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Gridpoint [FINAL]


Imagination

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[colour=#282828]Roleplay Type:[/colour]

Crossover - Fallout: Equestria

[colour=#282828]Name:[/colour]

Gridpoint

[colour=#282828]Sex:[/colour]

[colour=#282828]Male[/colour]

[colour=#282828]Age:[/colour]

Stallion

[colour=#282828]Species:[/colour]

Pegasus

[colour=#282828]Eye colour:[/colour]

Green

[colour=#282828]Coat colour:[/colour]

[colour=#282828]Dark Gray[/colour]

[colour=#282828]Mane/Tail/Markings colour & Style:[/colour]

[colour=#282828]Light gray mane is kept short and combed back, his tail is also light gray and short cut.[/colour]

[colour=#282828]Physique:[/colour]

Average

[colour=#282828]Cutie Mark:[/colour]

An open map with several points plotted

[colour=#282828]Origin/Residence:[/colour]

[colour=#282828]Gridpoint was born within the Grand Pegasus Enclave, though he now resides in Friendship City[/colour]

[colour=#282828]Occupation:[/colour]

[colour=#282828]Enclave Captain - (Former/Active)[/colour]

[colour=#282828]Resident of Friendship City[/colour]

[colour=#282828]Motivation:[/colour]

[colour=#282828]For now, Gridpoint is just happy to be alive. He's content with staying in Friendship City, however he often finds himself longing for the life of a scout once more, exploring the wastes, but even he knows doing so by yourself is as dumb as it is suicidal. [/colour]

[colour=#282828]S.P.E.C.I.A.L.:[/colour]

Strength- 6

Perception- 8

Endurance-4

Charisma- 4

Intelligence- 8

Agility- 6

Luck- 4

[colour=#282828]Skills:[/colour]

[colour=#282828]Firearms - 93%[/colour]

[colour=#282828]Stealth - 28%[/colour]

Explosives - 57%

Lockpicking - 100%

Repair - 37%

Speech - 79%

Barter - 58%

Science - 73%

Medicine - 50%

Unarmed - 46%

Melee - 31%

[colour=#282828]Perks (Individual):[/colour]

Enclave Officer - Glory to the Enclave! Unlocks unique dialogue options as well as grants a speech bonus of 15% when interacting with Enclave personnel

[colour=#282828]Intense Training - Because base stats aren't good enough. Strength & Intelligence +1[/colour]

[colour=#282828]BattleSaddle Marksman - Smile, you're in my sights! Grants an accuracy bonus when using a long-range battlesaddle[/colour]

[colour=#282828]Mark Target - They can run, but they can't hide. A single target can be marked by Gridpoint, which will result a 20% damage bonus to that mark and allows Gridpoint to spot that mark behind cover.[/colour]

[colour=#282828]Eagle Eye- Nothing escapes your watchful gaze! Concealed or Cloaked targets can be spotted as any other visible target.[/colour]

[colour=#282828]Genetic Cleansing - Stick it to those ghastly abominations! Grants a 20% damage bonus against Alicorns and Ghouls[/colour]

[colour=#282828]Perks (Party):[/colour]

[colour=#282828]Scout Officer - Gridpoint's experience as an Enclave Scout grants a perception bonus to everypony in the party! Targets and traps can now be spotted at far greater range than normal![/colour]

[colour=#282828]Inventory[/colour]:

Enclave Sniper Boonie Cap:

A boonie cap, black in colour and with the Enclave's 'E' badge pinned to the front, these boonies were worn by scouts and Sniper Elites of the Grand Pegasus Enclave.

Enclave Sniper Elite Officer Uniform:

Though Gridpoint's time with the Sniper Elite was very short, he wore the uniform even while serving as a scout. He saw it as a mark of distinction, and most would say he was right. It consists of the Enclave black dress uniform, covered by a tan weather-proof coverall commonly worn by officers. Slung over his chest comfortably is a bandoleer, likely holding sniper magazines. A walkie talkie is attached firmly at his right-hoof shoulder, though it's unknown if it is still operational.

Custom Sniper Saddle:

A heavy duty 3-shot sniper rifle attached to a battle saddle made for Gridpoint to accommodate his missing wing. He has made a few modifications to the weapon itself, its rounds able to punch through light and medium armor, though heavier armor requires more effort. Also fitted with a night-vision scope for night-time operations. The biggest downside to the weapon is it needs almost constant maintenance, and very prone to jamming if not taken care of. That, and the small magazine.

[colour=#282828]Character Summary:[/colour]

History[colour=#282828]Gridpoint was born above the cloud cover of the Grand Pegasus Enclave to two Enclave citizens, his father Backblast and his mother Silver Nugget. He lived a comfortable life above the clouds, getting a decent education and making many friends, however he always wondered about the wasteland below. Many pegasi told their young that to go to the wasteland below meant certain death. Radiation, raiders, famine, monsters, everything that could spell doom waited below. While many took their elder's words for it, such stories only made Gridpoint more curious. Having seen that the only ones allowed to go below the clouds were Enclave military personnel, he decided the best way to satisfy his curiosity was to join the military.[/colour]

[colour=#282828]When he came of age, rather than enlist like most other pegasi his age, he applied and was accepted into the Officer program. After learning squad tactics, leadership, and proper conduct of an Officer, he was commissioned an Enclave Lieutenant. However, during his time with the Enclave his curiosity about the wasteland soon turned into an actual desire to serve the Enclave. Every morning he looked at himself in that black uniform and grinned, knowing that the day was bringing another opportunity for service.[/colour]

[colour=#282828]His first posting, however, came with a tan uniform to wear over the black one. He was assigned as a squad leader on the Grand Pegasus Enclave's Reconnaissance effort in the wasteland. Outposts were scattered around on the ground effort, and he was sent to one such outpost for a good portion of his career along with his squad: Sergeant Current, Private Glamour, Private Scooter and Private "Homebody" Fable.[/colour]

[colour=#282828]He was apprehensive at first, even fearful of leaving the clouds and going to the wasteland. However, he warmed up to his squad, knowing he could rely on them and, being an officer, they looked to him for guidance. They grew very close, a bond that could only be forged by having to cover each other and surviving with the power of teamwork in the face of certain death. The amount of trouble an Enclave scout squad could get into was shocking, though it gave them plenty to laugh over when they went back to their barracks and gave Gridpoint plenty of good memories to look back on.[/colour]

[colour=#282828]One day, however, Captain Gridpoint and his squad were sent on a retrieval mission. Another squad had been cut off from communications after reporting an ambush, and they were charged with either investigating the area, or bringing what was left of the squad back. Then they reached the point of the ambush, Gridpoint's squad soon suffered the same circumstances: They found themselves under attack by Alicorns! Finding themselves under heavy attack, and aerial retreat was impossible due to some of the abominations taking to the skies, Gridpoint ordered his entire squad to take cover in a nearby abandoned shack. After doing just this, they made a 'final stand' against the ambush. However, not long into the attack, the building had suffered enough structural damage that it collapsed right on top of the unsuspecting Enclave scouts. The four scouts were crushed by the debris and killed instantly, their officer pinned to the floor by his wing and knocked unconscious.[/colour]

[colour=#282828]When the Alicorn attack had ceased, they never went to check on the bodies, leaving Gridpoint alone to rot. When the squad failed to report back, Enclave command reported Gridpoint and his fellow pegasi Missing In Action.[/colour]

[colour=#282828]When he awoke, he found himself in what the doctors told him was Friendship City, a settlement in the wasteland. A couple of scavengers had been picking through the rubble after the ambush had died down and saw the Captain was still alive. The debris being too heavy to move, the scavengers had to amputate his right-side wing and hurry him to the doctor. Learning of the loss of his squad devastated him, and spent most of his time in the clinic as a fairly difficult patient to work with. After his mourning period, having fully recovered from his ordeal and the area where his wing had been amputated clear of infection, he did his best to adjust to not being able to fly anymore, though it proved difficult at first.[/colour]

[colour=#282828]Gridpoint, presumed missing or dead by Enclave command and being [/colour][colour=#282828]unable to fly back and correct this[/colour][colour=#282828], remained in Friendship City. Doing odd-jobs, he was able to afford a small room for himself. Eventually the citizens looked past his service to the Enclave and accepted him as their own, something that dearly touched his heart. Now he mostly keeps to himself, though at times he assists City Security if they request his insight. He doesn't hide who he is, even going so far as to still wear his uniform, however he doesn't plan on returning to his outpost. The loss of his squad still hangs heavy on him, and he isn't sure he could face his superiors as 'the lone survivor'. [/colour]

Cutie Mark Story[colour=#282828] – As a foal, he couldn't explore the wasteland, so he often explored the area surrounding his residence instead. After awhile, he had pretty much self-taught himself how to backtrack, remember landmarks, and try to follow maps. It wasn't until one day while out exploring a pretty decent distance from his home that he got lost that he had to put his knowledge to work. It took him most of the day, but eventually putting his skills to work found him back home! Having enjoyed the effort of having to find his own way home and being able to remember key points of his journey, he was even more overjoyed to find his cutie mark had appeared. [/colour]

Flaws[colour=#282828] – Being an Enclave pegasus, he believes he is 'superior' to his wasteland counterparts. At least he doesn't call them savages anymore. However, this belief that he is better than everypony can make him difficult to get along with at times. He has also developed a deep-seeded hatred for Alicorns and Ghouls. Alicorns, because they were responsible for the loss of his squad, and Ghouls because "They're no different. Abominable freaks, the lot of them". Despite all this, deep down he's a coward. He won't shy away from a fight, though he's afraid to return to his superiors with the rest of his squad being dead. He is afraid of having to live with the fact that they will hold him responsible, and perhaps even having to get used to 'a new squad'.[/colour]

Personality[colour=#282828] - He may be a bit too stir-crazy and prideful for most pony's tastes, but he's usually kind-of approachable... He still tries to carry himself with the respect of an Enclave Officer, and is an Enclave patriot through and through. However, this does not stop him from caring about those ponies who took him in during a grim moment in his life, seeing Friendship City as his new home and sanctuary in the Wasteland.[/colour]

Edited by Imagination
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