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RarityDash

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Posts posted by RarityDash

  1. Welcome to Canterlot! Hope you like it here. ;)

    Forum roleplaying games like we do on Canterlot is different from the more structured roleplaying games you've played. It's more free form and more akin to a collaborative story writing exercise than a game with strict rules. There are rules though, which can be found in here along with a few useful guides you may want to read. I would also suggest looking around at some RP threads and applications to see how it works. If you have any specific questions about anything, feel free to ask! :)

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  2. Name: Slick Noir

    Gender: male

    Age: middle-aged stallion

    Species: earth pony

    Eye colour: dark brown

    Character colour: coat is dull, dark red. Usually wears a stylish gray suit and necktie.

    Mane/Tail/Other: Mane is jet black, kept fairly short and always slicked back. He is never seen not wearing a gray fedora.

    Physique: tall and thin, though not overly so.

    Residence: Operates mostly out of Stalliongrad, though retains some presence in Beakbreak City.

    Occupation: Professional Criminal

    Cutie Mark: His cutie mark is the silhouette of a single rose, representing both his charm and his shady nature.

    As a young colt, Slick spent much of his time loitering down at the Beakbreak downtown with colts a few years older than he was. Together, they went about seeking whatever mischief and thrills they could find, often scamming and stealing from the locals just to prove they could. It was an environment of constant one-upmanship and within the group, Slick wasn't taken very seriously. Due to his younger age and eager attitude, the other colts treated him usually as their flunky and often had them act as their fall guy.

    Throughout it all, Slick remained undeterred, and in fact more determined than ever to prove himself to the others. So when one day the group was out gambling at the shipyard and one of the other colts spied a pretty filly a couple years older than he was disembark an airship, young Slick couldn't help but take the bet that he would be able to successfully win a kiss from the filly.

    Goaded by the others who were sure of his failure, Slick considered his approach. He ultimately decided he was going to need to act older than he was. Nicking a fedora from a random passerby, he approached the filly and tried his best to woo her with cool confidence. As it were, the act proved successful, as the filly found the younger colt's show absolutely adorable. Taken by his affecting charm, when Slick went so far as to request a kiss, the filly giggled, smiled, adjusted his hat and then kissed him on the cheek. Satisfied with his success, his cutie mark appeared.

    Unique Traits: Slick is an excellent actor and also inherently charismatic, which allows him a certain ease in convincing others of pretty much anything. With his silver tongue, he is good at catching others off guard and forcing any given situation to sway back to where he has the advantage. He excels at staying acutely aware of whatever the situation is down to the details and coming up with working solutions at the drop of a hat. A master of the bluff with a talent for disguise, his perhaps greatest skill is somehow always managing to prove slippery whenever things get dicey.

    Though not exceptional physically, he could hold his own in an average brawl and is a sure shot with the revolver he carries. He also generally has little trouble finding underlings to work for him when the need arises.

    History: Slick Noir was born in Beakbreak City to mother Licorice Gloss, a school teacher and father Splinter Burst, a shipbreaker. While he was still young, Slick's father was unfortunately lost in a work related accident, which lead to aggressive behavior in the colt and a general tendency to act out and make trouble. Blaming the life of hard but honest labor for what happened to his father, Slick very early on decided to reject the system and cut his own path, even if it meant breaking the law.

    The young Slick started hanging out with a group of average delinquent colts, acting at first as their tag along lackey. As his wits developed sharply, however, he soon emerged as the leader of the crew, which under his leadership would only grow in size and ambition, as the one time ordinary delinquents took to more serious brands of thievery. As an older colt leading a pack of young stallions, he was dubbed Beakbreak's crime prodigy. His plans usually worked, and those who stuck with him seemed to profit.

    Most of the cash he got his own hooves on was spent on a certain young mare he fancied. She was Nightmist, and he had known her since she was a filly getting off the airship from Manehattan, after her father had to move the family to Beakbreak for a new job at one of the factories. Nightmist herself was a singer of some talent; not good enough to back home to Manehattan and find much fame, but more than good enough to fill a downtown Beakbreak lounge to capacity with her rich voice and pretty face. Slick had been in love with her from first site, and so he visited the lounge regularly, buying her gifts and drinks.

    Nightmist had some reservations about the nature of what Slick was known to be involved in, but his charm wasn't something she could resist very long. They became close and, before long, the young couple were blessed with a foal they named Starless Shroud. In those moments, with Nightmist and Starless, Slick considered turning in his criminal hat and going straight, but ultimately couldn't resist the temptation. As it were, that ended up costing him dearly. A jealous member of his gang he thought he could trust started to make hard advances on Nightmist, which lead to friction within the group. Feeling threatened in multiple ways, one day upon witnessing this other party's questionable behavior toward Nightmist, Slick instigated a brawl, which ultimately got out of hand as weapons were pulled. In the aftermath, though he had successfully proven his dominance in the gang, he was shocked to discover Nightmist had gotten caught up in the crossfire and would not survive.

    Slick took it hard. He couldn't cope with what he had lost, the whole of Beakbreak City just reminding him of Nightmist and her voice. Despaired, the broken stallion left his Beakbreak gang and his young daughter behind and drifted from the city. Parting with Starless was not something he especially wanted to do, but he felt then she would be better without him and opted to leave her with his mother as he sought out a future elsewhere. The next few years were quiet for Slick, spent basically as a vagrant, not sure what to do with himself. It was only when he reached the city of Stalliongrad and found himself at the mercy of a random small time street gang that his previous passions were reignited. He realized then that he wanted control. He hadn't gone far enough in Beakbreak. He had been careless, not paid attention to the entire picture and it had cost him what was most important to him. He decided then and there that he would rise to the top in this new city, outdoing everything he had done before. Someday then, he'd be able to face his daughter again, proud of what he had accomplished.

    He succeeded in convincing the street gang who had surrounded him to follow him, and rather than hassling a vagrant stallion that night, they ended up successfully picking off a department store. met with such success, Slick found his foothold in Stalliongrad quickly and soon became a player in the city's underground. His reputation as being an untouchable crime genius grew, until a failed attempt to grab the illustrious private gem collection hosted at Northern Storm Manor landed him in a Stalliongrad prison, where, according to the records at least, he remains to the day. However, being a master of the bluff and bribe who knows how to manipulate situations with ease, Slick Noir is a hard stallion to pin down and this is possibly not the full truth. His name isn't as widely known as other criminal bosses, but in the Stalliongrad underground those who are in the know are prone to whisper it.

    Character Summary: Sick Noir is very intelligent, but not prone to show it. He tends to prefer playing the fool or the jokester. He has a tendency to act constantly like his guard is lowered even if it rarely truly is. He's acutely perceptive and adept at reading others when he needs. He is ultimately cunning, charismatic and shrewd, easily deducing what others want so he can manipulate them.

    He's known to be rather cold and doesn't trust others very far; if he feels even remotely challenged by a subordinate, he will not hesitate to make an example of them or work them into the plan in such a way as they take the heat. Additionally, he's exceedingly gung-ho; confident in his ability to work any situation to his advantage, he often only plans so far and tends to rely on luck. He can also be described as arrogant, commanding and above all evasive, never choosing to answer questions with straight answers.

    Slick is a stallion who enjoys a good time. He's a sucker for swinging music, gambling and nights spent drinking and being social. He has a certain fondness for attractive mares, of whom he has a tendency both to let his guard down around and get protective of, though because of his history refuses to get attached again. He also likes lounging about and taking long naps and is a stickler for stylish clothing, though he only ever chooses to dress in a worn gray suit and his lucky fedora. He enjoys riddles and secrets.

    He dislikes authority and the overly morally upright. More than anything, he dislikes others prodding into his past. He's not overly fond of airships or traveling on them, preferring to move by train when he can instead. More than anything else, he dislikes being around people smarter than he is or who he can't predict easily.

    When it comes to his daughter Starless, Slick can't help but keep watching from a distance, though they've only met a couple times since he left and neither was an especially positive exchange. He has more regret when it comes to her than practically anything, and regrets the path she's decided to follow. At the same time, he's at least partly proud of how far she's come and hopes someday he'll be able to face her openly.

  3. Have you set your notifications? If not, you will not receive them by default.

    To set notifications, open the "My Settings" menu (which is one of the options that can be found by clicking your name in the top right corner of the site). Once there, click where it says "Notification Options" to the left and you should come to a screen that looks like this:

    b9303e96a1d374ab66e81e0673a860b2.png

    Here you can set your notifications as you desire. To get notifications whenever someone posts in a thread you follow, make sure you check the first selectable box under "Notification List" as I have in the above image. You need to follow threads to get notifications from them using this setting though; to follow threads, click where it says "Follow this Topic" at the top right of any thread. You can, alternatively check where it says "Auto follow topics I reply to" to automatically follow every thread you post in.

  4. This character was originally an NPC antagonist in a WoE thread, but I liked my design for her and have wanted to app her as her own character for a while. She's clearly not suitable to being her own player character in WoE, but now there's Canterlot Chronicles... so... :pathfinder:

    Name: Brenda Razorclaw

    Gender: female

    Age: adult

    Species: Griffon

    Eye colour: yellow-green

    Character colour: Her front feathers are pure white with bright blue tips on the crest, her fur is golden brown and her wings are a very dark brown.

    Mane/Tail/Other: Her crest has a small fringe like tuft in the front and a very high, upward swept tuft of thick feathers in the back. Her tail is a long lion's tail; the end has been dyed the same blue as the ends of her crest.

    Physique: Brenda is somewhat taller and larger than other female griffons, though not incredibly so. She has a strong, athletic build. A noticeable scar shows through her feathers on the left side of her face, just underneath her eye.

    Residence: A private villa on the outskirts of Talonopolis

    Occupation: Major in the Aquellia Marines. Private collector dealing in weapons, armor and a variety of relics.

    Cutie Mark: N/A

    Unique Traits: Brenda is a member of the Razorclaw family, the most prestigious of Aquellia's leading families, and as such has considerable wealth and prestige to her name, as well as connections. She is also a formidable intellect and, being a highly trained member of the Aquellian Marines, is also adept in combat. She is rarely seen not adorned in Rockwington made armor, generally either crimson or gold in color. She is skilled in wielding a variety of weaponry, but is most often equipped with a sinister looking long spear and a short sword for closer combat.

    History: Born a member of the illustrious Razorclaw family, niece to the family's current head, Brenda had from very early on a luxurious life in Talonopolis. From the beginning, however, she was a rougher sort of child then most of the children of the three families. She had a tendency to pick fights and constantly rebel and struggled to make friends very easily as a result. The family worried over her tendency to go off and do her own thing, and how it would frequently mean her running off into the city on her own, but the young Brenda had a desire to find her own way in the world that would not be stopped.

    Eventually, this lead the young griffoness to run away from home all the way to Rockwington. Taking on an assumed identity as a wayward orphan, she convinced a local master blacksmith by the name of Clive Piniongale to to take her on as an apprentice. It was here, marveling at the results of the smith's toils that Brenda found a love for traditionally forged weapons and armor that would serve to inspire her and give her a set focus for the future. It was also in this time, that Brenda successfully found a friend in the smith's daughter Ava. She felt like she had found a place that suited her there, but there was no evading the powerful Razorclaw clan forever; after just a few short but sweet months in Rockwington, Brenda was pulled back to Talonopolis by her family.

    The young griffon had a better understanding of what she wanted to do with herself now, and as such was better behaved. Smithing weapons was not a job for a Razorclaw, but by following the path of an officer in the Aquelian Marines she would get her chance at least to make use of those fine armaments. The young griffon started to train both her body and mind toward excellence. In the process, her standing within the family greatly increased and griffons began to flock to her wanting to be in her social circle. Excelling at her studies and training, as she was becoming an adult, she succeeded in becoming an officer.

    Brenda's military career moved fairly quickly in its early stages. She built a sterling reputation as a leader, and moved quite steadily up the ranks. Capturing the hearts of many in the public with her take charge attitude and the distinctive nonstandard arms and armor she favored, she was dubbed the Razorclaws' "Battle Princess", a title she seemed to eagerly welcome.

    Throughout her career, Brenda built up an impressive private collection of armor and weaponry. Though starting with standard pieces from throughout the world, she eventually started to set her sights on extremely rare pieces.In time, acquiring the perfect items for her collection became increasingly important to her. She began to abuse her status, name and rank to use military resources for entirely her own ends, setting marines in her command off on expeditions to seek out relics. Unrelenting and quick to employ extreme punishments with little provocation if it benefitted her, she soon fell out of favor with many in the Marines and within the three families, though her overall popularity and her being a Razorclaw made the proposition of dealing with her a difficult one. As years passed and Brenda became only an increasingly loose cannon, she found only more enemies, some of which were willing to go to extreme methods to remove her from the pictures.

    Assassins were hired to silence her, but none could get the drop on the cunning and capable griffoness. Already having to deal with thieves and rival collectors, following theses attempts, Brenda became more withdrawn and less trusting. She had a private villa built for her on the outskirts of Talonopolis and soon had it outfitted with all sorts of vicious mechanical traps. She remained undeterred in her pursuits, the revelation that she had more enemies watching her only resulting in her becoming more watchful of those around her.

    Her enemies would try again, though to get in close to her in her increasingly paranoid state, they opted to hire someone she would be willing to let her guard down around. Brenda's old friend Ava was sought out and set on her. The ploy seemed ready to work at first, but Brenda succeeded at making her former friend flinch at the critical moment, the bullet fired missing the target and just slicing into her left cheek, leaving a noticeable scar. Feeling deeply betrayed, whatever trust she might have still had in others just crumbled further. Brenda, however, even after this blow, has proven herself to be a griffon who does not lie down when wounded.

    Character Summary: Brenda is cunning and intelligent as well as exceedingly proud. She's a charismatic speaker who carries herself with a certain grace and elegance under a public or social eye. She's a very strong willed individual who acts with boldness and flair, equally capable of being inspiring and intimidating. Because of this, she excels at leading others and in winning others to her side.

    She can also be described as exceedingly self concerned. She has a selfish personality, and when there is something she wants she will go to any means necessary to acquire it. It's all to easy for her to lose sight of the concerns of others when she has her eyes set on something, and she can get quite temperamental when she doesn't get her way. When she gets worked up or into the moment, she can become quite cruel and vicious, especially at the first sign of defiance.

    She has a love of arms and armor and is especially proud of her large collection. She has a distaste for more modern weaponry like firearms, favoring to use and collect bladed weapons and classic fare. Her strongest fondness is for Aquellian made, Rockwington masterworks, though anything well made or rare is worthy of her. In addition to weaponry, Brenda has a fondness for classical music and literature, hearty meat dishes and hunting. She fears losing anything, as she doesn't know how to cope with it.

    Brenda is very preoccupied with the with the idea of power. She respects those with it and views those without it as not worth her time. She sees the majority of poynkind as weak, and as such does not have a very favorable of them as a whole. In general, respect is something that is very hard won with her, though those she does respect she will be tempted to stand by regardless of what they think of her. Those she does not respect are more likely to be mistreated by her.

    Due to how attached she gets to her things, how she fears losing anything and the number of attempts that have been made against her, Brenda can be rather paranoid when she's not occupied with something. Her villa is outfitted with brutal traps to eliminate intruders. She is quick to persecute and refuses to trust others completely. As such, while she has no problems mingling at social functions, she has few she would consider as friends. She prefers quiet moments spent to herself.

    First time writing a purely CC app; hope I'm not pushing it too far :razz:

  5. If the character is based on a character or person, it really depends on the extent of it. It's possible to just be inspired by something else and not just copy and ponify it. if you're character is judged to be original enough to stand on their own, it might be allowed in to Canterlot Chronicles; it all depends on how its presented.

    In you case, I can't say too much definitively as I have no real familiarity with the character you're saying inspired your character.

  6. What about my Bowie? He's essentially apped for Crossover's before this change was put in. He's well written, could it be possible to have it moved into the CC accepted apps section?

    For anyone who has an approved crossover/FFA character, I'm afraid you are going to apply again. Canterlot Chronicles is freer than WoE, but it still has a slightly different set of standards from Free RP, and Free RP characters will not automatically be approved. For any CO/FFA character you want to move to CC, please submit a new Canterlot Chronicles app.

    Though in the case of Bowie, I regret to say, it's probably still going to be a no-go as from what I can recall the character is based on a character from another media. This type of "ponyfication" character is not approvable in Canterlot Chronicles, and is best still played in the Crossovers Free RP forum (which was made to accommodate such characters).

  7. "Pointing hooves, are we? You might think I'm just some country bumpkin on her first trip to the city, but I know my rights! None of you has testified to have seen me take the bag, and none of you saw me leaving with the bag. So where is your proof it was me? Well? I'm listening."

    Radiant had, for at least a moment, begun to doubt whether the mare she had apprehended was indeed guilty of the crime she was accused of. This mare, if nothing else, spoke with conviction as she attested her innocence. It would be enough to sway many. However, upon returning to the crime scene, she found nothing save accusations bandied in this mare's direction. Such a thing did not bode well for her. The case against her was looking more complete with each pony who spoke. Watching it, Radiant almost felt sorry for her, as much as she tried to silence such thoughts; it was a sign of weakness. All the same, there came a point when she felt the need to step forward.

    "'Where is their proof?' Well, where is yours? If you are not guilty, then who is?" Radiant questioned, glancing at her closely. "The bag is gone, so someone must have taken it. The crowd casts their suspicion on you and no other suspects have been named. What do you have to prove that they're wrong besides your word?"

    Radiant gave a rigid nod and looked from the mare to the crowd and then back again. "After all, if you are nothing but an unfortunate scapegoat, the true culprit is still at large."

  8. "wow, thanks!"

    Rarity gave an awkward smile at Dash and a weak chuckle. She certainly didn't like being dirtied yet again, but she hadn't had a lot of other options.

    "It was the least I could, darling. A true mare of fashion must make many sacrifices to ensure the fabulosity of those around her," she said with a soft nod.

    "Hoa, 'at was close Dash! almost ruined yer fancy frock! Stoatin' save that, miss, ummm… Ah am sorry Ah forgot yer nam! But ye gotta appreciate a gal wot dinnae mind gettin' dirty!"

    Rarity smiled and nodded at the charming, heavily accented farm stallion's comment. He seemed like a nice guy, even if he was probably misunderstanding the situation to some extent.

    "It's Rarity, darling. And while I'd hardly say I enjoy making a mess of myself, for a precious friend like Rainbow Dash, I am more than willing to do what must be done," she said, putting on her best smile.

    "Sure, he says that ... but I've never met a cleaner farmer. You should see him and his sister. 'Ach! wot're ye makin' a mess of me kitchen!' 'It's called cookin'! If ye wanna eat ye'll shut it!'"

    At Dash's silly impression of the farmer, Carrot, and his sister, Rarity tried to stifle her laughter. Dash evidently knew this gentlestallion well, to have his uncommon Fet Loch accent down so well. She nodded and gave a chuckle.

    "I see! Well, that doesn't truly surprise," Rarity said. "With that darling kilt and all, he does look a stallion who would be concerned with keeping a clean appearance."

    "So ... what *can* I do in a kitchen that won't get this getup all dirty?"

    "Hmm..." Rarity started at this question. "Well, a kitchen truly isn't a very good place to be for the well dressed, Rainbow. Everything calls for a precision and care if you wish to remain untarnished. It may prove best if you let others handing the baking now and rejoin the party."

    "Shoods we gang it intae th' main room? we dornt want tae miss th' present openings, an' mah sister brooght a cake! Large enaw fur everypony tae gie a slice tay! Thaur ye gang ladies, we dornt want tae gie 'at frock dirty, yoo're jist sae bonnie in it."

    Rarity nodded as she trotted toward a towel. She couldn't correct all of her disheveled appearance, but she was compelled to at least wipe off the obvious splotches before she went anywhere.

    "Mr. Fields has the right idea. I get the idea that Pinkie should be able to handle it from here. We really should join the others. I'm sure they'll all be delighted to see you," Rarity said, smiling toward her rainbow maned friend.

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