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Name: Tonic

Sex: What, you can't tell she's female? Get your eyes checked, buster.

Age: Mature mare, obviously.

Species: Aaaallll unicorn.

Pelt Color: pale golden brown

Mane/Tail/Markings Color & Style: Maroon with a stripe of vermillion, When she's off-duty and on the prowl, mildly waved and free-flowing. They're bound in blonde leather straps when on duty.

Eye Color: Piercing red-orange, nearly the same color as the streak in my mane, alluring long eyelashes.

Cutie Mark: Stylized golden ginseng root, subtle against her coat

Physique: Stacked like a brick house. She accents her figure with a well-cut oxblood-and blonde colored saddle-corset with verdigris hardware. Pockets on this garment hold her emergency medical field kit.

Origin: Originally, believe it or not,as a Canterlot native, she was a student in Princess Celestia's school for gifted unicorns. And believe you-me she is *QUITE* gifted, in more ways than just healing. She was kicked out though due to her high-spirited antics. Trying to repel off the high towers, daring other unicorns to take part in dangerous activities, and of course the last straw was when she was practicing a knife-throwing act for a school talent show.

Roleplay Type: Mane RP, of course. More room for adventure.

Occupation: Medic on the airship Artorius. (Maybe)

Motivation: A bona-fide adrenaline junkie, Tonic strives to lead a live so vibrant she can constantly feel the pulse, however, while she enjoys a good action-related near-death experience in her line of work, she gets very weak when she feels the light fading in others. Nothing provides a bigger adrenaline rush than healing a patient.

Likes: Action,competition, herblore, and of course the attention of handsome stallions, when it is useful to her.

Dislikes: Staid, plodding ponies, being bored.

Character Summary:

Tonic was born to an ordinary family of healer unicorns outside of Canterlot . Being the youngest, and only girl of 5 foals, she learned from her brothers to be tough, keep her mouth shut, and remain loyal to her wanna-be guard brothers, who constantly enlisted her as the private in their games. She grew up sarcastic, smart and with little "girly sentimentality" under the tutelage of those four, almost one of the colts.

During one of their "storm the castle" games, her second youngest brother fell and injured himself quite badly slipping off the rock formation they pretended was their castle. Tonic's first instinct was to bolt, but she remembered the basic first aid, and splinted his two broken front forelegs and eased his pain a little with an herb that she recognized growing in the rocks. As she was helping him, willing her splints to work she began to feel a little fuzzy, faint. Afraid she was dying, she reached out to her big brother and leaned her head against him for comfort, her horn drooping towards his injuries. She blacked out for a minute or two, and then came to feeling bright and full of zest and life.

A few minutes later her brother's legs were almost healed, good enough for him to walk a bit anyway. Her brother reported that while she was out her horn glowed orange, and then a brilliant blinding white. His legs itched like fire while it was happening. They were both so astonished by the seeming miracle that neither of them noticed that Tonic had gotten her cutie mark!

The gorgeous unicorn had to fight the boys off with a stick when she was still a filly, LITERALLY. She became fast, furious, and smart to keep herself away from their advances. Under the constant watchfulness of her brothers as a child, she had no use for colts and young stallions who treated her like she was a trophy or prize to be won, saving the respect only for those who treated her as an equal, or even better yet: Direct Competition.

However, when she got a bit older she soured a bit towards those stallions that did not treat her as an equal, and decided that coercing them into doing what she wanted was fair game. A little batted eyelash here, a striking pose there and she had them wrapped around her hoof. But she did not TRUST these types of companions. She could WOULD not heal them if they were injured, due to her propensity for blacking out during the process (the worse the injury, the longer she blacked out).Basically, if Tonic is openlyflirting with a stallion, no matter how handsome, and intelligent he is, or how charming and flattering she is being, she considers him a mark, just like a shady carnival barker would.

Morality-wise she is a little fuzzier in terms of the everyday pony's idea right and wrong. She is loyal to her "brothers" first and foremost, even before herself, and about the only other rule she has is "heal the injured", and "don't cause physical harm unless it's necessary". Fools outside her circle are to be manipulated and pilfered from. Grabby-hooved fools doubly so. Anything to keep her adrenaline going, appeal to her strange sense of justice and keep her having a good time!

About her only choice was to go into the organized medical community, where she where could help others and still have a bit of a safety net to protect her while her power worked. Unfortunately, her dry, sarcastic bedside manner and penchant for off-handedly remarking to hysterical patients that they were going to die (when in fact she knew they would be fine), coupled with her inability to stay conscious while healing the more traumatic cases caused her superiors to request she take a sabbatical to work out her issues. They also suspected her of pilfering medicine, but were never able to catch her in the act.

One day while exploring the Raptorclaw canyon, seeking the thrill of waking up and seeing the sunrise from the precarious Pegasus Precipice, an airship flew low along the edge of the plateau. So low that it seemed that it would crash into the canyon itself. She watched it skim the rocks a distance, and deposited, well more like kicked out, an object. As the airship raised its altitude, Tonic went to investigate. It was a well-built, medium-sized griffin, with a gleaming buff-colored beak and talons. A mangled, nearly dead and violently ill mess of a griffin. From the look, cut and decoration of his shredded uniform he was the captain of an airship, possibly the one that unceremoniously dumped him there. Tonic was curious. She has never seen a griffin up close, but had heard that by and large they were not a big fan of ponies. But this one was in disastrous shape, so she tentatively lowered her horn to try to use her healing magic on him, despite the injury she could have faced when he woke up.

She. of course, passed out again after healing him, for several days sue to his injuries AND sickness both zapping her out completely, and the grateful Captain Milvus, recognizing her plant on her flank, realized she she had saved him, so took care of her until she woke up, as if she were his own fledgling. From this auspicious meeting , as well as the long journey back to civilization, they began to trust each other, and by the end of the journey were fast friends.

Once he dealt with the mutinous scum who had taken over his ship (as well as regaining the privateer: Airship Abraxas), and she had returned to the hospital, he sought her out in Canterlot, and offered her the medic's position. She gratefully accepted, without a second thought to the hospital (although, honestly, they were kind of glad to see her go). Now part of an airship crew, she came to look upon her mates as substitute brothers. They taught her to fight, they taught her to throw knives, and they taught her dozens of absolutely FILTHY drinking songs, which is how she knew they treated her as an equal.

However, there was still the difficulty of passing out every time she used her power. The captain, during a raid on another airship left half his crew down for the count, eventually figured out it was because the stubborn mare was fighting her power, and trying to force it to behave a certain way. Once that mental block was acknowledged (Or the captain's threat of "Fix this problem, or leave", which he may have said only to put a fire under her flank) and she worked on it for several seasons, she was able to stay conscious most of the time.

Eventually the Abraxas' privateering life caught up to her, and she was downed in the Neighples Marsh. Tonic was unable to save any of the crew members, and still carries a heavy burden of guilt over this.

In almost total control of her magic now, Tonic is regretfully looking for a new airship to call home.

Abilities

Tonic was born with the innate magical ability to basically will live organic flesh to heal itself (she doesn't know it, but this extends to plants and animals as well, if she had started there, she might not have the problems she does)

Tonic studies herblore in her spare time, as she knows that her healing power can only do so much from a preventative standpoint. She is skilled in utilizing the herbs from the Nimbusgait region as well as parts of the griffin lands, but admits her knowledge is a little fuzzier when it comes to other ports of call.

Fast, quick and a well-toned athlete (rare-ish for a unicorn, but she enjoys being fit), Additionally, Tonic is a skilled knife fighter (due to her precision practice with scalpels, and her habit of throwing them telekinetically at the wooden portions of her bunk when she is bored), however she is more of a lover than a fighter and will almost always attempt to use her feminine wiles instead of violence when she has the option. A mare with such intimate knowledge of the Equine form + knives is formidable indeed, and in too many scenarios, overkill.

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