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Emerath

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Posts posted by Emerath

  1. As the door unlocked, Emerath finished pulling the wind chimes to him. Unlike everything else in the room, they had entranced him. The music they made as he moved them was beautiful, and he just didn't feel the need to put them back. So he turned to his saddlebags and carefully placed them in there, and wrapped them up carefully in the blanket he brought. A souvenir for his mother and father of his adventure.

    He couldn't dispel his smile, despite how gloomy and dark their surroundings were. To give Pocket a moment to rest his magic, he had taken the lead and was walking down the hallway with his horn aglow so that they could cut through the darkness surrounding them. The dim mushrooms still illuminated a bit of the space around them, but it wasn't much compared to the bright magical light.

    After about ten minutes of walking down a hallway with the only company being each other and the various statues towering over them in the dark, they came to a T shaped intersection in the hallway. There were arrows with ancient looking writing pointing in each direction. The writing had been untouched by claw marks as the pictures had been, and had only been somewhat aged by time. Mostly they were just covered in dust, as Emerath blew against the wall and wiped it away with a hoof. He couldn't read what it said at all, but as he turned to look at his companions, he could see Pocket Change's eyes were positively glowing brighter than the light from his horn.

    He knew the unicorn loved archaeological finds, and this would be on that list.[colour=#b22222] "I'm hoping you know how to read this." [/colour]Emerath said to his giddy companion. [colour=#b22222]"Because I sure don't, and it might have a clue as to which way we need to go."[/colour] Pocket Change nodded and stepped up next to Emerath to read the writing on the wall. "Ahead are many paths," he began to read slowly, "Each one the same, and only one leading to safety. Just remember, the sun rises in the east, sets in the west, and rises again."

    Emerath considered this for a moment after Pocket had finished reading. "Simple enough," he said to his companions as he thought aloud, "We go right, left, then right again." His companions considered this for a moment and everyone seemed to be in agreement. They began to follow the directions and found what they could only assume meant the correct path, which was a staircase leading even further downward into the depths below. As they walked down the staircase, some of the statues lining the walls seemed to have been sliced or even decapitated. A shiver ran down his spine as he considered something. They very well might be nearing the monsters' lair...

  2. You both did fine for me, and didn't god-mod me at all. I felt Ginger captured what Emerath would do perfectly, so that's fine. I'm really sorry about not posting. Things are finally dying down at work, until I have about a month of dead time for the holiday seasons, so my posts should significantly speed up.

    I should be able to post sometime today. I have about what equates to a day off in my current working world, so I'll take advantage. Thank you guys for being patient with me. I know having to wait must be very frustrating. D:

  3. It's been a long time since I've played here, and how better to celebrate than being here for a very special mare. She knows who she is.

    Name: Longshot Graves

    Sex: Male.

    Age: Young Adult Stallion

    Species: Earth Pony

    Eye colour: Yellow

    Coat colour: Dark Brown

    Mane/Tail/Markings colour & Style:

    [colour=#282828](General appearance): He's a very fit stallion who stands at about medium height. He has a long unkempt black mane which hangs over his eyes, but doesn't ever seem to impede his vision in the slightest. He wears a long brown duster coat which hangs off his hind quarters and often drags along the ground behind him. A winchester rifle sits in a holster on his back beneath the coat at all times. His tail beneath the coat is a long black tail which is a complete contrast to his unkempt mane and is always straight and well taken care of, probably because the coat shields it from the dust and wind.[/colour]

    [colour=#282828](Cutiemark): His cutie mark is that of a crosshair, due to his often uncanny accuracy at long distance shots.[/colour]

    [colour=#282828](View of the Law): Longshot is a renegade. He'll fight for the law when he feels that the other side goes against what he believes is right, but if the law gets in his way, he has no issues with fighting against them as well. He strives to be satisfied as the last man standing in most situations.[/colour]

    [colour=#282828](Weapons/Fighting style): He uses a long range winchester rifle as his weapon of choice. He can hit a moving target at about 20 yards away. Close quarters, he has a small revolver he keeps in a holster on his right shoulder, though it's always a last resort. He's a decent hoof to hoof fighter. He is left hoofed.[/colour]

    [colour=#282828](Lifelong dream as Western Frontier pony/whatever they are): He doesn't have many goals, besides avoiding his grave. He enjoys good company and good ale, and has always got a story or two to tell. If he's not getting in trouble, he's happy. If he is getting in trouble, he's happy. If he's not doing anything at all, well then, he better find a pony to stir up some conflict with somewhere.[/colour]

    [colour=#282828](History): His father was a rancher and his mother died giving birth to him. Ever since he was a colt he's been running the plains and trying to find something worth living for. He hasn't been very successful. He definitely has plenty of stories to tell though. He doesn't actually know if his father is still alive or not.[/colour]

    [colour=#282828](Personality): He's a kind pony until you upset him. He is known to be smiling and joking and telling you a story, and then the next minute jumping over a bar or table punching a pony in the face. He often leaps to the defense of those he feels are wrongly accused or attacked, but if no such pony ever seems to be at a disadvantage, he's also happy watching from a distance and picking at the spoils once the dust settles. He's a drifter, but he's not a loner. He has had many companions in his travels, and often welcomes them as long as they don't stab him in the back. Which has literally happened before. The aggressor didn't live very much longer.[/colour]

    [colour=#282828]There you go Star~ :3[/colour]

  4. Emerath had practically collapsed when Ember Spark managed to get herself into the crevice where she had fixed the device, and his magic had inevitably faded. His breathing was ragged, as if he had just ran a mile or two, and his heart was racing. But despite how tired he was, he couldn't help but jump back up for joy as the shuddering of the walls stopped around them. He saw Ember Spark hanging from the ceiling, and held his breath as she steadily made her way back down to them, until she flew across the room due to a misstep and landed near them.

    He stifled a chuckle. He shouldn't have laughed at her, and he knew that, but watching her fly across the room and hit the wall was still rather comical. As he pushed away his thoughts of laughter, he walked over to where she had landed with Pocket Change, and watched as he looked her over. He didn't know much about first aid, really. Aside from the few trips and falls on stage or a prop landing wrong, very few of his actors and actresses ever really got injured. Besides that, his father was the one with all that kind of knowledge. Emerath was the bookworm and director, not the tech person. He shrugged, leaving things in Pocket Change's capable hands.

    [colour=#b22222]"I'll be over here..." [/colour]he said, his heavy breaths now returning to a much more normal pace. [colour=#b22222]"I'll just... lay down."[/colour] he said, managing to finish his words before his legs buckled and his head fell neatly onto his front legs. Not wanting to fight the sleep overtaking him, he just curled more up into a ball, and fell into a light sleep, not more than a few steps away from Pocket Change and Ember Spark.

  5. Emerath will definitely want to rest, and will probably do so while Pocket Change tends to Ember Spark. Emerath has virtually no skill in first aid aside from minor scrapes and bruises an actor or actress might get from a mishandled prop or a trip on the stage. Minor things. Broken bones he is a no go. So Emerath will be more than happy to wander off or lay down while you two take care of business. Maybe he'll take a moment to take in his surroundings a bit now that the place isn't trying to kill them.

    My post will probably be in the morning. For now, I must sleep after a tiring day of work.

  6. Emerath had already been casting when Pocket Change jumped in with his spell, and together, they managed to completely stop Ember Spark's fall, and evenbegin to bring her back up. Emerath's plan was to bring her to the edge, but as he directed his spell towards the edge, he felt a tug in the upward direction. It appeared that Pocket Change didn't have the same idea as Emerath, and could cause problems if they weren't working together. So instead of arguing the idea, he guessed that Pocket Change wanted her to finish whatever she was doing up there in the first place, as reckless as Emerath still believed it to be, and that meant he trusted her.

    And so if Pocket Change was able to trust his companion, Emerath could too, despite his initial disagreement. He pushed the spell in the same direction as Pocket Change, upwards and towards a nearby pendulum chain. His breathing became a bit heavy and a few of his muscles tensed as he continued to hold the spell, the wear on his body becoming readily apparent. A few beads of sweat ran down his brow and along his face, but he refused to let the mare fall before she reached the destination.

    As she got to the chain, he took a glance over at his companion, who appeared to be having a very rough time with carrying the mare to safety. Emerath wasn't having the greatest time of it himself, though, so he couldn't fault Pocket Change for being tired. Celestia knows, Emerath was exhausted, not only from the spell, but from all the events of the day, and wouldn't mind collapsing on the floor right that moment and snoozing the better part of a few hours away.

    But he couldn't let those thoughts make him lose focus. Ember Spark managed to get a hold of the chain and as she did, Pocket Change warned him that he was dropping the spell. Emerath felt the strain of his end dropping, as he suddenly realized that he was the only one holding up the mare. His back end buckled as his hind quarters fell to the floor, but he held on to her, wanting to be completely sure that she had grabbed onto the chain. When Ember Spark grabbed onto the chain, much of the weight was lifted from the spell and she was now using her strength to pull herself up, but not all of it was on the chain, and Emerath knew that if it were on the chain, there was a chance this one would snap too. No... one of them had to help support her. It would be easier than outright carrying her, but would still be rather tiresome.[colour=#b22222] "Alright... Pocket..." [/colour]he said through ragged breaths,[colour=#b22222] "Keep your spell... ready... I'm going to keep holding her... so she has some extra support... as she climbs... but if I can't take it anymore... please be ready to catch her... but one of us should rest... and we can take turns as she... fixes the problem..."[/colour] Sweat was now pouring from his forehead as he slowly pushed the words out of his mouth. He wouldn't be able to do this for more than a few minutes, then Pocket Change was going to have to switch with him, should the problem not yet be fixed.

  7. Pocket Change hadn't paid much attention to Emerath's pleas when Emerath made his way over the gap to him, and instead focused his attention on Ember Spark. He supposed that was just good enough, and decided to stand back up and turn to look where he was, at the mare who was foolishly trying to be a hero at the risk of her own life. He wiped away tears that had since began to subside as the wave of emotions had finished washing over him, and he was now more clear headed and focused on the fact that if Ember Spark was going to risk her life, he wasn't about to just let her die.

    He watched her as the chain began to slip, and he barely heard her begin to say to lift her up to the ceiling, when the chain snapped and Ember Spark began her fall into the open abyss below. Emerath never was the best with spells, usually just a tidy here or moving something there, writing something on the go, stuff like that. But never lifting up or catching a full grown pony! He didn't have time to think though, as Ember Spark's descent grew more and more rapid. He quickly readied telekinesis and attempted to catch Ember Spark, but by himself, all he seemed to manage to do was slow her fall.

  8. I'm fairly certain you have far too little faith in our GM. He's already said that he wouldn't put us in any situations that would kill our characters (for obvious reasons). And being trapped in a dungeon would most assuredly kill them, even if it's a slow death.

    But I can understand your character's logic, which is why I haven't objected.

  9. I'm pretty sure Ember Spark has sent Emerath over the edge. I don't think I've ever written him freaking out like that, in his many incarnations in various RPs. Although to be fair, he's never been friends with someone as unpredictable as Ember Spark. So there's that. Although things have definitely taken a turn for the interesting. I wonder what our GM will have to say about this reckless behavior. lol

  10. Emerath breathed a sigh of relief as Pocket Change reached the other side with his help. He was relieved that in his sense of adventure, he hadn't lost his knack for timekeeping. Although it was his special talent, so he would've probably been devastated had he lost it to something as silly as an adventure. He mentally gave a light chuckle as he prepared to guide Ember Spark across the gap successfully.

    Only, she wasn't getting into position. She was already galloping towards the gap. She was going at the wrong time! The pendulums were going to hit her! Emerath began to cry out to her, but she had already lept off the edge. His voice caught in his throat as she landed between the wall and a nearby statue, and began to climb. This is crazy! She's going to get herself killed! Emerath's thoughts raced as he looked around for a way to stop her or save her should things go wrong.

    [colour=#b22222]"Ember Spark!"[/colour] he said, registering what she was saying to him as she had leapt towards the statue.[colour=#b22222] "It's a trap! Of course it isn't meant to be stopped![/colour]" He ran to the edge and continued to shout at her. [colour=#b22222]"You can't stop it! You can't fix it! You need to get down!"[/colour]

    His words rang against deaf ears as she was knocked senseless by the oncoming chain of the pendulum and he gasped as she slid down, and couldn't muster enough thought to begin a spell to catch her in his stunned awe. Thankfully she had managed to grab onto the chain and came to a rest at the bottom of the chain on the stone. However, the mare was too resilient and focused on her task, as she began to climb again. [colour=#b22222]"Ember Spark! Stop this! We can't lose you! Not everything can be fixed!"[/colour]

    She didn't listen. Or she couldn't hear him over the collapsing rubble falling around her. So there they were. One pony on each side of the gap, and one in the middle, doing the most reckless thing Emerath had ever seen. If Emerath didn't cross the gap, he would be trapped and him and Pocket Change would become separated. That didn't even include what might happen to Ember Spark. He shuddered at the thought.

    He couldn't do anything to stop the mare. He couldn't do anything to help her. This was crazy. He looked at the floor. She wasn't Daring Do and she was going to get herself killed, and Emerath couldn't stop her. Tears stung his eyes, as he backed up away from the edge, doing his best not to look at the reckless mare that he wouldn't be able to save if things went wrong. He had to save himself and Pocket Change at least, if things went wrong. The water in his eyes blurred his vision, and he shook his head. He could still see the gap in the pendulums, although with Ember Spark on one, the speed of one of the pendulums had changed, making the gap smaller. He recalculated it quickly and began to run.

    Time seemed to slow down. He leapt off the edge and went flying into the air. For a brief moment, the pendulum Ember Spark was on swung in front of him. He saw the determined look on her face and felt another pang of mixed emotions run through him. A few seconds later, his feet landed on the floor on the opposite side of the gap. He looked at Pocket Change, as he collapsed to the floor, his knees giving out on all four legs. Tears now ran freely down his face. [colour=#b22222]"Pocket Change!"[/colour] he cried at the stallion who had been waiting for him on the other side. [colour=#b22222]"We have to save her! What do we do?! She can't stop this! We can't lose Ember Spark!"[/colour]

    Did adventure mean losing friends...? If it did, Emerath found he didn't want to experience it anymore. He anxiously awaited Pocket Change's reply, unable to fight the emotions running through him.

  11. I hate to be a nitpicker, but I did say the gap was 15 seconds to jump, and it happened every 30 seconds. :3 Just sayin.

    Anyway, could you please edit the post to reflect that Emerath at least called for Pocket to jump. It'll make my post a bit easier. Since I'm pretty sure Emerath is the only one that can see where the gap is in the pendulums. You don't need me to post just to have him call it out, so I'm giving you freedom to control my character for a moment to say he called out when you should jump. ^^

    And on this same thread of logic, Ginger, I'm giving you the same freedom when you post. Provided Ember Spark actually decides to jump. I don't want to assume with Ember Spark. :P And then once they're across, Emerath will go last.

  12. I apologize Ginger. You weren't being rude. I'm just a bit stressed out so I took that a bit worse than I should have. I'm feeling a lot better lately, now that things at work have calmed down a bit.

    But you know, Trilo, having played so many pen and paper games, I've learned quite well when the GM is trying to urge characters forward. Thankfully Emerath got the message too. ;P

  13. Emerath nodded as Pocket Change readied his spell. He didn't have a ton of faith in himself, but he trusted the stallion and mare that consisted of his companions more than he doubted himself, so when Pocket Change readied his spell, so did Emerath.

    But before either of them could begin to cast, Ember Spark was having a bit of troubles with something he supposed they hadn't noticed yet. He let his spell fade as he looked over at her, only to see her shaking her head and some dust falling from her face. Her eyes were watering, so he assumed that some of it must've gotten there as well. He was about to ask if she was ok, as some dust and grit then fell a bit heavily on his back end. It wasn't painful, as they were small rocks and the like, but it was more than noticeable, as he turned his head to look up at the source, with a spark of realization.

    The roof was going to cave in. The trap wasn't meant to be thought out. It wasn't meant to allow anypony to stand here and think about how to get through it. It was a timed trap, meant to ensure that anypony who triggered it either left, or moved forward, and quickly. He had read about traps like this in many novels. He realized something else due to his previous reading, and that was that the trap had never been triggered before. The crack snaking along the ceiling was brand new, and that meant that no creature, at least none that could walk, had been this way. They were the first.

    He didn't have time to ponder this. His heart began to race and his brain began to work, as Ember Spark trotted over to a statue. He couldn't tell if she was talking to him and Pocket Change or if she was talking to the statue. He supposed it didn't matter.

    [colour=#b22222]"No offense, Ember Spark, but I don't think I'm powerful enough to move that statue. I barely think I'm powerful enough to move a medium sized rock."[/colour] He shook his head and looked at the swinging stones. [colour=#b22222]"No, this trap isn't meant for us to be allowed to sit here and think of a plan. And it isn't meant to be stopped. Either that roof is going to fall on us, or we're going to move forward or go back."[/colour]

    The stones continued to entrance Emerath as he looked at them. In his mind, they began to slow down and swing individually, each following a perfectly rhythmic pattern. There was a gap, he could see it! It was brief. Possibly a 15 second window. Maybe less. Whatever pony tried to make it through would have to get a running start and jump at the beginning of the gap to make it through the stones. He would need the trust of his companions to believe in his timing. And then the trust of himself to make sure he could make it through himself...

    [colour=#b22222]"I think we're going to have to jump. Through the pendulums. If you can trust me, I can see the gap. It happens every 30 seconds or so. The pendulums aren't swinging super fast, and there's a decent sized gap that a pony can get through if they jump at the beginning. If you'll trust me to call it out, we already know we can jump the gap. It isn't super wide."[/colour] He said all this with a bit more apprehension than he should have if he wanted to instill courage in himself and his companions, but there wasn't much that could be done about that. They weren't fearless adventurers. But if they didn't get through this, he thought with a look back up at the ceiling, the crack ever progressing toward the wall, they wouldn't even be ponies anymore. They'd be mush.

  14. You gotta remember something, Ginger, myself, nor Emerath, are neither one of us physics experts. Emerath is using his limited knowledge to think of a plan, and one of which probably isn't the best. So you're gonna want to tell Emerath that his plan sucks. Honestly, Emerath would probably be able to see the timing of when they could jump through, given his expertise in timing and such. But Pocket and Ember got the ball rolling in a different direction. As a player I would love to bring up the idea, but as a character, Emerath isn't one to change direction like that.

    I play a lot of tabletop pen and paper rpgs, so to me it feels like cheating to use player knowledge when the character doesn't know or wouldn't do that.

  15. Saying that the RP would die is a bit extreme considering the fact that I still check these threads every single day. I just haven't had the time to write a quality post. I had the idea a long time ago, but no way to sit down and put it into words. I haven't gone anywhere, just been extremely busy, and it doesn't happen all that often. This is just an extremely busy month for my work. So I'm sorry I haven't had the chance to post. I really am.

  16. Emerath heard the click when everyone else did, and it gave him a bit of a start. He looked around, only to see the stones begin their swift pendulum across the gap. As he watched them, he knew one thing. The stones couldn't do that forever, but then again, they weren't just sitting in the middle of the gap when they walked up, which meant that either the trap had never been activated before, or that someone had reset it. If it was the latter, that was another tick on the wrong side of the "monster" theory of these shapeless beings they had yet to encounter.

    He didn't like it, and he wanted nothing more than to turn around and say that it wasn't worth it. But it was. That spark of adventure still burned in his heart, and this was the most exciting thing he'd done in his life, despite how obviously dangerous it was. Pocket Change and Ember Spark managed to pull him from his thoughts with their discussion of how to solve the problem.

    Ember Spark's idea was a decent one, but it would require a lot of magical power. Something he wasn't sure that him and Pocket Change had, not being adept magic users. But if it was going to work, it had to also be timed correctly. Driving one of the chains to tangle with the other chains would do little to no good if it didn't catch anything. He watched the pendulums, like those of a grandfather clock, all swinging at the same pace, uninterrupted, unfazed by the other pendulums. All doing their job, all doing their work. Tick, tock.

    Emerath blinked and tore his gaze away from the sight to look at Ember Spark. [colour=#b22222]"We would only have one chance. If we mess it up and the pendulums don't stop, they could hit the walls and cause a cave in, crushing us. It would be dangerous, and I don't know I'm powerful enough to even move one of those rocks." [/colour]He slowly turned his gaze back at the sight, [colour=#b22222]"But..."[/colour] he started, as he was entranced once more by the beautiful swaying of the rocks. [colour=#b22222]"But... there is a safer method. Possibly. If we use our magic to stop the nearest stone, and then we could kick it into the other stones instead of trying to magically push it while it's moving. I could figure out the right time to do it, and it should catch the other stones."[/colour]

    He looked over at Pocket Change. [colour=#b22222]"You'd have to use your magic with me to stop that stone. What do you think? Think we can do it?"[/colour]

  17. Emerath followed Pocket Change's lead, trusting his judgement with the tunnel selection. He would've just picked at random, so he supposed any judgement the pony made would be just as good, if not better than his own. He looked around them as Pocket Change led them down the path on the right. As they reached what appeared to be a dead end, Emerath looked at the stone, and figured they had picked the wrong way, and was ready to turn around. That was about when Pocket Change lifted his front legs and pushed a stone out of the way.

    Emerath was a bit ashamed that he had been to ready to turn back instead of noticing the different stone himself, and mentally kicked himself. "Crafty little buggers..." he mumbled under his breath, as Pocket Change crawled through the small opening. He looked at Ember, who seemed quite content to let him go first, and he nodded, repeating the same process with his saddlebags as he had in the first small opening. This one was thankfully shorter, being that it was just a few rocks in a cave-in blocking a pathway instead of a small tunnel, and Emerath made it through with ease. He stood and quickly got out of the way to make room for Ember.

    [colour=#b22222]"Ember, I'm through."[/colour] he said to the mare waiting on the other side.

  18. Emerath had been awaiting a reply from Ember Spark as Pocket Change made his way through the small opening in the wall. Instead, he heard a call from the far end of the opening from Pocket Change, urging Emerath to come through the tunnel. He supposed Ember Spark's reply would have to wait, as he gave the small mare a nod and levitated his saddlebags into the opening, before lowering his head and taking a few breaths. He was never really a fan of small spaces, much rather enjoying the large open ones that weren't quite so constricting.

    Not much he could do about it now, as he took one last breath and began to push his saddlebags with his head as he crawled through the tunnel. He tried not to think too hard about where he was and where he was going, and just focused on getting to the other side. It wasn't too long, much to his relief, before he popped the saddlebags out of the opening and his head shortly after. He pulled the rest of his body out, and stood up fully once more, doing a light stretch as he did so. He levitated his saddlebags back onto his back, and looked around him, as he moved out of the way of the entrance so that Ember Spark could get through. [colour=#b22222]"Alright, Ember Spark,"[/colour] he said, as he looked around[colour=#b22222], "I'm through. Your turn."[/colour]

    As he looked at the room they were in, he couldn't help but wish they had managed to be here before it had become so run down. Although looking at the murals around them, it appeared that they were maliciously destroyed by some creature. He gave a light sigh. He still held some hope that these creatures weren't monsters, but the evidence was beginning to pile up.

  19. After the Princess had spoken, Emerath had managed to snap himself out of his sleepiness. Before they could head into the tunnels, he looked at Ember Spark and noticed that she didn't have his blanket with her. Turning around to where they had slept a moment before, sure enough she had left it on the floor. Probably too excited to think about it. He turned around and walked over to the blanket, picking it up, and unceremoniously stuffing it into his saddlebags, before trotting back to the group as they headed into the long hallway.

    He had caught up with Ember Spark, and was looking around at the somewhat decayed surroundings that had long lost their lustre, but not their innate beauty. He found himself wondering what the ancient scrollwork and engravings had once said, and imagined that they were probably too faded to even be readable, let alone translated.

    Ember Spark broke Emerath from his thoughts as she seemed apt to do once more, excitedly talking about Emerath writing a play. While he had never actually considered the idea, it was an interesting one. Fortissima wrote about her adventures, and so why shouldn't Emerath? He did so love to write, and he did love theater. This was a good idea. He nodded along with what Ember Spark was saying, and gave a light chuckle at her description of the scene. [colour=#b22222]"Well, how it would work," he began to respond, "is they'd walk down the aisle to the stage, to the opening," [/colour]he paused to point at the small opening they were approaching, [colour=#b22222]"and then the scene would probably have a spotlight, or the actor playing Pocket Change would cast a light spell like he has now."[/colour]

    He considered her other question for a moment. [colour=#b22222]"And as far as who would play me, well, that would take the fun out of casting calls, now wouldn't it?"[/colour]

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