Jump to content

korok132

RP Certified
  • Content Count

    480
  • Joined

  • Last visited

Community Reputation

20 Excellent

About korok132

  • Rank
    Parasprite
  • Birthday 06/01/1994

Profile Information

  • Gender
    Colt
  • Location
    Ohio, USA

Role Play Information

  • RP Ready
    Available

Contact Methods

  • Skype
    korok132
  • Steam
    Korok the Cleric

Recent Profile Visitors

814 profile views
  1. It's all good. I think most of us got sidetracked in the mean time anyway.
  2. On her run back to the front lines, Janice noticed a figure on the ground that wasn't a horribly mangled robot. It was a severely injured Nova with another pony running away with a wooden baseball bat. And that second pony was running straight into rocket fire from a massive version of the ponies that had shot rockets at her earlier. He was going to need backup. [colour=#ff8c00]"'Ey! Watch out for da..." [/colour]The newcomer easily dodged the rockets coming at him, and returning fire with what looked like a similar weapon to her own, yet his was glowing. Glowing gun or no, an extra gun was always a good thing against robots. Taking another route, Janice ran around the shed where they were bunkered in before to try and flank it. [colour=#ff8c00]"Ding dong! Special delivery for ya!" [/colour]Janice open fired at the back of the metal pony with her scattergun. The robot turned to face her and started firing rockets back at her while continuing it's march forward. Expecting it this time, Janice was untouched as the rocket exploded a few feet to her left, just where she was standing moments ago. [colour=#ff8c00]"Dat all ya got, ya big bucket a bolts! I ain't gonna lose dat easy dis time!"[/colour] She yelled defiantly, pumping the reload switch as fast as she could. Come on, he's almost down. Just a little more, and we win.
  3. Apologies for the lack of a character, but I've hit a bit of a snag in creating my character. Specifically, regarding unarmed combat. We covered that rather well in the OP regarding pony characters, but not so much with Griffins. Namely, the damage, and what exactly "unarmed" constitutes as for a Gryphon. Normally, in the Monster Manual, Gryphon talons do 1d6+Str mod, and "natural weapons" such as claws, bites, and so on do not provoke Attacks of Opportunity. Are we keeping it as that, or changing it to the "normal" unarmed damage of a Large character (1d4+Str), seeing as Gryphons are considered large for our purposes. Similarly, would taking Improved Unarmed Strike still be required to attack with talons and not provoke an attack of opportunity, if indeed we are worrying about AoOs at all? None of this is critically important, I would just like to know so I can have the proper numbers, feats and general clarity for this character and other future characters should we ever use this rule-set again. The number Gods hate you. That's my story and I'm sticking to it. EDIT: Now that I'm thinking about it, could a thing like the hoofguards for ponies exist for the Gryphons? Like, claw-blade-gauntlet things?
  4. Yikes, those are big numbers! Character forthcoming.
  5. Okay, so, I expressed interest in joining earlier, and I'm still interested. I'll catch up on the story in a minute, and we can figure out how to get me into the story later, but as of right now, what should I be doing in terms of character creation? I can make my history and other stuff on my own, but the opening post with Starburst's rules for character creation says that she was going to roll stats for the characters. Considering Starburst's AWOL at the moment, should I roll stats for myself (I can post screen caps of my rolls with the d20srd dice bag if you need me to) or will Bramble be doing that, considering he's the new DM? Also, I'm making the assumption that the normal weapons still exist, but are often unused because no hands. I bring this up because I considered making a griffon character, and they, having hand-like appendages, would theoretically make and wield, say, a longsword. Also also, are there any specific classes that are banned/frowned upon? My DM has a couple of classes he really doesn't like and outright bans us from playing them, and I want to make sure that you guys are cool with stuff before I make, say, a Monk (one of the banned classes). I won't pull anything super-obscure (Swordsage, Psions, etc), most likely only the things on the SRD, but I don't want to step on anyone's toes if I pull a class/build that you guys don't like (see: Barbarian with a Large Greatsword using Power Attack and Rage having +10 to damage before the 3d6 were even rolled. At level 2. True story. And was one of the builds I considered making for this game).
  6. So, my understand of what just happened is thus: Janice and Edd died. Janice respawned first because Scout and started running back to the fight. Tinker never died, hanging on at 1 HP. He Rescue Ranger'd a Teleporter to himself, TP'd back to spawn, and made a dispenser. He missed Janice, since she respawned and was gone by the time Tinker TP'd. He's currently sitting next to a Disp, healing. Nova basically tore apart the majority of them, but is now slowly bleeding out. Swift entered from somewhere that isn't near spawn, BONK'd himself down to Nova and started giving him BONK too. Now a Giant Kritz Solly is walking onto the battlefield, on WAVE 1 of NORMAL. Okay, after we take down this Giant, the wave's over. No more bots. Point of note, there's a handy-dandy little list that says what's in each wave. If we're trying to keep it as close to the source as possible, it might be worth having this somewhere handy. In other words, Wave 1 consists entirely of Scouts and Sollies, and Wave 2 will consist of a tank with endless Sniper and Pyro support. And so on.
  7. Eh. I had a similar reaction that Phil and others had. It was mildly feels-y, but it felt like a lot of feels-y points stuck together without any idea on how or why those points worked elsewhere, but not really working here. It's kinda neat that they explained where snowflakes came from, and Snowdrop was, admittedly, kinda adorable, but ultimately it feels like it was made for the sole purpose of being sad without actually succeeding at being sad. Kudos to everyone involved, however, I imagine it was a huge undertaking on their part, especially as an amateur "studio." There's room for them to improve, so I'll keep them in mind, but "Snowdrop" was just meh for me, and they could use some work.
  8. After a few more moments of catching her breath, and a bomb shaking the ground, Sweet Scent finally managed to pick herself up off the ground. Her body still hurt, but it wasn't impossible for her to stand now. What she needed was a proper place to rest, and probably a few gallons of water. As Reveille and Belle Plaine, as the new mare had introduced herself as, began chatting, Sweet slowly began making her way back to base. If there was to be a drop of water anywhere in this forsaken place, it would probably be back in the base. As she passed by the two, she remarked, "If you'll excuse my rudeness, I shall be heading back to the base, should you need me. It might just be me, but I would like a nice glass of water or eight before I risk my life again." She continued her slow walk back to the base. "I would like to get to know whom I'm working with better, so I would ask you come as well. And to sweeten the deal, so to speak, I would like to remind you that I am a spa pony. This isn't exactly a spa, but that doesn't mean I can't still try to do my job," she called over her shoulder back at the other two. "Well, my other job, anyway," she mumbled to herself.
  9. And, posted in Maneworks. Technically not on Saturday, but sue me I got distracted by other stuff. Coal Town forthcoming posted as well.
  10. Things just went from bad to hell, fast. The Engi, shot in the chest, leaving his Sentry to go up in smoke from the Sentry Buster. The Sniper, stabbed in the back by another type of robot, the Spy bots. The robots, carrying their bomb with little to no firepower stopping them. Her own body, battered to the brink and more coming. Well. At least they tried. With one last spark of desperation, Janice whipped out her bat. With a loud cry, she charged straight into the fray. Every robotic head at that exact moment swiveled towards her. The heroic charge was cut short, as the robots made quick work of her. Dead. After a brief moment, and with a jerk, her senses returned to her. She was standing back in the base where she had met the other two; Tinker and Edd. She put her bat away as she patted herself down. Still wearing the shirt she was given, still wearing the bag full of not only her Scattergun and Pocket Pistol, but a hefty sum of bits she retrieved from the robots. In the distance, she could hear their metallic hooves clanking on the ground. Presumably still bringing the bomb to this very building. But... she died. She knew she died, there was no way she could have survived a frontal attack like that. She, by all accounts, should have joined the Royal Sisters in the sky. Yet here she was, back in base, with the sounds of battle ever approaching. Perhaps this was a test. To see if she was worthy to join the Sisters. To redeem herself. Or maybe they had an instant teleporter thing that zapped you away the instant that your death was imminent, healed you in the process, and spat you back out in base. A number of possibilities shot through her head, but right now, she still had a job to do. Kick some robot butt. As she turned to leave the base, she finally noticed the large sign above the counter she had so casually before sat at. A big honkin' sign in the big bold letters that read "UPGRADES" hung over what looked like a bar selling all kinds of deadly weaponry and generally unpleasant things. Face palming, she stepped up to the counter, expecting someone or something else to show up, but nothing happened. Putting her Scattergun and the rather heavy bag on the counter she said to herself, [colour=#ff8c00]"C'mon, I need somethin' bigga to stop 'em. This thing ain't gonna do jack without some extra powa."[/colour] And almost like magic (spoilers: it's magic), her Scattergun and her bag glowed for half a second, then disappeared. Her gun came back a moment later with some new mechanism strapped to it, presumably to make it hurt more, and her bag came back, missing almost all of it's money. [colour=#ff8c00]"'Ey! What gives! Where'd my money go!?" [/colour]There was a note inside her bag and, true to form, she completely missed it. [colour=#ff8c00]"Bah. Whateva, I don't need it anyway. I got me some robots to bang up. Thanks or somethin', magic bar." [/colour]With a single-minded determination to do better, she set out at full sprint, ready to take on the robots once again.
  11. Balls. Sorry, I kinda forgot about it for a while, I'll get something up for Coal Town and Maneworks some time today. (Saturday) Well, here's the thing. Since it's a RP, actual class synergy doesn't really have to apply. Want two Scouts? Sure, why not? Bear in mind, some characters may take hostility towards another of their class being on the battlefield (see: Janice, the other Scout), but from a purely RPing point of view, sure, we could have an entire team of Scouts. Why not? If you really feel you need to change class, we currently have at Maneworks an Engi, Sniper, Spy, Scout and Pyro. That leaves Soldier, Demo, Heavy, and Medic not taken.
  12. The loudspeaker told everyone to go to the Fire Bowl. The first thing that came to mind for Fleet was a giant bowl filled with fire. While that was a really cool image in his head, the actual Fire Bowl was probably just going to be a big bonfire or something. Fleet walked with the crowd, excited as ever to see what this mysterious "Fire Bowl" was. Turns out both were wrong, it was just a stage with the staff introducing themselves. Fleet sat in the crowd of children, listening to the counselors introduce themselves and their role on staff. He recalled Razor pointing at him earlier saying something like "I already like you." He wasn't sure what he did to get liked by the survival instructor, but at least his class sounded interesting. Tracking animals and making shelters sounded like fun, and would help him explore even more back home! His last remark about his sister went completely over his head, as Fleet's mind had already began thinking about the cool possibilities being able to make shelters and things out in the woods would open. He could start his own little club-house-camp-thing out in the woods back home! They were tiny compared to the Whitetail Woods, but it would still be cool. [colour=#ff8c00]"I wonder what else they're gonna do here," [/colour]he thought aloud.
  13. Season 4 coming out was never in doubt. The fandom has been as active as ever, and it doesn't look like we're going anywhere any time soon. And honestly, as long as there's a large audience, especially the bronies, Hasbro's going to keep pumping out Pony until it becomes a clear case of nothing but profit. Hopefully, and this is a very big "hopefully," they'll learn from their mistakes in season 3 and go back to the quality of the prior two seasons. If they don't... Well... At least we still have fan works to rely on.
  14. From my understanding, it's supposed to be Silt/Makuzui next. I think someone screwed up somewhere in the posting order, but everyone who was supposed to post before me has posted by now. So although it was out of order, it's still technically "correct." So, yeah, Silt/Maku is up.
×
×
  • Create New...