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A Dance of Memories: The Old Blood Stirs (OOC: Please Apply Here)


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"Legends are born from times of strife. Heroes cannot rise when no evil exists. Perhaps the greatest of all legends comes from a story that has faded from the memories of the common equines, forgotten even by the memory of the land itself. Set thousands of years ago, back before the advent of the Principality and the establishment of the Guilds, the legend of the Lineages became a reality. It was a time of chaos, disorder...a constant battle between dozens of different sides and views, but none could compare to the infinite struggle between the Lumen and Umbra bloodlines.

Once, all the bloodlines of distant past had been united, a peaceful coalition of all views and opinions, in which justice was given and equality known. As is the sad truth of history...any time of previous peace was shattered by a catastrophic event. Against all laws and customs amongst the Lineages, a mare of the Umbra bloodline and a stallion of the Lumen bloodline mated...and conceived a foal. The foal was viewed as an abomination and a sacriledge; the result of a complete disregard to the laws set by their societies. It wasn't long before both Lineages were at each other's throats. War broke out between them, a war which dragged all other bloodlines into their vain struggle. The resulting battles would see the deaths of the mixed-Lineage foal, and the violent ends of it's parents. Several years would pass as the struggle between Light and Dark continued, finally seeing to the utter and complete destruction of the Lumen Lineage. Despite the Umbra bloodline's great victory, they too would disappear from the face of Equestria at the hands of the weaker bloodlines. The memories of the Lineages faded, and eventually disappeared in all but name.

With the return of the miniscule knowledge of the ancient Lineages came a surprising turn of events. As if history were trying to repeat itself, creatures all across Equestria began to question their own pasts and ancestry. The result: the birth of the Guilds. While the Princesses still maintain authority amongst Equestrian government, the Guilds have steadily risen to power, sometimes easily manipulating authority to further their own ends. While no Guild is necessarily evil or wrong, there are some whose purposes are questionable. Even now, several decades since the Guilds' founding, more and more recruits are taken in. There is little doubt that in time, the Guilds will be the ones in control of Equestria...and that time is coming soon. Rumors circulate that the Old Blood is beginning to stir in a select few denizens of Equestria...what this could mean, little is known. It is with a humble mind and wary conscience that I, Archivus, write this small scripture in the hopes that however finds it...shall prepare for what will no doubt be the worst to come..."

-Written by Archivus Tome, Royal Librarian and Advisor to the Royal Court of the Third Era.

Greetings, everyone! For those of you who haven't met me, I am a veteran RP writer on the Canterlot FFA Forums. For those of you who have, I had taken a rather lengthy hiatus from the website due to personal reasons. However, during that time, I was able to come up with some amazingly interesting ideas. Like so many of my other RPs, this one is completely original...and the story a living, breathing creature. Well, enough about me...time to list some important info about the RP and Application requirements!

Similar to my previous "Revolution" RP, "A Dance of Memories" has a faction-based system. While, granted, the conflicts between the factions in this RP are not as hostile as "Revolution", they each still have different views and personalities.

The Guilds:

Guild Astriel: The Guild of magic, knowledge, and science. Boasting a library equal to that of Canterlot's Royal Library and expansive research facilities, Astriel members seek out the mysteries of the world and prefer solving their problems through logic and reason. Though not as cold-hearted as many of Guild Terdas' members, those amongst Astriel often show little emotion when it comes to anything but knowledge. Their Guild rivals are Guild Nykai. The leader of Astriel is known by the name of "Grand Philosopher".

Guild Nykai: The Guild of strength, honor, and warfare. Warriors of Guild Nykai are among the greatest in Equestria, reknowned for their mercenary work and their reputation as valiant defenders of the Peace. Occasionally the trainers of new recruits for the R.E.A. (Royal Equestrian Army), Nykai members take pride in their skill in combat and tactical supremacy. Unlike their rivals from Guild Astriel, Nykai warriors are extremely passionate in their beliefs and will often fight to the death for their virtues. The leader of Nykai is known by the name of "High General".

Guild Terdas: The Guild of subtlety, assassins, and darkness. Every member of Guild Terdas is extremely proficient in the arts of death, ranging from brutal assassins to devious dark magicians. Often viewed with contempt by those outside their circles, Guild Terdas is considered a necessary evil. While Guild Evangel is their official rival, Guild Terdas sees all outsiders as potential threats and dangers. Secretive in all practices, no one has infiltrated Terdas and made it out alive. The leader of Terdas is known by the name of "Eternal One".

Guild Evangel: The Guild of faith, healing, and light. Guild Evangel is the most respected and admired of the four Guilds, known for its' members' healing prowess by the use of magic or medicine. Many members are excessively beautiful, and possess kind, noble natures. It is rumored that Guild Evangel's highest authorities had learned from Celestia herself, but no evidence has proven it to be true. A few of Guild Evangel are capable of predicting small parts of the future, although what they reveal is often cryptic and hard to understand. Members of Evangel despise Guild Terdas because of its' sinister and wicked practices, and as a result pretend to ignore their existence. The leader of Evangel is known by the name of "Prophet".

Non-Guild Allegiances:

Unaffiliated: Those who are not connected to any Guild or faction, these creatures' goals and opinions are wide and diverse, and as a result those who are Unaffiliated are viewed as unpredictable. Free to do as they please, Guildless creatures usually remain obscured from the eyes of Guild members and more-than-often ignored becaused of it.

The Principality: Concerning all those who follow and obey the Princesses instead of the Guilds, members of the Principality often have to deal with the existence of the Guilds, and are often bitter about their growing influence in Equestria. Ranging from soldiers to scholars, any member of the Principality would be caught dead before joining one of the Guilds...unless something changes that belief.

Application Info:

Name:

Gender:

Race:

Affiliation:

Rank: (Only if you plan on being a Recruit, Member, or Leader of a Guild.)

Appearance:

Personality:

Background (Bio):

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This looks sweet, a bit like WoW or Guild Wars and the like. Count me in!

Name: Red Herring

Gender: Stallion

Race: Unicorn

Affiliation: Canterlot detective and part-time bounty hunter.

Appearance: He is a tall and lightly built stallion, with a bland, grey coat and crimson red mane. He will normally be wearing a dark grey military style overcoat and black fedora.

Personality: Red is a stallion of mixed personas, although his normal demeanor will be that of a charming, quick talking rogue who can talk his way out of most situations. While he is normally sober, he has been known to drink when he is sad, depressed, happy, or many other moods. This drinking problem will not cut from his razor sharp wit though, as although he will not seem like much, he hides a fierce intellect and is a nimble fighter when provoked. He is a resourceful and tactful stallion, who is not afraid to get his hooves dirty when he is needed to take action.

Background (Bio): From the time when he was a foal, the world always presented Red Herring with more questions than answers. Always the smart-flank, his demeanor often got him into trouble, earning him the title of one of his town's most disliked young colts. Being an orphan though, there wasn't much more that he could do. He moved out of his orphanage and joined the equestrian military force as soon as he could, and for a while made a living as a sergeant who was hated by his men. One crucial mistake cost him his career though, as being drunk while manning a vital sentry post isn't the best of decisions, and was dishonourably discharged. Soon after though, he donned the iconic fedora and began his career as a succesful detective, solving case after case. While he was happy, he still missed the combat side of his military career, and added bounty hunting to his skills list. While he doesn't perticularly hate the existence of the guilds as much as many others affiliated with the principality do, he has had a few nasty run-ins with Guild Terdas thanks to their deeds in the past.

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