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Kasimir [Final]


TotalEcplise

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Roleplay Type: Crossover - Fallout Equestria

Name: Kasimir

Sex: Male

Age: Adult

Species: Diamond Dog

​Appearance: Black Fur and golden yellow eyes (Picture soon to come)

kasimir_by_bladezeromus-d58l28r.jpg

Physique: Muscular

Origin/Residence: Diamond Dog den to the far north of new Appleloosa originally. Now lives in a restored pre - war combat robot factory / logistics hub in Marelia.

Occupation: Mechanic/Engineer/Mercenary

Motivation: Nothing in particular, he simple travels to see the waste and learn as much as he can about machines and pre - war technology

S.P.E.C.I.A.L. :

Strength - 8 (+2)[power armor]

Perception - 5

Endurance - 5 (+1)

Charisma - 2

Intelligence - 5 (+2)

Agility - 5 (-2)[power armor]

Luck - 8

Skills:

Explosives - 15

Energy Weapons - 100

Repair - 100

Science - 100

Unarmed - 100

Barter - 15

Guns - 15

Lockpick - 15

Medicine - 50

Survival - 75

Sneak - 15

Speech - 50

Melee Weapons - 15

Perks (individual):

You Lucky Dog You: Higher chance to land critical strikes on enemies. Equal to 6 more point of luck.

Trained Like a Dog(3): +1 point to any special stat.

The Nose Knows: detects enemies through scent, even cloaked/invisible/hidden enemies.

The Burrower: As a diamond dog, you can dig tunnels at extremely fast rates, fast enough for it to be practical in combat.

Power Sleight: +50% to the fire rate of energy weapons. +25% critical damage for energy weapons

Nightvision: Perception become 10 in the darkness, perfect eye sight in the dark.

Rad - bid Animal: You Fool! you've been exposed to highly damaging magical radiation...wait a tick, you're not dead. When crippled or below 25% health; endurance, agility, and strength gain +10 and health regenerates until at 50% and all crippling wounds are healed. Can't tell friend from foe.

Go for the Throat: All melee strikes ignore DT on equine, and griffin targets with no helmet, head strikes have 10% higher chance of criticals.

Plasmaslinger: +50% accuracy with Plasma Defenders. +25% crit chance and damage with Plasma Defenders.

Scatter Master: Can fire Anubis accurately from any position (even while running, and around corners) with no penalties to accuracy.

Perks (group)

Unlimited Power!: Energy weapons and cybernetic limb power cells recharge naturally when in a party.

Inventory:

White Lab Coat

The Locker (a 4ft tall school locker that he modified and carries around. It contains his work material food, spare ammo, and other essentials)

Dual Plasma Defender pistols: A red one named Ruin: which can be overcharged to fire the entire power cell in one shot; and a light blue one named Indra: which shocks enemies it shoots in addition to normal damage.

Anubis: Modified tri beam laser rifle that fires six high powered laser beams at once and can fire four times before a reload is required. 25% chance to knock foes down.

Hyperion Blaster: Modified Tesla Cannon. Can fire three times with one power cell at the expense of 25% damage from each shot. (he keeps this hidden by wrapping it up in brown cloth)

Likes: Building things, scavenging, suicide missions, and exploring.

Dislikes: Being out snarked, suicide missions involving babysitting, Steel Rangers.

Character Summary:

Personality: Deadpan snarker, machine freak, gun toting *******. He's friendly enough if you can deal with the sarcasm. Just dont stand between him an something he wants to take apart. A tech geek in the most literally meaning of the word, he doesn't understand the meaning of "broken."

History: Kasimir became a wanderer at a young age, he was never a dog with a pack mentality and unlike his brethren he had a deep rooted desire to learn. His mind was always alight with ideas but his home just couldnt provide the mental stimulation needed. So he wondered for years in the wastes learning, building, and scavenging with no other goal in mind other then sating his curiosity.

During one of his expeditions he encountered the Steel Rangers at a derelict research station. As he expected they wouldn't agree to peacefully share the discovery, they started the shootout. He was sure he wasn't going to survive the fight, it was ten on one, they had grenade launchers and power armor he had an assault rifle. In despnation he fired a few rounds at a large tank in the that was between him and the rangers causing a large explosion of magical radiation. When he awoke he found that his fur had be turned black and that his eyes took on a yellow color, but the happiest news was that the steel rangers around him were dead. For now he was free to to search the facility. He within he found a plethora of pre war tech, energy weapons, robots, talismans, turrents, vehicles, and most importantly books, notes, and research. Content with his findings he exited the facility and stripped all the steel rangers that had been killed of their power armor. Kasimir knew that more rangers would come when the dead didn't report back so he got to work. He refit and modified the power armor for use by a diamond dog then he used his knowledge and the facilities vast stores of information to build his weaponry. Once that was completed he repaired, reprogrammed and reactivated the facilities combat robots and turrets.

Not even a weak later a new regiment of steel rangers came, they were swiftly cut down by Kasimir's robots. Then the fun started, the steel rangers came in earnest, they attacked relentlessly for 2 weeks. Until a small team made it into the facility. Kasimir confronted them but he was out gunned, they shot the dog 3 times in the chest and he went down. Too bad for them none of the shots were to the heart or head, in a mutation and adrenaline fueled rage Kasimir got back up and tore the Steel Rangers limb from limb. Outside his robots continued to push the ponies back, until they were in full retreat. They stopped bothering him after that for the most part. Every so often a strike team will come after him after when he leaves the facility but he always prevails over them.

He often takes odd jobs and repair jobs to occupy his time when he adventures out from his facility.

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