Hippo Posted March 18, 2011 Report Share Posted March 18, 2011 How long do you think it'll be before we see a MLP video game based on the FiM series? Link to comment Share on other sites More sharing options...
MyLittlePonyTales Posted March 18, 2011 Report Share Posted March 18, 2011 I don't know if we ever will. I mean, not that I don't want one, I just don't think Hasbro will think it's a good idea. Link to comment Share on other sites More sharing options...
BlazePrower9205 Posted March 18, 2011 Report Share Posted March 18, 2011 Meh, I personally don't want to see a FiM video game. I'm not a huge fan of franchise games anyway. Link to comment Share on other sites More sharing options...
SKX Posted March 18, 2011 Report Share Posted March 18, 2011 There's a Pheonix Wright and Ponies crossover in the works, as well as various flash games.They're all fan made though. I plan on making a final fantasy type game too, if I can get the sprites.That being said, I don't think Hasbro will ever make a good game based on MLP. Link to comment Share on other sites More sharing options...
MyLittlePonyTales Posted March 18, 2011 Report Share Posted March 18, 2011 http://www.newgrounds.com/portal/view/563925 Link to comment Share on other sites More sharing options...
Hippo Posted March 18, 2011 Author Report Share Posted March 18, 2011 Well, I can understgand Hasbro not interested in go into that direction. I wonder how they feel about the recent craze. They could make a lot of money off it. But they may continue to aim towards the original demographic to keep it from 'ruining' the franchise for people who have always liked MLP. Link to comment Share on other sites More sharing options...
Ginger Mint Posted March 18, 2011 Report Share Posted March 18, 2011 hi hiThe question I have is what kind of gameplay would such a game have. Friendship doesn't have a lot to do with fighting, so a lot of the easy genres aren't really applicable. However, there are some concepts out there that I could see working.• A cloud clearing sim for Rainbow Dash. There's a huge gap in flight games between non-goal oriented flight sims and shoot em up combat games. I'm a huge fan of flying and I love the feeling of freedom that it brings, but most flying games have elements that inhibit that effect. Usually they try to have you follow a set course, like a racing game, but that just ends up making it feel too restricted. A game where you clear out cloud formations that appear randomly would allow you to chart your own course through the sky and have a goal as well as the feeling of freedom.• An RPG with primarily conversation based conflict system might be super hard to make, but the results would be spectacular. There are lots of writers out there though, and I've seen lots of neat conversation based games out there -usually involving dialogue trees. But it could be set up as a puzzler, where you unravel the truth of some mystery through investigation and talking to different people about what they know.• A platformer is probably the simplest route to take, and Twilight does have this thing about falling off cliffs... If anyone has ever played the original "lost vikings," I could see a puzzle based platform where each pony's special ability is required to get through a level.• The biggest, most grandiose, most improbable idea would be a social based MMO based on Equestria. It would have to discard the standard paradigm that MMOs have of "fight monsters, get loot." It could be reversed, however, into something that involves cooperation. I remember my good friend telling me about the "good old days of ultima online," where people built their own towns, practically from scratch. That got me thinking: if you could have some kind of social apparatus (kind of like facebook or something) where everypony could join however many different groups as they want, you could use those groups to resolve issues of how to delegate in game space and remove griefers from the equation ((who are so prevalent in other community building games like minecraft multiplayer)). So essentially, you would do tasks to keep your town running smoothly, and in turn you would be rewarded reputation as a contributing member, which would open up more options for you to take on different quests. Link to comment Share on other sites More sharing options...
MyLittlePonyTales Posted March 18, 2011 Report Share Posted March 18, 2011 Technically, there is already a game: http://www.hubworld.com/my-little-pony/ ... -ponyvilleIt's the Adventures in Ponyville game on The Hub site. Link to comment Share on other sites More sharing options...
SKX Posted March 19, 2011 Report Share Posted March 19, 2011 Technically, there is already a game: http://www.hubworld.com/my-little-pony/ ... -ponyvilleIt's the Adventures in Ponyville game on The Hub site.Good one. Link to comment Share on other sites More sharing options...
MyLittlePonyTales Posted March 19, 2011 Report Share Posted March 19, 2011 Link to comment Share on other sites More sharing options...
BlackFang Posted March 19, 2011 Report Share Posted March 19, 2011 I plan on making a final fantasy type game too, if I can get the sprites.DO IT Link to comment Share on other sites More sharing options...
MyLittlePonyTales Posted March 19, 2011 Report Share Posted March 19, 2011 I plan on making a final fantasy type game too, if I can get the sprites.DO ITI've seen that. Did you make it? Link to comment Share on other sites More sharing options...
BlackFang Posted March 19, 2011 Report Share Posted March 19, 2011 I plan on making a final fantasy type game too, if I can get the sprites.DO ITI've seen that. Did you make it?no, just found it relevant... Link to comment Share on other sites More sharing options...
SKX Posted March 19, 2011 Report Share Posted March 19, 2011 That was what inspired me. Link to comment Share on other sites More sharing options...
Hippo Posted March 19, 2011 Author Report Share Posted March 19, 2011 Here's some examples that best illustrate what I had in mind:From Spyro: A Hero's Tail, the environments have pony-potential. This style of art is good for the 2D to 3D transfer.OStKLRKvFqQ From Epic Mickey, it's not entirely necessary to have Rainbow Dash-type characters to pull off an amazing adventure.YN0RcVD6_RA From this little joke of a game, ATHF: Zombie Ninja Pro-Am shows how the 2D to 3D transfer is done without ruining the integrity of the original designs of the characters.fhpiJtm9H4M And I can't help but mention this Spyro game. The next one. To be release this Fall, Activision has combined a toy to video game combination that looks to be interesting. IMO, this is right up Hasbro's alleyqwQmsBjoWZQ Yes I know, Spyro's new look is ugly, we all know... Link to comment Share on other sites More sharing options...
MyLittlePonyTales Posted March 19, 2011 Report Share Posted March 19, 2011 And I can't help but mention this Spyro game. The next one. To be release this Fall, Activision has combined a toy to video game combination that looks to be interesting. IMO, this is right up Hasbro's alleyqwQmsBjoWZQ Yes I know, Spyro's new look is ugly, we all know...This concept seems interesting... BUT THE HECK HAPPENED TO SPYRO?! Link to comment Share on other sites More sharing options...
Hippo Posted March 20, 2011 Author Report Share Posted March 20, 2011 posted in another thread, but they serve an entertaining purpose on video game remixes of the songs. You know, this show has a surprisingly number of songs. Of course, these versions would only be appropriate for a DS version, I suppose.KT98v0MI8Vo AfhUJbDQ1JA Link to comment Share on other sites More sharing options...
SKX Posted March 20, 2011 Report Share Posted March 20, 2011 posted in another thread, but they serve an entertaining purpose on video game remixes of the songs. You know, this show has a surprisingly number of songs. Of course, these versions would only be appropriate for a DS version, I suppose.KT98v0MI8Vo YESThis is exactly what I was looking for music wise.NOW I JUST NEED SOME SPRITES AND I'LL BE ON MY WAY Link to comment Share on other sites More sharing options...
brianblackberry Posted March 20, 2011 Report Share Posted March 20, 2011 Over on DerpyHooves they are developing a large FiM sandbox game engine in Flash that they plan to release so that budding game designers can make their one FiM based flash games using all the pre-assembled code and symbols. Very cool!I0K_-c07J78 Link to comment Share on other sites More sharing options...
Hippo Posted March 20, 2011 Author Report Share Posted March 20, 2011 See, that is what I'm talking about. People are freakin' geniuses. Link to comment Share on other sites More sharing options...
Hippo Posted March 21, 2011 Author Report Share Posted March 21, 2011 A game where the core six are put into an action game would give the girls strengths like these:Fluttershy-Special Traits: Flight, Grace (easily dodges enemies)Primary Attack: The StareSecondary Attack: Bird call (birds attack)Rainbow Dash-Special Traits: Flight, FastPrimary Attack: Rainbow TornadoSecondary Attack: Sonic RainboomTwilight Sparkle-Special Traits: Magic (move small objects)Primary Attack: Magic BlastSecondary Attack: "#12" (puts enemies to sleep)Rarity-Special Traits: Magic (move small objects)Primary Attack: Whine (resists enemies)Secondary Attack: Fashion Show (enemies are distracted)Pinkie Pie-Special Traits: Laughter (removes small threats)Primary Attack: PrankSecondary Attack: Twitchy Tail (make objects fall)Applejack-Special Traits: Bucking (throws enemies away)Primary Attack: LassoSecondary Attack: Hind leg kick Link to comment Share on other sites More sharing options...
MyLittlePonyTales Posted March 21, 2011 Report Share Posted March 21, 2011 A game where the core six are put into an action game would give the girls strengths like these:Fluttershy-Special Traits: Flight, Grace (easily dodges enemies)Primary Attack: The StareSecondary Attack: Bird call (birds attack)Rainbow Dash-Special Traits: Flight, FastPrimary Attack: Rainbow TornadoSecondary Attack: Sonic RainboomTwilight Sparkle-Special Traits: Magic (move small objects)Primary Attack: Magic BlastSecondary Attack: "#12" (puts enemies to sleep)Rarity-Special Traits: Magic (move small objects)Primary Attack: Whine (resists enemies)Secondary Attack: Fashion Show (enemies are distracted)Pinkie Pie-Special Traits: Laughter (removes small threats)Primary Attack: PrankSecondary Attack: Twitchy Tail (make objects fall)Applejack-Special Traits: Bucking (throws enemies away)Primary Attack: LassoSecondary Attack: Hind leg kickAhaha these are great. Except bucking for Applejack seems kind of the same as hind leg kick....maybe she could kick apples with her back legs for the secondary attack, for something with range? Link to comment Share on other sites More sharing options...
holypony20 Posted March 22, 2011 Report Share Posted March 22, 2011 OMG! I love that Rainbow Dash game pad it looks so awesome! I like the traits for the ponies too that s a great idea. Link to comment Share on other sites More sharing options...
MyLittlePonyTales Posted March 23, 2011 Report Share Posted March 23, 2011 Hey, another game out from the fandom. Very basic, but from a short bit of playing I've figured out the goal is to get the bar in the right corner filled up. Shooting takes away a bar, while getting a bubble gives a couple bars. At least from playing with Fluttershy.http://www.yoyogames.com/games/168448-m ... -way-home# Link to comment Share on other sites More sharing options...
MyLittlePonyTales Posted March 23, 2011 Report Share Posted March 23, 2011 I think there's like four levels. I beat it on Rainbow Dash in like 20 minutes. Link to comment Share on other sites More sharing options...
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