and motivation. People do tend to have those, don't they? Regardless, I hope the few sentences I've now added into the character summery address this problem, and thank you for the input! I trust you'll inform me of any other flaws should they appear.
  5. Two steps ahead of you, my dear Cathalos! You see, I've already dug out a model of the grand canyon with spoons. To scale of course. And it looks more like a crater than a canyon, but no one is judging for accuracy.
  6. A house? Yes, I live in a house. As for the solicitor problem, I usually call up security to handle it for me. By which I mean I call upon my roommate. By which I mean I grab the scarecrow in my closet and mimic a poor British accent. At least there's the laser defense system. By which I mean a lawn flamingo which I poke the more stubborn solicitors with until they panic and run.
  7. Fantasy nodded politely at Darkness bowing, then heeded his suggestion and walked inside. Her jaw proceeded to drop. Almost instantly, she understood the hype, and the excitement and most of all the secrecy. Looking around, her eyes twinkled with the same excitement that she got from exploring ruins, which is to say, she absolutely loved it. For almost a minute, Fantasy didn't talk, but rather she stood there taking it all in. The pool was somehow more circular than a circle, the plants were a wonderful green, and she was awestruck by the waterfall mainly. Without taking her eyes off the scenery she spoke up. [colour=#800080]"Its... its... marvelous! Almost beyond words!"[/colour] With the enthusiasm of a filly on Nightmare Night, she began speeding off around the clearing, getting a closer look at everything she happened to walk by.
  8. Ah, a simple question. Your mother will not let you chew on things because she is one of the few people who know that chewing on things causes more injuries than falling vending machines and walrus attacks combined. It really is a risky game, chewing things.
  9. A strange game, life. Sometimes it seems so straightforward, other times its as complex as it gets. Wonder if it has to do with the players?

    1. Show previous comments  2 more
    2. TheInvisiblePony

      TheInvisiblePony

      In response to the quote, does this game even have a winning move, or is the point of the game to find it out? In response to the creator, do all games need one, or do they evolve past the need for one?

    3. Tenkan

      Tenkan

      No winning move. It's multiplayer only, and has a ranking system, which is pretty cool.

      (We can go deeper)

    4. TheInvisiblePony

      TheInvisiblePony

      Oh indeed, but I think they interesting part is how the character generator works. Everything is distributed seemingly at random.

  10. Fantasy looked at the bush with slight curiosity. Obviously this place was well hidden, so it either meant a lot to Darkness, or it took him a while to find it. Maybe both. Regardless, she blushed slightly in turn with Darkness' compliment, so she replied quite happily [colour=#800080]"Oh yes, it went by just as quick with me, given your company"[/colour] She flashed an enthusiastic smile as she awaited eagerly to look inside. It certainly had to be amazing, after all, why else would Darkness hype it so much? Realizing her hat had slipped down her eyes a little, from her earlier readjustment, she chuckled a little and pulled up her hat to take her look.
  11. [colour=#800080]"Hmm? Oh, I've read about it in a few books but I've never actually met one. Not very common, or so I'm led to believe, but its essentially a chicken with a snakes tail. Not very large usually, and it petrifies its prey. Kinda like a... well actually, its fairly unique as far as those things go. Fascinating to study, really."[/colour] Fantasy tried very much to downplay the threat of it, hoping not to unnerve Darkness. Though, she had to admit, she didn't think he'd be frightened, there was no point in testing the waters. Besides, having never seen one herself, it was kind of hard to have an actually gauge for the danger it presented. Aside from the panic she felt however long ago the adventure was, she had never really been afraid of them.
  12. Fantasy smiled to the question, as she thought back on her various adventures. [colour=#800080]"Well, I certainly have been on my fair share of travels. I just hope you aren't expecting anything that could have come out of a Daring Do novel. Let's see..."[/colour] She put readjusted her hat in thought before continuing [colour=#800080]"There was that one time I found a... three room? Or was it two room? Something like that. Anyways, I found a small ruin behind a waterfall of all places. Sadly there wasn't much there besides some waterlogged paper. Still, it was worth it for the view alone!"[/colour] She chuckled remembering that one, but she kept talking figuring that he would want more than one story. [colour=#800080]"Then there was an old store I found an old store somewhere between Stalliongrad and Trottingham. Very plain little place, but there was a lot of little neat trinkets. I believe I found a few spurs, some very high quality rope, and... you know, maybe that wasn't the most exciting example."[/colour] Fantasy frowned, wondering about exciting. What was the journey that was the most danger filled.[colour=#800080] "I guess the peak of risky adventuring would be that time I sprained my hoof in the Everfree, or some locale like that. Can't quite remember how it happened, but getting out took quite a bit of crafty thinking. Oh, and then I just happened to come across some cockatrice tracks!" [/colour]She gave a brief laugh, [colour=#800080]"That was unsettling. Luckily they were a few hours old, so I never came close to an encounter with the thing, but dear Celestia did I panic! Anyways, it was an unsuccessful trip, but looking back, it certainly was interesting."[/colour]
  13. I would definitely live on the moon if the Earth was destroyed, and I'd probably take friends, family, and a few acquaintances as well as holding a lottery in which 200 lucky winners get to come along as well.
  14. Roleplay Type: Mane RP Name: Hugo. Also goes by the pen name of Magnum Opus. Sex: Male Age: Adult Species: Griffon Eye colour: His eyes are a sharp green in colour. Coat: His coat in sheen is only somewhat bright. Just enough to catch attention, but not enough to be distracting, but the colour is somewhat odd. It’s a brownish-grey, somewhat comparable to that of a pigeon almost. Mane/Tail: His head is made of feathers that almost are golden tinged in colour, but for the most part they’re a fairly simple white. Other than colours, he has no unusual markings to differentiate himself from other Griffons Physique: Hugo is big. Perhaps even slightly bigger than the average griffon, even. Muscular-wise, he is incredibly strong, perhaps even exceedingly so. His wings are about as muscular as his arms, and indeed they’d have to be for his flight to happen. However, he is very much strength focused instead of speed or agility focused, and while he can lift things for quite a while, he isn't very fast, and he can't preform many flight maneuvers well without coming across as clumsy. Residence: No permanent residence, although he dreams of living in Canterlot. Occupation: Circus strong-griffon, as he will introduce himself. Hugo also secretly masquerades as a somewhat unknown poet to fuel his dreams. When the situation demands it, Hugo is also not afraid to play the merchant game, though this is usually occasional. Cutie Mark: Not applicable, though he’s spent many an afternoon wondering what his would be. History: Hugo was born in Aquellia as befitting a griffon, but rather than being born and remaining in a singular place for his childhood, Hugo was one of the children of a more nomadic group of a griffon merchant family. During the first few years of his life, he traveled quite often around the country and saw very much of the dangers of travel, but also the wonder and appeal. Seeing as how that what he was raised to be accustomed to, he never found roadside monsters to be threatening, and he knew when to pack it up and hit the road when his family started to lose profit or run out of product. What he did find fascinating was the city life itself. All of the griffons bustling around one set area, buying products as they came and never having to move, somehow seemed magical to him. Until his teens, he never even understood how they were able to stay in the same place their entire lives. To a certain extent, he almost envied the urban charm, but he was never able to attend. He had a duty to his family, and he was to be raised as a merchant, as he very well knew. What he wasn’t expecting, was his introduction to Equestria. Although he had technically never gone into the pony lands until he was an adult, his family had visited Beakbreak city, and he had his first encounter with the pastel coloured equines. Of course he had heard of them, but they were pretty uncommon in Aquellia, and to come to a city that had an equal amount to the griffon population was fairly astounding to him. What’s more, he very much admired the talents these ponies possessed, and how the cutie marks advertised this, and redoubled their efforts to master their individual profession simply because it was plastered on their rear. Although his time in Beakbreak city was short, it had left an impact on the then-teenage Hugo. The rest of his young life was spent in a fashion similar to before his encounter with ponies, which is too say, the life of a merchant. In his childhood, he had learned to read and write (necessary for mercantile transactions and such) by reading old epics of griffon knights, and as such had developed an almost outdated sense of chivalry, and spent most of the travels between cities lightening the load for his family by carrying perhaps a little more than he could actually lift, thriving just barely on the knowledge that he was being both honorable and polite. Now, the family he was born too had a certain tradition involving the males, which is too say, once they became old enough to run their own business, that’s exactly what they did, while the females stayed with the main caravan. That way, the family could extend their business all across Aquellia. Hugo, upon reaching that age, almost immediately flew to Beakbreak city, home of all of those ponies whom he found fascinating. The stall he opened up there sold little more than the epics he had learned to read as a child, but it still found success and he handled it with the same honor he tackled life in general with. Quickly he garnered a reputation amongst merchants, and he started to run out of material to sell. However, this time, he didn’t want to leave Beakbreak city, but he didn’t have anything to sell to keep him in business. Hugo found it dishonorable to simply resell anything he bought from other stalls, seeing it as little more than stealing, so he turned to writing his own epics so he could sell those. Initially, he was met with failure. Up and coming authors were always welcome, and he was good, but he was raised to peddle goods a certain way, and simply mass writing poetry and selling it like fruit didn’t work. So, he came up with a plan. Taking a leaf from the ponies he had come to admire, he made up an old stallion known as Magnum Opus, who had lived centuries ago and created dozens of plays, epics and poetry only to be forgotten to the ages themselves. With this in mind, suddenly he was once again raking up the bits as everypony and even everygriffon wanted to rediscover this ‘old legend’. Things didn’t stay hunky dory for long, as the griffons reading the stories found it at least odd that a pony of all creatures could write masterpieces very similar in structure and style to the griffon myths of old, and soon began to suspect something was afoot. At this point, Hugo was so caught up in the ruse that the only dishonor left was to be caught in a lie, otherwise it was simply a clever ruse to get his writing out there. Hugo spent many a week coming up with various excuses as to why a pony could write like a griffon, but eventually he simply came to the conclusion that he’d need to write more like a pony. So with that in resolve, he put the selling of his wares on hiatus and moved to the most pony of all places – Canterlot itself. Needless to say, he stuck out like a sore thumb. In fact, he hadn’t considered just how much he’d stick out. Sure, there was the griffon embassy, but he was far from an ambassador. Even more so, if he started to say he was studying pony literature, Hugo feared that would raise suspicions even more. What he did notice was that, thanks to all of his lifting in his youth, he was exceedingly strong, and the ponies noticed this very well. Following this, the gears ticked and tocked like gears very much do, and it occurred to Hugo to play this to his advantage. He decided that his disguise for being in Equestria was to be a traveling strong-griffon. That is to say, he would stupefy crowds with his strength and agility as a griffon (mostly the strength) and he was in Equestria because back home strength was more expected of Griffons, and he could never make back in his home country because of that. And so, to keep up with this, he had to actually travel across Equestria, much as he does now, secretly studying as much pony literature as he can as well as constantly writing new ‘Magnum Opus classics’ to keep his style in tip top shape Character Summary: Likes – Poetry, books, chivalry, strength, a clever ruse, honorable ponies or griffons, ponies, talent, merchants, bits, old griffon epics Dislikes – Secrets being spoiled and told, dishonor, rude ponies or griffons. As a very much secret author, Hugo’s deepest fear lies in being found out for what he is. If he simply fails, it wouldn’t be difficult to work up another alias and try again, but if he were found out, that would be his last chance. He may have been born a merchant, but his writing quickly grew on him until he realized that it may have very well been more important that what he was raised for, and that it must have been what he was meant to do. He only maintained the pen name because Hugo believes that if he revealed it he would have to acknowledge it as a lie, which would be mortifying to him. Indeed, ever since he starting writing his own epics and poetry, Hugo has found that to be his passion in life. Although he originally went to Equestria to learn equine literature so as to continue making profits, his intention has moved fully to learning as much as he can about writing and improving his own style to the point where he could create Magnum Opus' magnum opus: a 'rediscovered' novel so grand it would be known throughout both Equestria and Aquellia. Wishful thinking perhaps, but it keeps him going on his journey. Personality wise, Hugo first and foremost has a secret to keep. As such, he does not try to act as smart as he really is, and tries to fit the well-intentioned brute stereotype as much as possible to throw off suspicion. He will read and act surprisingly sophisticated when he feels he’s alone, but otherwise nopony should expect to get a stimulating conversation out of him. Indeed, the only time he lets himself break free is when it involves his code of honor. If anypony ever finds their self in trouble, he won’t hesitate for a second to help them out regardless of his disguise, and he goes out of his way to be at the very least polite, even when pretending to be no better than your standard not-terribly-bright muscle bound strong-griffon. In spite of all his character traits, Hugo also happens to have quite a few flaws. For one thing, his very code of honor is the strictest law of his life, to the point where it can be a tad insufferable for other ponies or griffons. By this, he doesn't allow the slightest mistreatment, even if the situation calls for it, and is very easily offended by gestures or phrases he finds dishonorable, such as haggling over the price of a merchant's wares (cheating the merchant from money that should be his) or even improper ways of saying hello (first impressions are everything!). Also, it should be noted, that sometimes he tries a bit too hard with his charade and can come across as overbearing or forceful to the point of being nigh-on redundant with fake personality traits.
  15. Fantasy chuckled. [colour=#800080]"Oh, you're anything but boring. I can attest to that!"[/colour]. Listening to the Wonderbolt bit, she nodded intently in agreement, before spending a second wondering what it would be like to see them perform in a city of pegasi. Certainly it would be seeing them in their element. [colour=#800080]"Oh I can only imagine! I can't say I've ever been to a show myself, but I've heard plenty of ponies talk about them just about everywhere I go. Its hard to believe they'd be anything less with a reputation like theirs!" [/colour]She smiled back in response to Darkness.
  16. An excellent question. You see, I would destroy the world of course... but I never said anything about the moon.
  17. If I could draft up the perfect evil speech, it would be a shame to let it go to waste, you know...
  18. I can't say that I got the reference, seeing as how I don't know what the tick is. But in response to the question itself, I think anyone is capable of destroying the world. All one needs is the effort, scientific or magical prowess, motivation, and the right evil speech to give to the protagonist before shattering the world.
  19. Catching up, Fantasy maintained a trot next to Darkness, and nodded as he explained the distance Understandable, she reasoned. Looking around at the trees, and having regained her composure, she considered what the next conversational topic would be rather seriously. Glancing around, she tried thinking of something, but couldn't, so she tried ad libbing. [colour=#800080]"Well, I guess we could talk about... hmm... you know, besides going into nature, I'm still not sure what you do exactly. Surely you have to have something else you do."[/colour] She looked earnestly at her companion, as she awaited the reply.
  20. Well, let's see... The first few days were strange admittedly. Just as much for random strangers as it was for me, really, what with the floating food, and myself not knowing what do to do and such. But as for the venn diagram, once I worked out that the graph was, you know,there, it wasn't that difficult. I just had to be really, really quiet doing it.
  21. Oh heavens yes. I based my wardrobe off of the costumes used by the superheroes in the Incredibles. Good movie, but I digress. The clothes go invisible as well. I would just feel weird walking around in a floating shirt and pants, or Celestia forbid, going completely invisible.
  22. Fantasy walked outside following in tow, and gave a small little hop of joy upon seeing the outside world. [colour=#800080]"Ah ha, excellent job! Where would I be without you?"[/colour] The idea popped into her head, and she put a hoof to her chin before adding [colour=#800080]"Well, actually, I probably wouldn't have even found the place. So I guess I owe you for that too."[/colour] She looked around the various trees and almost missed Darkness walking off. She glanced to her left and saw him a distance away, and she trotted rather briskly to catch up. [colour=#800080]"Well, Onwards and upwards!"[/colour] She glanced over her shoulder to the dungeon, trying to remember where the ruin was. She'd have to come back some time.
  23. Yes. Bad weather, such as rain or fog, or sandstorms in desert regions. They give away my position rather quickly. Oh, and oddly enough, food I eat stays visible until I digest it. Boy, when I first found that out did the people in the movie theater panic.
  24. "Ah, perfect!" Fantasy followed to the door, opening it very eagerly and coming face to face with the first room they had arrived in, with the table and the cushions and the bare walls. It would make sense that this would be the exit, given that it was the entrance, and the two tend to come hand in hand. she smiled in familiarity, and that there were actually things besides a blank room. Such a reassuring thought, really. Turning around towards Darkness, she gestured with her hoof towards the door they had first entered the ruin in. [colour=#800080]"Well, I imagine that just beyond there is the forest again, so you should probably take the lead."[/colour] She smiled and returned to a very formal waiting pose. After all, if the exit was right there, and they had fifteen minutes, what could go wrong?
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